e2 Player: blargius Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-12-26.08:04:32.ttyrec Time: (1703577872) Tue Dec 26 08:04:32 2023 eThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net eRestoring save file...e=eBlargius the Footpad St:11 Dx:15 Co:12 In:10 Wi:12 Ch:12 Chaotic S:0 Dlvl:1 $:1897 HP: 12(12)  Pw:2(2) AC:6 Xp:1/0 T:10 You return to level 1 in The Dungeons of Doom.--More--e.----+-.....||....||<$f..|.{..||..@.|------efBlargius the Footpad St:11 Dx:15 Co:12 In:10 Wi:12 Ch:12 Chaotic S:0 Dlvl:1 $:1897 HP: Dlvl:1 $:1897 HP:12(12) Dlvl:1 $:1897 HP:12(12) Pw:2(2) AC:6 Xp:1/0 T:10 Hello blargius, the human Rogue, welcome back to SlashEM!--More--eX 0You are lucky! Full moon tonight.er Weapons a - a blessed +0 short sword (weapon in hand) b - 10 +0 daggers (alternate weapon; not wielded) c - 27 +0 darts (in quiver) Armor d - a blessed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack j - an invisible uncursed blindfold(end) +e ----+-.....||....||<$f..|.{..| 12(12)  Pw:2(2) AC:6 Xp:1/0 T:10 6eXe; 12(12)  Pw:2(2) AC:6 Xp:1/0 T:11 .f@..The kitten picks up 7 gold pieces. 12(12)  Pw:2(2) AC:6 Xp:1/0 T:12 f.6e|eYou displaced your kitten.@f 12(12)  Pw:2(2) AC:6 Xp:1/0 T:12 --More--8e= The kitten drops 7 gold pieces. 12(12)  Pw:2(2) AC:6 Xp:1/0 T:13 $f?e 12(12)  Pw:2(2) AC:6 Xp:1/0 T:14 @.f.@e?7U 12(12)  Pw:2(2) AC:6 Xp:1/0 T:14 Ee;l.@ 12(12)  Pw:2(2) AC:6 Xp:1/0 T:14 Ee|:..@fEeYou see here 7 gold pieces. 12(12)  Pw:2(2) AC:6 Xp:1/0 T:16 .f.FeD @.f.The kitten picks up 7 gold pieces. 12(12)  Pw:2(2) AC:6 Xp:1/0 T:18 .fGe R..f@{GeU The kitten drops 7 gold pieces..<$.f.@ 12(12)  Pw:2(2) AC:6 Xp:1/0 T:21 Ge@y  12(12)  Pw:2(2) AC:6 Xp:1/0 T:22 $.fKeKeCYou displaced your kitten. 12(12)  Pw:2(2) AC:6 Xp:1/0 T:23 f@.Ke& 12(12)  Pw:2(2) AC:6 Xp:1/0 T:24 @{fLe+  12(12)  Pw:2(2) AC:6 Xp:1/0 T:25 @f.Me 12(12)  Pw:2(2) AC:6 Xp:1/0 T:26 f@...Pe  12(12)  Pw:2(2) AC:6 Xp:1/0 T:27 ..@fRe] 12(12)  Pw:2(2) AC:6 Xp:1/0 T:28 @..fRei .@Re  12(12)  Pw:2(2) AC:6 Xp:1/0 T:28 The kitten picks up 7 gold pieces. 12(12)  Pw:2(2) AC:6 Xp:1/0 T:29 .fSe &@.Se"  12(12)  Pw:2(2) AC:6 Xp:1/0 T:29 The kitten drops 7 gold pieces. 12(12)  Pw:2(2) AC:6 Xp:1/0 T:30 f$.TeЋ .@.f 12(12)  Pw:2(2) AC:6 Xp:1/0 T:31 You hear the footsteps of a guard on patrol.Ue71 12(12)  Pw:2(2) AC:6 Xp:1/0 T:32 @.{.fWe 12(12)  Pw:2(2) AC:6 Xp:1/0 T:33 .@f.We!N@.$fWeV 12(12)  Pw:2(2) AC:6 Xp:1/0 T:33 You see a door open. 12(12)  Pw:2(2) AC:6 Xp:1/0 T:34 Zf.Ye' 12(12)  Pw:2(2) AC:6 Xp:1/0 T:35 .@.fYe}  12(12)  Pw:2(2) AC:6 Xp:1/0 T:36 -....|Z.@{fZeI vYou miss the kobold zombie. 12(12)  Pw:2(2) AC:6 Xp:1/0 T:37 \edC\eDDYou destroy the kobold zombie!4  12(12)  Pw:2(2) AC:6 Xp:1/1 T:38 %^e0@.^eYou see here a kobold corpse. 12(12)  Pw:2(2) AC:6 Xp:1/1 T:39 f._e 12(12)  Pw:2(2) AC:6 Xp:1/1 T:40 @%f{$_ei 12(12)  Pw:2(2) AC:6 Xp:1/1 T:41 @..fae,N  12(12)  Pw:2(2) AC:6 Xp:1/1 T:42 @.f..be 12(12)  Pw:2(2) AC:6 Xp:1/1 T:43 .@f$deKPick an object.ge1heje[ 12(12)  Pw:2(2) AC:6 Xp:1/1 T:43 je  12(12)  Pw:2(2) AC:6 Xp:1/1 T:44 .@..ke4 l 12(12)  Pw:2(2) AC:6 Xp:1/1 T:45 .@lem 12(12)  Pw:2(2) AC:6 Xp:1/1 T:46 .@fpeK 12(12)  Pw:2(2) AC:6 Xp:1/1 T:47 @f..qeW 12(12)  Pw:2(2) AC:6 Xp:1/1 T:48 @...fre 12(12)  Pw:2(2) AC:6 Xp:1/1 T:49 .@{freo %@.re  12(12)  Pw:2(2) AC:6 Xp:1/1 T:49 The kitten picks up 7 gold pieces.f.re The kitten drops 7 gold pieces. 12(12)  Pw:2(2) AC:6 Xp:1/1 T:50 $fsed 12(12)  Pw:2(2) AC:6 Xp:1/1 T:51 .@f.seC ?@..fse D  12(12)  Pw:2(2) AC:6 Xp:1/1 T:51 The kitten picks up 7 gold pieces. 