t¶e  Player: blargius Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-01-28.21:09:08.ttyrec Time: (1706476148) Sun Jan 28 21:09:08 2024 t¶ek This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net t¶e׽ Restoring save file...t¶e t¶e~ Blargius the Footpad St:11 Dx:15 Co:12 In:10 Wi:12 Ch:12 Chaotic S:212 Dlvl:2 $:98 HP: 12(12)  Pw:2(2) AC:6 Xp:1/16 T:387 You return to level 2 in The Dungeons of Doom.--More--v¶e --.-+-|....+|.#@.|..[.<+------v¶e Blargius the Footpad St:11 Dx:15 Co:12 In:10 Wi:12 Ch:12 Chaotic S:212 Dlvl:2 $:98 HP: Dlvl:2 $:98 HP:12(12) Dlvl:2 $:98 HP:12(12) Pw:2(2) AC:6 Xp:1/16 T:387 Hello blargius, the human Rogue, welcome back to SlashEM!y¶e  Weapons a - a blessed +0 short sword (weapon in hand) c - 27 +0 darts i - 10 +0 daggers (in quiver) Armor d - a blessed +1 leather armor (being worn) Comestibles k - 2 lichen corpses Tools b - an uncursed oilskin sack h - an uncursed lock pick t - an invisible uncursed blindfold(end) ¶eS  12(12)  Pw:2(2) AC:6 Xp:1/16 T:387 ¶e 1What do you want to drop? [$a-dhikt or ?*] ¶edf¶efrYou drop a +0 dagger. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:388 ¶e | 12(12)  Pw:2(2) AC:6 Xp:1/16 T:389 )@¶eAC } 12(12)  Pw:2(2) AC:6 Xp:1/16 T:390 @<¶e Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)¶e+¶e +¶ep+¶e+¶e a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)¶e/ +¶e_  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b + autopickup [false]  c + autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l + help [true]  m + hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)¶ep&-¶e Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spell book h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) ¶eu +¶e76aBlargius the Footpad St:11 Dx:15 Co:12 In:10 Wi:12 Ch:12 Chaotic S:212 Dlvl:2 $:98 HP: Dlvl:2 $:98 HP:12(12) Dlvl:2 $:98 HP:12(12) Pw:2(2) AC:6 Xp:1/16 T:390 --.-+-|....+|.#)@|..[.<+------¶eB @.¶eY vYou see here a +0 dagger. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:391 ¶em)@There is a grave here.Something is engraved here on the headstone.--More--¶e"Use "r." to read it.¶e |You see here a banded mail. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:392 ¶e& /@[¶e& vYou see here a +0 dagger. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:393 ¶e` ¶e yi - a +0 dagger (in quiver). 12(12)  Pw:2(2) AC:6 Xp:1/16 T:394 ¶e.@There is a grave here.Something is engraved here on the headstone.--More--¶e"Use "r." to read it.¶eס|You see here a banded mail. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:395 ¶eI~ 12(12)  Pw:2(2) AC:6 Xp:1/16 T:396 @[¶ed1What do you want to drop? [$a-dhikt or ?*] ¶e¶eYou drop a blessed +0 short sword. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:397 ¶e¶eza - a blessed +0 short sword. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:398 ¶ee Weapons a - a blessed +0 short sword c - 27 +0 darts i - 10 +0 daggers (in quiver) Armor d - a blessed +1 leather armor (being worn) Comestibles k - 2 lichen corpses Tools b - an uncursed oilskin sack h - an uncursed lock pick t - an invisible uncursed blindfold(end) ¶e 12(12)  Pw:2(2) AC:6 Xp:1/16 T:398 ¶e8 W 12(12)  Pw:2(2) AC:6 Xp:1/16 T:398 ¶eE 1What do you want to drop? [$a-dhikt or ?*] ¶eS ¶e rYou drop a +0 dagger. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:399 ¶e29Name an individual object? [ynq] (q) ¶e'<yWhat do you want to name? [a-dhikt or ?*] ¶e6What do you want to name these daggers? ¶e a¶em¶em¶e)o¶eؕ ] 12(12)  Pw:2(2) AC:6 Xp:1/16 T:399 ¶eɡ  Weapons i - 9 +0 daggers named ammo (in quiver) Armor d - a blessed +1 leather armor (being worn)(end) ¶eF  12(12)  Pw:2(2) AC:6 Xp:1/16 T:399 ¶e!Gx 12(12)  Pw:2(2) AC:6 Xp:1/16 T:400 @)¶eD1What do you want to drop? [$a-dhikt or ?*] ¶e ¶eԖ ~You drop 9 +0 daggers named ammo. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:401 ¶eo2 -)@¶e2 vYou see here a +0 dagger. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:402 ¶e'¶ecmi - a +0 dagger. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:403 ¶e9Name an individual object? [ynq] (q) ¶eLi<yWhat do you want to name? [a-dhikt or ?*] ¶e'4What do you want to name this dagger? ¶ekm¶e|<a¶eei¶en¶et ] 12(12)  Pw:2(2) AC:6 Xp:1/16 T:403 ¶e3 /What do you want to wield? [- aci or ?*] ¶e¶ei - a +0 dagger named main (weapon in hand). 12(12)  Pw:2(2) AC:6 Xp:1/16 T:404 ¶e0/@.¶e0You see here 9 +0 daggers named ammo. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:405 ¶e ¶e, ye - 9 +0 daggers named ammo. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:406 ¶eB =What do you want to ready? [- ace or ?*] ¶eZe - 9 +0 daggers named ammo (in quiver). 12(12)  Pw:2(2) AC:6 Xp:1/16 T:406 ¶eKZ# ¶eΫ adjust¶eG djust¶egS @What do you want to adjust? [a-ehikt or ?*] ¶e~5Adjust letter to what [fgijl-su-zA-Z]? ¶e#Swapping: a - a +0 dagger named main (weapon in hand). 12(12)  Pw:2(2) AC:6 Xp:1/16 T:406 ¶e# ¶e adjustöel djustöeT@What do you want to adjust? [a-ehikt or ?*] öeT  Weapons a - a +0 dagger named main (weapon in hand) c - 27 +0 darts e - 9 +0 daggers named ammo (in quiver) i - a blessed +0 short sword Armor d - a blessed +1 leather armor (being worn) Comestibles k - 2 lichen corpses Tools b - an uncursed oilskin sack h - an uncursed lock pick t - an invisible uncursed blindfold(end) öe+Adjust letter to what [e-gjl-su-zA-Z]? öeSwapping: c - 9 +0 daggers named ammo (in quiver). 12(12)  Pw:2(2) AC:6 Xp:1/16 T:406 öeG Weapons a - a +0 dagger named main (weapon in hand) c - 9 +0 daggers named ammo (in quiver) e - 27 +0 darts i - a blessed +0 short sword Armor d - a blessed +1 leather armor (being worn) Comestibles k - 2 lichen corpses Tools b - an uncursed oilskin sack h - an uncursed lock pick t - an invisible uncursed blindfold(end) öe] 12(12)  Pw:2(2) AC:6 Xp:1/16 T:406  öe4What do you want to use or apply? [bht or ?*]  öeSorry, I don't know how to use that. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:406  öe ] 12(12)  Pw:2(2) AC:6 Xp:1/16 T:406  öe 4What do you want to use or apply? [bht or ?*]  öe  Do what?  o - Take something out of the oilskin sack i - Put something into the oilskin sack b - Both of the above(end) öe+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Tools B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) öe1 + öe Put in what?  Coins f - 98 gold pieces Weapons a - a +0 dagger named main (weapon in hand) c - 9 +0 daggers named ammo (in quiver) e - 27 +0 darts i - a blessed +0 short sword Armor d - a blessed +1 leather armor (being worn) Comestibles k - 2 lichen corpses Tools b - an uncursed oilskin sack h - an uncursed lock pick t - an invisible uncursed blindfold(end) öe 12(12)  Pw:2(2) AC:6 Xp:1/16 T:406 öee# öeڴ adjustöeq djustöeA@What do you want to adjust? [a-ehikt or ?*] öeNn 5Adjust letter to what [f-hjl-su-zA-Z]? öe/ Swapping: k - an uncursed lock pick. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:406  öe| 12(12)  Pw:2(2) AC:6 Xp:1/16 T:407 .@%öe^&In what direction? [47896321><] %öe5 %öeT Ouch! That hurts!4  7(12)  Pw:2(2) AC:7 Xp:1/16 T:408 'öeaFYour right leg is in no shape for kicking.--More--)öeD$h 7(12)  Pw:2(2) AC:7 Xp:1/16 T:408 )öe%b 7(12)  Pw:2(2) AC:7 Xp:1/16 T:409 *öefb 7(12)  Pw:2(2) AC:7 Xp:1/16 T:410 *öe& b 7(12)  Pw:2(2) AC:7 Xp:1/16 T:411 +öe?b 7(12)  Pw:2(2) AC:7 Xp:1/16 T:412 +öe b 7(12)  Pw:2(2) AC:7 Xp:1/16 T:413 ,öe(b 7(12)  Pw:2(2) AC:7 Xp:1/16 T:414 ,öe^b 7(12)  Pw:2(2) AC:7 Xp:1/16 T:415 ,öet5  7(12)  Pw:2(2) AC:7 Xp:1/16 T:416 Your leg feels somewhat better. 7(12)  Pw:2(2) AC:6 Xp:1/16 T:416 .öeX4In what direction? [47896321><] .öej .öe zOuch! That hurts! 6(12)  Pw:2(2) AC:6 Xp:1/16 T:417 /öe_ h 6(12)  Pw:2(2) AC:6 Xp:1/16 T:418 0öeԮb 6(12)  Pw:2(2) AC:6 Xp:1/16 T:419 0öeL b 7(12)  Pw:2(2) AC:6 Xp:1/16 T:420 1öeYb 7(12)  Pw:2(2) AC:6 Xp:1/16 T:421 2öe &In what direction? [47896321><] 2öe2öezOuch! That hurts! 5(12)  Pw:2(2) AC:6 Xp:1/16 T:422 4öeCh 5(12)  Pw:2(2) AC:6 Xp:1/16 T:423 5öe;b 5(12)  Pw:2(2) AC:6 Xp:1/16 T:424 5öeb 5(12)  Pw:2(2) AC:6 Xp:1/16 T:425 5öe b 5(12)  Pw:2(2) AC:6 Xp:1/16 T:426 6öeb 5(12)  Pw:2(2) AC:6 Xp:1/16 T:427 6öeb 5(12)  Pw:2(2) AC:6 Xp:1/16 T:428 6öe b 5(12)  Pw:2(2) AC:6 Xp:1/16 T:429 6öeWb 5(12)  Pw:2(2) AC:6 Xp:1/16 T:430 7öeHb 5(12)  Pw:2(2) AC:6 Xp:1/16 T:431 7öeWb 5(12)  Pw:2(2) AC:6 Xp:1/16 T:432 7öeR b 5(12)  Pw:2(2) AC:6 Xp:1/16 T:433 7öeb 5(12)  Pw:2(2) AC:6 Xp:1/16 T:434 8öeM_b 6(12)  Pw:2(2) AC:6 Xp:1/16 T:435 8öewb 6(12)  Pw:2(2) AC:6 Xp:1/16 T:436 9öee&In what direction? [47896321><] 9öe9öezOuch! That hurts! 5(12)  Pw:2(2) AC:6 Xp:1/16 T:437 ;öeBh 5(12)  Pw:2(2) AC:6 Xp:1/16 T:438 <öe0b 5(12)  Pw:2(2) AC:6 Xp:1/16 T:439 <öe/b 5(12)  Pw:2(2) AC:6 Xp:1/16 T:440 =öe!&In what direction? [47896321><] =öesOuch! That hurts! 0(12)  Pw:2(2) AC:6 Xp:1/16 T:440 --More-->öe2?You die... 0(12)>öe--More--?öejGDo you want your possessions identified? [ynq] (n) @öe,q@öe$ @öeF @öex