12(12)  Pw:2(2) AC:6 Xp:1/1 T:52 f.ue? 12(12)  Pw:2(2) AC:6 Xp:1/1 T:53 @.f.ve 6@.ve6 12(12)  Pw:2(2) AC:6 Xp:1/1 T:53 The kitten drops 7 gold pieces. 12(12)  Pw:2(2) AC:6 Xp:1/1 T:54 f$veT  12(12)  Pw:2(2) AC:6 Xp:1/1 T:55 #@.f.we%  12(12)  Pw:2(2) AC:6 Xp:1/1 T:56 #@f..#zeS 12(12)  Pw:2(2) AC:6 Xp:1/1 T:57 f.@##ze ; 12(12)  Pw:2(2) AC:6 Xp:1/1 T:58 #------------#|.............-#@f|..........#|....|e  12(12)  Pw:2(2) AC:6 Xp:1/1 T:59 #@f#........----}eu 12(12)  Pw:2(2) AC:6 Xp:1/1 T:60 @f#.#........-----~e  12(12)  Pw:2(2) AC:6 Xp:1/1 T:61 -@f#.|...#...----el 12(12)  Pw:2(2) AC:6 Xp:1/1 T:62 @-#.|--eS  12(12)  Pw:2(2) AC:6 Xp:1/1 T:63 .@.eq~ 12(12)  Pw:2(2) AC:6 Xp:1/1 T:64 .@.efm 12(12)  Pw:2(2) AC:6 Xp:1/1 T:65 @.eJ~ 12(12)  Pw:2(2) AC:6 Xp:1/1 T:66 .@.e 12(12)  Pw:2(2) AC:6 Xp:1/1 T:67 @f.eH  12(12)  Pw:2(2) AC:6 Xp:1/1 T:68 ..-@fee,  12(12)  Pw:2(2) AC:6 Xp:1/1 T:69 @f..e.  12(12)  Pw:2(2) AC:6 Xp:1/1 T:70 @...febl Weapons a - a blessed +0 short sword (weapon in hand) b - 10 +0 daggers (alternate weapon; not wielded) c - 27 +0 darts (in quiver) Armor d - a blessed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack j - an invisible uncursed blindfold(end) eo -....----|-##....%|-.------#|..$.|.@.....-####|<.......f...|#|.{..| 12(12)  Pw:2(2) AC:6 Xp:1/1 T:70 e@D.What do you want to ready? [- bc or ?*] e  Weapons b - 10 +0 daggers (alternate weapon; not wielded) c - 27 +0 darts (in quiver)(end) e+-..b - 10 +0 daggers (in quiver). 12(12)  Pw:2(2) AC:6 Xp:1/1 T:70 e  12(12)  Pw:2(2) AC:6 Xp:1/1 T:71 @.f.e  12(12)  Pw:2(2) AC:6 Xp:1/1 T:72 @f..e 12(12)  Pw:2(2) AC:6 Xp:1/1 T:73 ##@f.e  12(12)  Pw:2(2) AC:6 Xp:1/1 T:74 #@..eR 12(12)  Pw:2(2) AC:6 Xp:1/1 T:75 #@##fe^h 12(12)  Pw:2(2) AC:6 Xp:1/1 T:76 ##@#f.ey  12(12)  Pw:2(2) AC:6 Xp:1/1 T:77 ####@f#eLd 12(12)  Pw:2(2) AC:6 Xp:1/1 T:78 ##@##e+~ 12(12)  Pw:2(2) AC:6 Xp:1/1 T:79 #@#e#@# 12(12)  Pw:2(2) AC:6 Xp:1/1 T:80 You hear a gurgling noise.e 12(12)  Pw:2(2) AC:6 Xp:1/1 T:81 #@#eu~ 12(12)  Pw:2(2) AC:6 Xp:1/1 T:82 #@#ei 12(12)  Pw:2(2) AC:6 Xp:1/1 T:83 #@##e>T  12(12)  Pw:2(2) AC:6 Xp:1/1 T:84 ##@##‰eMH 12(12)  Pw:2(2) AC:6 Xp:1/1 T:85 #@#ÉeĜ 12(12)  Pw:2(2) AC:6 Xp:1/1 T:86 --|.|....#@#ĉe 12(12)  Pw:2(2) AC:6 Xp:1/1 T:87 -------............-..-@-#Ɖe 12(12)  Pw:2(2) AC:6 Xp:1/1 T:88 -|.$| |.....@:....|---.------ȉekYou hit the newt. 12(12)  Pw:2(2) AC:6 Xp:1/1 T:89 ʉe.G ʉewGYou kill the newt!8  12(12)  Pw:2(2) AC:6 Xp:1/2 T:90 %̉e J$.@̉e)JuYou see here a newt corpse. 12(12)  Pw:2(2) AC:6 Xp:1/2 T:91 ωeb% 5What do you want to eat? [* or ,] ҉e/oq eat what?  Comestibles a - a newt corpse(end) ӉeJK+ӉeThis newt corpse tastes terrible! 12(12)  Pw:2(2) AC:6 Xp:1/2 T:92  12(12)  Pw:2(2) AC:6 Xp:1/2 T:93  12(12)  Pw:2(2) AC:6 Xp:1/2 T:94 dYou finish eating the newt corpse. 12(12)  Pw:2(2) AC:6 Xp:1/2 T:95 .d뉊e # 쉊e  adjust쉊e djust퉊e';What do you want to adjust? [a-j or ?*] ei R Weapons a - a blessed +0 short sword (weapon in hand) b - 10 +0 daggers (in quiver) c - 27 +0 darts Armor d - a blessed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack j - an invisible uncursed blindfold(end) eN+-....----|-##....%|----#|..$.|...-####|<.......|#|.{..|Adjust letter to what [ik-zA-Z]? e Swapping: b - an uncursed oilskin sack. 12(12)  Pw:2(2) AC:6 Xp:1/2 T:95 e # ee adjuste djustet;What do you want to adjust? [a-j or ?*] eW R Weapons a - a blessed +0 short sword (weapon in hand) c - 27 +0 darts i - 10 +0 daggers (in quiver) Armor d - a blessed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools b - an uncursed oilskin sack h - an uncursed lock pick j - an invisible uncursed blindfold(end) e- M+-....----|-##....%|----#|..$.|...-####|<.......|#|.{..|Adjust letter to what [j-zA-Z]?  eQ Moving: t - an invisible uncursed blindfold. 12(12)  Pw:2(2) AC:6 Xp:1/2 T:95 e&# eݞ adjuste djustep <What do you want to adjust? [a-it or ?*] eA R Weapons a - a blessed +0 short sword (weapon in hand) c - 27 +0 darts i - 10 +0 daggers (in quiver) Armor d - a blessed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools b - an uncursed oilskin sack h - an uncursed lock pick t - an invisible uncursed blindfold(end) e-....----|-##....%|----#|..$.|...-####|<.......|#|.{..|Never mind. 12(12)  Pw:2(2) AC:6 Xp:1/2 T:95 e"  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ex  12(12)  Pw:2(2) AC:6 Xp:1/2 T:95 "ekX4What do you want to use or apply? [bht or ?*] $e Your oilskin sack is empty. Do what?  i - Put something into the oilskin sack(end) %e8H+-.. Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Potions g - Tools B - Items known to be Blessed U - Items known to be Uncursed(end) &ei+&el. Put in what?  Coins j - 1897 gold pieces Weapons a - a blessed +0 short sword (weapon in hand) c - 27 +0 darts i - 10 +0 daggers (in quiver) Armor d - a blessed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools b - an uncursed oilskin sack h - an uncursed lock pick t - an invisible uncursed blindfold(end) 'e+*e ++e9+.eN +2e>m-....----|-##....%|----#|..$.|...-####|<.......|#|.{..|....|....|...|----------0 HP: 12(12)  Pw:2(2) AC:6 Xp:1/2 T:95 You put 1897 gold pieces into the oilskin sack. 12(12)  Pw:2(2) AC:6 Xp:1/2 T:95 --More--3eXYou put 4 blessed scrolls of gold detection into the oilskin sack. 12(12)  Pw:2(2) AC:6 Xp:1/2 T:95 --More--3e<You put 4 blessed scrolls of teleportation into the oilskin sack. 12(12)  Pw:2(2) AC:6 Xp:1/2 T:95 --More--3e- CYou put an uncursed potion of sickness into the oilskin sack. 12(12)  Pw:2(2) AC:6 Xp:1/2 T:95  12(12)  Pw:2(2) AC:6 Xp:1/2 T:95  12(12)  Pw:2(2) AC:6 Xp:1/2 T:96 .d4e Z 12(12)  Pw:2(2) AC:6 Xp:1/2 T:96 9eNz 12(12)  Pw:2(2) AC:6 Xp:1/2 T:97 ..@9e5  12(12)  Pw:2(2) AC:6 Xp:1/2 T:97  12(12)  Pw:2(2) AC:6 Xp:1/2 T:98 .@;edt 12(12)  Pw:2(2) AC:6 Xp:1/2 T:99 @.;e .@;e You see here 31 gold pieces. 12(12)  Pw:2(2) AC:6 Xp:1/2 T:99  12(12)  Pw:2(2) AC:6 Xp:1/2 T:100 ?e+ ?eg 31 gold pieces.39 31 12(12)  Pw:2(2) AC:6 Xp:1/2 T:101 De  12(12)  Pw:2(2) AC:6 Xp:1/2 T:101  12(12)  Pw:2(2) AC:6 Xp:1/2 T:102 @.FeNm 12(12)  Pw:2(2) AC:6 Xp:1/2 T:103 @.He  12(12)  Pw:2(2) AC:6 Xp:1/2 T:104 .d@Le&In what direction? [hykulnjb><] Ne)Ne).NeM).Neg).NeE.NeEYou kill the fox!55  12(12)  Pw:2(2) AC:6 Xp:1/6 T:105 )Oe{C  12(12)  Pw:2(2) AC:6 Xp:1/6 T:105  12(12)  Pw:2(2) AC:6 Xp:1/6 T:106 @.Pe!m 12(12)  Pw:2(2) AC:6 Xp:1/6 T:107 @.Pe  12(12)  Pw:2(2) AC:6 Xp:1/6 T:107  12(12)  Pw:2(2) AC:6 Xp:1/6 T:108 @.Qem 12(12)  Pw:2(2) AC:6 Xp:1/6 T:109 @.Re f##@.There is an open door here.Ret You see here a +0 dagger. 12(12)  Pw:2(2) AC:6 Xp:1/6 T:109  12(12)  Pw:2(2) AC:6 Xp:1/6 T:110 Ue* Ue{ wi - a +0 dagger (in quiver). 12(12)  Pw:2(2) AC:6 Xp:1/6 T:111 Ye_  12(12)  Pw:2(2) AC:6 Xp:1/6 T:111  12(12)  Pw:2(2) AC:6 Xp:1/6 T:112 |##@-ZeX##@##Ze 12(12)  Pw:2(2) AC:6 Xp:1/6 T:112 You hear some noises in the distance. 12(12)  Pw:2(2) AC:6 Xp:1/6 T:113 ^e( 12(12)  Pw:2(2) AC:6 Xp:1/6 T:113  12(12)  Pw:2(2) AC:6 Xp:1/6 T:114 #@#oee  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) jeS F+ Player  b - Steal from Monsters [M-b] c - Chat with Monsters [M-c] d - Do Kick e - Weapon Skills [M-k] m - Use your Monster Ability [M-m] o - Offer a Sacrifice [M-o] p - Pay the Shopkeeper s - Sit down [M-s] t - Controlled Teleport [C-t] T - Use Techniques [M-t] x - Show attributes y - Self-Polymorph [M-y](end) meJ-....--|-..%|.$.|.... Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ne?2 12(12)  Pw:2(2) AC:6 Xp:1/6 T:114 te_HsYou see no objects here. 12(12)  Pw:2(2) AC:6 Xp:1/6 T:114 ue{ )Pick an object.xe0 yezeMzePD}e o an orc (goblin) 12(12)  Pw:2(2) AC:6 Xp:1/6 T:114 e v 12(12)  Pw:2(2) AC:6 Xp:1/6 T:115 #@ep#@ 12(12)  Pw:2(2) AC:6 Xp:1/6 T:115 You hear some noises.eqEThe goblin is killed!f--More--e {The kitten eats a goblin corpse. 12(12)  Pw:2(2) AC:6 Xp:1/6 T:116 e w 12(12)  Pw:2(2) AC:6 Xp:1/6 T:117 @#eq 12(12)  Pw:2(2) AC:6 Xp:1/6 T:118 @#e K  12(12)  Pw:2(2) AC:6 Xp:1/6 T:119 |.#@#e  12(12)  Pw:2(2) AC:6 Xp:1/6 T:120 .#@# --e}  12(12)  Pw:2(2) AC:6 Xp:1/6 T:121 --..@#eh 12(12)  Pw:2(2) AC:6 Xp:1/6 T:122 .--..>.|@#-e8  12(12)  Pw:2(2) AC:6 Xp:1/6 T:123 -|@.f)e=r  12(12)  Pw:2(2) AC:6 Xp:1/6 T:124 @.- .ekp 12(12)  Pw:2(2) AC:6 Xp:1/6 T:125 .@#e 12(12)  Pw:2(2) AC:6 Xp:1/6 T:126 .@#eX 12(12)  Pw:2(2) AC:6 Xp:1/6 T:127 #@##eZg 12(12)  Pw:2(2) AC:6 Xp:1/6 T:128 #@##e 12(12)  Pw:2(2) AC:6 Xp:1/6 T:129 #@##eg 12(12)  Pw:2(2) AC:6 Xp:1/6 T:130 #@##e 12(12)  Pw:2(2) AC:6 Xp:1/6 T:131 #@+e&In what direction? [hykulnjb><] e|JeJdWHAMMM!!! 12(12)  Pw:2(2) AC:6 Xp:1/6 T:132 e< 3In what direction? [hykulnjb><] e1eepexWHAMMM!!! 12(12)  Pw:2(2) AC:6 Xp:1/6 T:133 feH3In what direction? [hykulnjb><] en e o WHAMMM!!! 12(12)  Pw:2(2) AC:6 Xp:1/6 T:134 f#e@3In what direction? [hykulnjb><] e" e8# As you kick the door, it crashes open! 12(12)  Pw:2(2) AC:6 Xp:1/6 T:135 ...{....---e' \ 12(12)  Pw:2(2) AC:6 Xp:1/6 T:136 ##-@-.... ...| |.$.+ --+--eM 12(12)  Pw:2(2) AC:6 Xp:1/6 T:137 ----.- |..@ |eH*s 12(12)  Pw:2(2) AC:6 Xp:1/6 T:138 .@e.@eMvYou see here 7 gold pieces. 12(12)  Pw:2(2) AC:6 Xp:1/6 T:139 ea e1b7 gold pieces.62 8 12(12)  Pw:2(2) AC:6 Xp:1/6 T:140 .fNJe 12(12)  Pw:2(2) AC:6 Xp:1/6 T:141 .f.@NJe  12(12)  Pw:2(2) AC:6 Xp:1/6 T:142 .f.@.Ȋe  12(12)  Pw:2(2) AC:6 Xp:1/6 T:143 {f.@Ɋei7  12(12)  Pw:2(2) AC:6 Xp:1/6 T:144 ...@ˊe&In what direction? [hykulnjb><] ˊe ˊe dWHAMMM!!! 12(12)  Pw:2(2) AC:6 Xp:1/6 T:145 ̊e^ 3In what direction? [hykulnjb><] ͊eG͊e-HdWHAMMM!!! 12(12)  Pw:2(2) AC:6 Xp:1/6 T:146 ͊e3In what direction? [hykulnjb><] Ίe4KΊeKAs you kick the door, it crashes open! 12(12)  Pw:2(2) AC:6 Xp:1/6 T:147 fϊeϊe&You displaced your kitten. 12(12)  Pw:2(2) AC:6 Xp:1/6 T:148 f#..@#ӊeG 12(12)  Pw:2(2) AC:6 Xp:1/6 T:149 #.@#fԊeP 12(12)  Pw:2(2) AC:6 Xp:1/6 T:150 ##@#.fՊefu 12(12)  Pw:2(2) AC:6 Xp:1/6 T:151 ##@f##Պe-  12(12)  Pw:2(2) AC:6 Xp:1/6 T:152 #f@###֊ev  12(12)  Pw:2(2) AC:6 Xp:1/6 T:153 ##@#f׊e< 12(12)  Pw:2(2) AC:6 Xp:1/6 T:154 #f@###؊e 12(12)  Pw:2(2) AC:6 Xp:1/6 T:155 #@#f؊e  12(12)  Pw:2(2) AC:6 Xp:1/6 T:156 f@##يe,r 12(12)  Pw:2(2) AC:6 Xp:1/6 T:157 #f@ڊem 12(12)  Pw:2(2) AC:6 Xp:1/6 T:158 @f#ۊea  12(12)  Pw:2(2) AC:6 Xp:1/6 T:159 @f#܊e 12(12)  Pw:2(2) AC:6 Xp:1/6 T:160 #@#܊eg q 12(12)  Pw:2(2) AC:6 Xp:1/6 T:161 #@܊eq 12(12)  Pw:2(2) AC:6 Xp:1/6 T:162 #@݊e=q 12(12)  Pw:2(2) AC:6 Xp:1/6 T:163 #@݊e q 12(12)  Pw:2(2) AC:6 Xp:1/6 T:164 #@ފe8Sq 12(12)  Pw:2(2) AC:6 Xp:1/6 T:165 #@ފe- 12(12)  Pw:2(2) AC:6 Xp:1/6 T:166 ##@ߊee0  12(12)  Pw:2(2) AC:6 Xp:1/6 T:167 @##e 12(12)  Pw:2(2) AC:6 Xp:1/6 T:168 #@#e 12(12)  Pw:2(2) AC:6 Xp:1/6 T:169 #@#eĝ  12(12)  Pw:2(2) AC:6 Xp:1/6 T:170 #@#ኊeB#@# 12(12)  Pw:2(2) AC:6 Xp:1/6 T:171 You hear a slow drip.ኊe" 12(12)  Pw:2(2) AC:6 Xp:1/6 T:172 #@#ኊe͗ 12(12)  Pw:2(2) AC:6 Xp:1/6 T:173 #@#⊊e 12(12)  Pw:2(2) AC:6 Xp:1/6 T:174 #@#⊊eS! 12(12)  Pw:2(2) AC:6 Xp:1/6 T:175 #@#⊊e  12(12)  Pw:2(2) AC:6 Xp:1/6 T:176 #@#㊊eQ 12(12)  Pw:2(2) AC:6 Xp:1/6 T:177 #@#㊊e  12(12)  Pw:2(2) AC:6 Xp:1/6 T:178 #@#䊊e 12(12)  Pw:2(2) AC:6 Xp:1/6 T:179 #@#䊊e7 12(12)  Pw:2(2) AC:6 Xp:1/6 T:180 #@#劊e 12(12)  Pw:2(2) AC:6 Xp:1/6 T:181 #@#劊e 12(12)  Pw:2(2) AC:6 Xp:1/6 T:182 --%....##@#劊eO  12(12)  Pw:2(2) AC:6 Xp:1/6 T:183 ##@##把eA 12(12)  Pw:2(2) AC:6 Xp:1/6 T:184 ||.|.F###@#芊e 12(12)  Pw:2(2) AC:6 Xp:1/6 T:185 -||@#ꊊelYou kill the lichen!78  12(12)  Pw:2(2) AC:6 Xp:1/10 T:186 %늊e ---....-@-#There is a doorway here.늊e }You see here a lichen corpse. 12(12)  Pw:2(2) AC:6 Xp:1/10 T:187 e0 epk - a lichen corpse. 12(12)  Pw:2(2) AC:6 Xp:1/10 T:188 e  12(12)  Pw:2(2) AC:6 Xp:1/10 T:189 @.+.---eAv 12(12)  Pw:2(2) AC:6 Xp:1/10 T:190 @.eLv 12(12)  Pw:2(2) AC:6 Xp:1/10 T:191 @.e.@eGpYou see here an egg. 12(12)  Pw:2(2) AC:6 Xp:1/10 T:192 eP. er.gl - an egg. 12(12)  Pw:2(2) AC:6 Xp:1/10 T:193 e#AWhat do you want to use or apply? [bht or ?*] e /  Do what?  o - Take something out of the oilskin sack i - Put something into the oilskin sack b - Both of the above(end) eT!+-------|...@.||.....||.....+-.-.--- Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Tools B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) e\ +e :-----..@.|....|....+-.---#######-|- Put in what?  Coins m - 38 gold pieces Weapons a - a blessed +0 short sword (weapon in hand) c - 27 +0 darts i - 10 +0 daggers (in quiver) Armor d - a blessed +1 leather armor (being worn) Comestibles k - a lichen corpse l - an egg Tools b - an uncursed oilskin sack h - an uncursed lock pick t - an invisible uncursed blindfold(end) e[+e}-------|...@.||.....||.....+-.-.---####################----|-##....%|----#|..$.|...-####|<.......|#|.{..|....|....|...|------e 12(12)  Pw:2(2) AC:6 Xp:1/10 T:193 You put an egg into the oilskin sack. 12(12)  Pw:2(2) AC:6 Xp:1/10 T:193  12(12)  Pw:2(2) AC:6 Xp:1/10 T:194 ef[cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--e Blargius the Footpad St:11 Dx:15 Co:12 In:10 Wi:12 Ch:12 Chaotic S:78 Dlvl:1 $:38 HP: Dlvl:1 $:38 HP:12(12) Dlvl:1 $:38 HP:12(12) Pw:2(2) AC:6 Xp:1/10 T:194 -------|...@.||.....| --.-------------|.....+ |...>||........|-.-.--- |....|###|........|### |.....######-).......|## --.---#--.-------###################### ############## ### ########----|-##[1e !4;26H####....%|######------.-.------#|..$.|##|.............-####|<.... -----.--###|.............|#|.{..| |.......##|..............|....| |....{.|####.........#....|------ |.......#--------------- --+-----e"t 12(12)  Pw:2(2) AC:6 Xp:1/10 T:195 .@ eH<Q.@Something is written here in the dust. e}=tUse "r." to read it. 12(12)  Pw:2(2) AC:6 Xp:1/10 T:196 ed6What do you want to read? [* or .] eoSomething is written here in the dust.You read: "ad ae?a??ur". 12(12)  Pw:2(2) AC:6 Xp:1/10 T:196 .e6f 3In what direction? [hykulnjb><] /e/eeWHAMMM!!! 12(12)  Pw:2(2) AC:6 Xp:1/10 T:197 1e 3In what direction? [hykulnjb><] 2e2eaAs you kick the door, it crashes open! 12(12)  Pw:2(2) AC:6 Xp:1/10 T:198 .....3e 12(12)  Pw:2(2) AC:6 Xp:1/10 T:199 .@#.3e :.@#.3e  12(12)  Pw:2(2) AC:6 Xp:1/10 T:199 You hear some noises in the distance. 12(12)  Pw:2(2) AC:6 Xp:1/10 T:200 4e 12(12)  Pw:2(2) AC:6 Xp:1/10 T:201 #@#.4e  12(12)  Pw:2(2) AC:6 Xp:1/10 T:202 #@#-........-------+5ek 12(12)  Pw:2(2) AC:6 Xp:1/10 T:203 ##@##.-5e#q 12(12)  Pw:2(2) AC:6 Xp:1/10 T:204 #@7e' 12(12)  Pw:2(2) AC:6 Xp:1/10 T:205 -------......|........|#..........|@....|#..|---8eg 12(12)  Pw:2(2) AC:6 Xp:1/10 T:206 ----.......|$#@|9eP  12(12)  Pw:2(2) AC:6 Xp:1/10 T:207 --|.|-@-:e@.You see here 7 gold pieces. 12(12)  Pw:2(2) AC:6 Xp:1/10 T:208 ewQs 12(12)  Pw:2(2) AC:6 Xp:1/10 T:210 .@>ek t 12(12)  Pw:2(2) AC:6 Xp:1/10 T:211 .@?et 12(12)  Pw:2(2) AC:6 Xp:1/10 T:212 .@?eTe m 12(12)  Pw:2(2) AC:6 Xp:1/10 T:213 .@@em 12(12)  Pw:2(2) AC:6 Xp:1/10 T:214 .@@em 12(12)  Pw:2(2) AC:6 Xp:1/10 T:215 .@@edcm 12(12)  Pw:2(2) AC:6 Xp:1/10 T:216 .@@eQ m 12(12)  Pw:2(2) AC:6 Xp:1/10 T:217 .@Ae1m 12(12)  Pw:2(2) AC:6 Xp:1/10 T:218 .@Ae| n 12(12)  Pw:2(2) AC:6 Xp:1/10 T:219 @.De&In what direction? [hykulnjb><] De)De**eWHAMMM!!! 12(12)  Pw:2(2) AC:6 Xp:1/10 T:220 EeD 3In what direction? [hykulnjb><] Fej2Fe2eWHAMMM!!! 12(12)  Pw:2(2) AC:6 Xp:1/10 T:221 Geu3In what direction? [hykulnjb><] Ge9GepeWHAMMM!!! 12(12)  Pw:2(2) AC:6 Xp:1/10 T:222 He3In what direction? [hykulnjb><] HeJsHeseWHAMMM!!! 12(12)  Pw:2(2) AC:6 Xp:1/10 T:223 Iej3In what direction? [hykulnjb><] Je-As you kick the door, it crashes open! 12(12)  Pw:2(2) AC:6 Xp:1/10 T:224 .Jeo 12(12)  Pw:2(2) AC:6 Xp:1/10 T:225 .@###Keftu 12(12)  Pw:2(2) AC:6 Xp:1/10 T:226 .@Le#? 12(12)  Pw:2(2) AC:6 Xp:1/10 T:227 #@#LeSi  12(12)  Pw:2(2) AC:6 Xp:1/10 T:228 #@##..|-|Ne0  12(12)  Pw:2(2) AC:6 Xp:1/10 T:229 ##@###........--Oe 12(12)  Pw:2(2) AC:6 Xp:1/10 T:230 #@...---Oe 12(12)  Pw:2(2) AC:6 Xp:1/10 T:231 #-@-.....---Pe!w  12(12)  Pw:2(2) AC:6 Xp:1/10 T:232 ----------.|.......$@|.......|.....------Qeފo 12(12)  Pw:2(2) AC:6 Xp:1/10 T:233 @.Qe o 12(12)  Pw:2(2) AC:6 Xp:1/10 T:234 @.Re]o 12(12)  Pw:2(2) AC:6 Xp:1/10 T:235 @.Re;g @.Refg yYou see here 18 gold pieces. 12(12)  Pw:2(2) AC:6 Xp:1/10 T:236 Te Te4 18 gold pieces.103 63 12(12)  Pw:2(2) AC:6 Xp:1/10 T:237 VeMt 12(12)  Pw:2(2) AC:6 Xp:1/10 T:238 .@Ve n 12(12)  Pw:2(2) AC:6 Xp:1/10 T:239 .@We[\n 12(12)  Pw:2(2) AC:6 Xp:1/10 T:240 .@Xekv 12(12)  Pw:2(2) AC:6 Xp:1/10 T:241 .@Xe- n 12(12)  Pw:2(2) AC:6 Xp:1/10 T:242 .@^e7# `e|c`e]mlae)0obesbe4M ebe close: unknown extended command. 12(12)  Pw:2(2) AC:6 Xp:1/10 T:242 le 7(For instructions type a ?)peqeuI cDone. 12(12)  Pw:2(2) AC:6 Xp:1/10 T:242 ueO 12(12)  Pw:2(2) AC:6 Xp:1/10 T:243 #.@#ue n 12(12)  Pw:2(2) AC:6 Xp:1/10 T:244 -@we  12(12)  Pw:2(2) AC:6 Xp:1/10 T:245 #@#xe#@# 12(12)  Pw:2(2) AC:6 Xp:1/10 T:246 You hear a slow drip.xe  12(12)  Pw:2(2) AC:6 Xp:1/10 T:247 #@#ye= 12(12)  Pw:2(2) AC:6 Xp:1/10 T:248 #@#ye  12(12)  Pw:2(2) AC:6 Xp:1/10 T:249 #@#ze 12(12)  Pw:2(2) AC:6 Xp:1/10 T:250 #@#ze 12(12)  Pw:2(2) AC:6 Xp:1/10 T:251 #@#ze-  12(12)  Pw:2(2) AC:6 Xp:1/10 T:252 -###@#ze7 12(12)  Pw:2(2) AC:6 Xp:1/10 T:253 -.##.|@....$|#-----{eM  12(12)  Pw:2(2) AC:6 Xp:1/10 T:254 #.#@#|e8 12(12)  Pw:2(2) AC:6 Xp:1/10 T:255 --.|.#@|eQ)  12(12)  Pw:2(2) AC:6 Xp:1/10 T:256 --..|.#@-}eNm 12(12)  Pw:2(2) AC:6 Xp:1/10 T:257 .@}e_4} 12(12)  Pw:2(2) AC:6 Xp:1/10 T:258 -.@}eS m 12(12)  Pw:2(2) AC:6 Xp:1/10 T:259 .@~e]X.@~eXxYou see here 35 gold pieces. 12(12)  Pw:2(2) AC:6 Xp:1/10 T:260 em e35 gold pieces.38 98 12(12)  Pw:2(2) AC:6 Xp:1/10 T:261 e`~ 12(12)  Pw:2(2) AC:6 Xp:1/10 T:262 @.e- x 12(12)  Pw:2(2) AC:6 Xp:1/10 T:263 @.e:n 12(12)  Pw:2(2) AC:6 Xp:1/10 T:264 @.eϨ { 12(12)  Pw:2(2) AC:6 Xp:1/10 T:265 #@.en 12(12)  Pw:2(2) AC:6 Xp:1/10 T:266 @-e$Mx 12(12)  Pw:2(2) AC:6 Xp:1/10 T:267 #@ex 12(12)  Pw:2(2) AC:6 Xp:1/10 T:268 #@ex 12(12)  Pw:2(2) AC:6 Xp:1/10 T:269 #@e x 12(12)  Pw:2(2) AC:6 Xp:1/10 T:270 #@e9x 12(12)  Pw:2(2) AC:6 Xp:1/10 T:271 #@ey 12(12)  Pw:2(2) AC:6 Xp:1/10 T:272 #@ez 12(12)  Pw:2(2) AC:6 Xp:1/10 T:273 #@e5 z 12(12)  Pw:2(2) AC:6 Xp:1/10 T:274 #@ebz 12(12)  Pw:2(2) AC:6 Xp:1/10 T:275 #@ez 12(12)  Pw:2(2) AC:6 Xp:1/10 T:276 #@e͒z 12(12)  Pw:2(2) AC:6 Xp:1/10 T:277 #@es 12(12)  Pw:2(2) AC:6 Xp:1/10 T:278 @#er o 12(12)  Pw:2(2) AC:6 Xp:1/10 T:279 @-eo 12(12)  Pw:2(2) AC:6 Xp:1/10 T:280 @.e y 12(12)  Pw:2(2) AC:6 Xp:1/10 T:281 @.ex 12(12)  Pw:2(2) AC:6 Xp:1/10 T:282 @.e y 12(12)  Pw:2(2) AC:6 Xp:1/10 T:283 @.e~ 12(12)  Pw:2(2) AC:6 Xp:1/10 T:284 @#e i~ 12(12)  Pw:2(2) AC:6 Xp:1/10 T:285 @#eOK s 12(12)  Pw:2(2) AC:6 Xp:1/10 T:286 @#eds 12(12)  Pw:2(2) AC:6 Xp:1/10 T:287 @#eu 12(12)  Pw:2(2) AC:6 Xp:1/10 T:288 #@#e  12(12)  Pw:2(2) AC:6 Xp:1/10 T:289 #@#ew 12(12)  Pw:2(2) AC:6 Xp:1/10 T:290 #@#e{ 12(12)  Pw:2(2) AC:6 Xp:1/10 T:291 #@#e  12(12)  Pw:2(2) AC:6 Xp:1/10 T:292 #@#e 12(12)  Pw:2(2) AC:6 Xp:1/10 T:293 #@#eBe| 12(12)  Pw:2(2) AC:6 Xp:1/10 T:294 0@#e% With great effort you move the boulder. 12(12)  Pw:2(2) AC:6 Xp:1/10 T:295 0@#e 12(12)  Pw:2(2) AC:6 Xp:1/10 T:296 #0@##e  12(12)  Pw:2(2) AC:6 Xp:1/10 T:297 0@##eA7 12(12)  Pw:2(2) AC:6 Xp:1/10 T:298 ##@###e63 12(12)  Pw:2(2) AC:6 Xp:1/10 T:299 ##@##eIO 12(12)  Pw:2(2) AC:6 Xp:1/10 T:300 #@##e  12(12)  Pw:2(2) AC:6 Xp:1/10 T:301 #@#eT 12(12)  Pw:2(2) AC:6 Xp:1/10 T:302 #@#e 12(12)  Pw:2(2) AC:6 Xp:1/10 T:303 ##@#e 12(12)  Pw:2(2) AC:6 Xp:1/10 T:304 #@#.e  12(12)  Pw:2(2) AC:6 Xp:1/10 T:305 #@#e~ 12(12)  Pw:2(2) AC:6 Xp:1/10 T:306 @#e! s 12(12)  Pw:2(2) AC:6 Xp:1/10 T:307 @#e_s 12(12)  Pw:2(2) AC:6 Xp:1/10 T:308 @#ea s 12(12)  Pw:2(2) AC:6 Xp:1/10 T:309 @#e6s 12(12)  Pw:2(2) AC:6 Xp:1/10 T:310 @#es 12(12)  Pw:2(2) AC:6 Xp:1/10 T:311 @#e+x s 12(12)  Pw:2(2) AC:6 Xp:1/10 T:312 @#e s 12(12)  Pw:2(2) AC:6 Xp:1/10 T:313 @#e9> s 12(12)  Pw:2(2) AC:6 Xp:1/10 T:314 @#e s 12(12)  Pw:2(2) AC:6 Xp:1/10 T:315 @#ehs 12(12)  Pw:2(2) AC:6 Xp:1/10 T:316 @#eXs 12(12)  Pw:2(2) AC:6 Xp:1/10 T:317 @#ei s 12(12)  Pw:2(2) AC:6 Xp:1/10 T:318 @#eTs 12(12)  Pw:2(2) AC:6 Xp:1/10 T:319 @#es 12(12)  Pw:2(2) AC:6 Xp:1/10 T:320 @#e!s s 12(12)  Pw:2(2) AC:6 Xp:1/10 T:321 @#es 12(12)  Pw:2(2) AC:6 Xp:1/10 T:322 @#es 12(12)  Pw:2(2) AC:6 Xp:1/10 T:323 @#es 12(12)  Pw:2(2) AC:6 Xp:1/10 T:324 @#e3  12(12)  Pw:2(2) AC:6 Xp:1/10 T:325 @#de You kill the jackal!42  12(12)  Pw:2(2) AC:6 Xp:1/11 T:326 %e5 1#@ek You see here a jackal corpse. 12(12)  Pw:2(2) AC:6 Xp:1/11 T:327 dee8You kill the jackal!6  12(12)  Pw:2(2) AC:6 Xp:1/12 T:328 #ex8What do you want to eat? [k or ?*,] eKs eat what?  Comestibles a - a jackal corpse(end) e +---------------........|#-....|........|###|....|........|####.....|eA WThis jackal corpse tastes terrible! 12(12)  Pw:2(2) AC:6 Xp:1/12 T:329  12(12)  Pw:2(2) AC:6 Xp:1/12 T:330  12(12)  Pw:2(2) AC:6 Xp:1/12 T:331  12(12)  Pw:2(2) AC:6 Xp:1/12 T:332  12(12)  Pw:2(2) AC:6 Xp:1/12 T:333  12(12)  Pw:2(2) AC:6 Xp:1/12 T:334  12(12)  Pw:2(2) AC:6 Xp:1/12 T:335 --More--eF You finish eating the jackal corpse. 12(12)  Pw:2(2) AC:6 Xp:1/12 T:336 ŋe @# 12(12)  Pw:2(2) AC:6 Xp:1/12 T:337 You hear the splashing of a naiad.Ƌely 12(12)  Pw:2(2) AC:6 Xp:1/12 T:338 @#Ƌewfs 12(12)  Pw:2(2) AC:6 Xp:1/12 T:339 @#Ƌeŷ s 12(12)  Pw:2(2) AC:6 Xp:1/12 T:340 @#Ƌem}s 12(12)  Pw:2(2) AC:6 Xp:1/12 T:341 @#Nje<s 12(12)  Pw:2(2) AC:6 Xp:1/12 T:342 @#Nje<4 s 12(12)  Pw:2(2) AC:6 Xp:1/12 T:343 @#Nje;s 12(12)  Pw:2(2) AC:6 Xp:1/12 T:344 @#ȋe 12(12)  Pw:2(2) AC:6 Xp:1/12 T:345 .@#ȋeæ  12(12)  Pw:2(2) AC:6 Xp:1/12 T:346 ).f.@#ɋe> 12(12)  Pw:2(2) AC:6 Xp:1/12 T:347 f.@.ʋeu  12(12)  Pw:2(2) AC:6 Xp:1/12 T:348 ..f.@ˋe"c 12(12)  Pw:2(2) AC:6 Xp:1/12 T:349 .f@.ˋe  12(12)  Pw:2(2) AC:6 Xp:1/12 T:350 .@..̋en 12(12)  Pw:2(2) AC:6 Xp:1/12 T:351 @-̋e%7 r 12(12)  Pw:2(2) AC:6 Xp:1/12 T:352 @#͋eYr 12(12)  Pw:2(2) AC:6 Xp:1/12 T:353 @#͋eE~ 12(12)  Pw:2(2) AC:6 Xp:1/12 T:354 F@#͋e$pYou miss the lichen. 12(12)  Pw:2(2) AC:6 Xp:1/12 T:355 ͋e{ ͋e| You kill the lichen!62  12(12)  Pw:2(2) AC:6 Xp:1/16 T:356 %͋e5(@#͋eaxYou see here a lichen corpse. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:357 ыe ыeok - a lichen corpse. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:358 Ӌex w 12(12)  Pw:2(2) AC:6 Xp:1/16 T:359 @#ԋeq 12(12)  Pw:2(2) AC:6 Xp:1/16 T:360 @#ԋejdm 12(12)  Pw:2(2) AC:6 Xp:1/16 T:361 @.ՋeM3m 12(12)  Pw:2(2) AC:6 Xp:1/16 T:362 @.Ջem 12(12)  Pw:2(2) AC:6 Xp:1/16 T:363 @.֋ez m 12(12)  Pw:2(2) AC:6 Xp:1/16 T:364 @.׋et 12(12)  Pw:2(2) AC:6 Xp:1/16 T:365 @.׋e0 t 12(12)  Pw:2(2) AC:6 Xp:1/16 T:366 @.؋eNr 12(12)  Pw:2(2) AC:6 Xp:1/16 T:367 .@؋e(r 12(12)  Pw:2(2) AC:6 Xp:1/16 T:368 .@؋e/U 12(12)  Pw:2(2) AC:6 Xp:1/16 T:368 ڋeDjt 12(12)  Pw:2(2) AC:6 Xp:1/16 T:369 @.ڋek1 t 12(12)  Pw:2(2) AC:6 Xp:1/16 T:370 @.ۋe|l 12(12)  Pw:2(2) AC:6 Xp:1/16 T:371 .@ߋe&z--.-+-|....+|.#..|..[.@+------Blargius the Footpad St:11 Dx:15 Co:12 In:10 Wi:12 Ch:12 Chaotic S:212 Dlvl:2 $:98 HP: Dlvl:2 $:98 HP:12(12) Dlvl:2 $:98 HP:12(12) Pw:2(2) AC:6 Xp:1/16 T:371 ߋenT  12(12)  Pw:2(2) AC:6 Xp:1/16 T:372 拊e}&g 12(12)  Pw:2(2) AC:6 Xp:1/16 T:373 @<狊e%@.There is a grave here.Something is engraved here on the headstone.--More--鋊ek_"Use "r." to read it.鋊e_|You see here a banded mail. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:374 싊e: 7What do you want to read? [* or .] 틊e QSomething is engraved here on the headstone.--More--eFfYou read: "We weren't sure who this was, but we buried him here anyway". 12(12)  Pw:2(2) AC:6 Xp:1/16 T:374 e3] 12(12)  Pw:2(2) AC:6 Xp:1/16 T:374 e # eskeie[c cey,ke  e eb e e] 12(12)  Pw:2(2) AC:6 Xp:1/16 T:374 el-n 12(12)  Pw:2(2) AC:6 Xp:1/16 T:375 [@e@.There is a grave here.Something is engraved here on the headstone.--More--es6"Use "r." to read it.e6|You see here a banded mail. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:376  e\ You have a little trouble lifting n - a banded mail. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:376 Burdened--More--eUYour movements are slowed slightly because of your load. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:378 BurdenedeC @What do you want to drop? [$a-dhiknt or ?*] e-You drop a banded mail.eM 12(12)  Pw:2(2) AC:6 Xp:1/16 T:378 Your movements are now unencumbered. 12(12)  Pw:2(2) AC:6 Xp:1/16 T:379 e 12(12)  Pw:2(2) AC:6 Xp:1/16 T:380 @[eG x 12(12)  Pw:2(2) AC:6 Xp:1/16 T:381 @#e҄n 12(12)  Pw:2(2) AC:6 Xp:1/16 T:382 .@)eo Weapons a - a blessed +0 short sword (weapon in hand) c - 27 +0 darts i - 10 +0 daggers (in quiver) Armor d - a blessed +1 leather armor (being worn) Comestibles k - 2 lichen corpses Tools b - an uncursed oilskin sack h - an uncursed lock pick t - an invisible uncursed blindfold(end) 0e  12(12)  Pw:2(2) AC:6 Xp:1/16 T:382  x 12(12)  Pw:2(2) AC:6 Xp:1/16 T:386 @.Bev 12(12)  Pw:2(2) AC:6 Xp:1/16 T:387 .@Fe0Really save? [yn] (n) HeyHeYSaving...He""Be seeing you...