ݎ@Wz Player: blargius Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-05-21.16:37:49.ttyrec Time: (1463848669) Sat May 21 16:37:49 2016 ݎ@WC{^Access to /dgldir/userdata/blargius/blargius.slashemrc denied (2). Hit return to continue: ގ@WO This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a character's race, role, gender and alignment for you? [ynq] ߎ@WxsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) @W'+Choosing Race Pick the race of your Barbarian  d - doppelganger D - drow e - elf h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) @WG+Choosing Gender Pick the gender of your human Barbarian  m - male f - female * - Random q - Quit(end) @W +Choosing Alignment Pick the alignment of your male human Barbarian  n - neutral c - chaotic * - Random q - Quit(end) @WE+-+------+-----|....f........|..{..@......|-------------- Blargius the Plunderer St:18/02 Dx:18 Co:16 In:9 Wi:8 Ch:6 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:3 Exp:1 It is written in the Book of Set:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Set seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderer, have been heralded from @WFbirth as the instrument of Set. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Set!--More--@Wya8--Hello blargius, welcome to SlashEM! You are a chaotic male human Barbarian. --More--@Wő C You are lucky! Full moon tonight.@Ẁ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)@Wm +@W +@W:+@Wg  +@W a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)@Wr +@WV+@Wo +@W  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [blargius]  role [Barbarian]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)@W  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4) @WRO + @W+ @W+ @W  Select message history display type:  s - single c - combination f - full r - reversed(end) @WOG+ Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) @W`S+[?1l> Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spell book h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) @WD + @WPdBlargius the Plunderer St:18/02 Dx:18 Co:16 In:9 Wi:8 Ch:6 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:3 Exp:1 T:1 -+------+-----|....f........|..{..@......|--------------@Wi Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)@WU +@WY!Blargius the Plunderer St:18/02 Dx:18 Co:16 In:9 Wi:8 Ch:6 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:3 Exp:1 T:1 -+------+-----|....f........|..{..@......|--------------@W jd  16(16)  Pw:2(2) AC:3 Exp:1 T:2 @<@W@.  16(16)  Pw:2(2) AC:3 Exp:1 T:2 The kitten picks up 10 gold pieces. 16(16)  Pw:2(2) AC:3 Exp:1 T:3 @Wq 16(16)  Pw:2(2) AC:3 Exp:1 T:4 @.)@W? # *@WNdip*@W!n:What do you want to dip? [abcd or ?*] *@W1 / Weapons a - a +0 battle-axe (weapon in hands) b - a +0 short sword (alternate weapon; not wielded) Armor c - an uncursed +0 ring mail (being worn) Comestibles d - 2 uncursed food rations(end) ,@WWNever mind. 16(16)  Pw:2(2) AC:3 Exp:1 T:4 -@Wm 16(16)  Pw:2(2) AC:3 Exp:1 T:5 |@...d...|{|.@W 16(16)  Pw:2(2) AC:3 Exp:1 T:6 .@$.d.f.@W)  16(16)  Pw:2(2) AC:3 Exp:1 T:7 .@d..f.@Wt?.@2 gold pieces.2 16(16)  Pw:2(2) AC:3 Exp:1 T:8 fd.</@WӠ.@ 16(16)  Pw:2(2) AC:3 Exp:1 T:8 The kitten drops 10 gold pieces. 16(16)  Pw:2(2) AC:3 Exp:1 T:9 ./@W You displaced your kitten.f@10 gold pieces.12 16(16)  Pw:2(2) AC:3 Exp:1 T:10 f../@W 16(16)  Pw:2(2) AC:3 Exp:1 T:11 ..@f0@WH 16(16)  Pw:2(2) AC:3 Exp:1 T:12 .@..f0@W8u 16(16)  Pw:2(2) AC:3 Exp:1 T:13 f.@<0@W 16(16)  Pw:2(2) AC:3 Exp:1 T:14 ..f.@0@W  16(16)  Pw:2(2) AC:3 Exp:1 T:15 .f.@1@W 16(16)  Pw:2(2) AC:3 Exp:1 T:16 ..f@#1@W 16(16)  Pw:2(2) AC:3 Exp:1 T:17 .f@#2@Wj f.##@dThe jackal bites! 15(16)  Pw:2(2) AC:3 Exp:1 T:18  15(16)  Pw:2(2) AC:3 Exp:1 T:19 2@W} You just miss the jackal. 15(16)  Pw:2(2) AC:3 Exp:1 T:19 The jackal misses. 15(16)  Pw:2(2) AC:3 Exp:1 T:20 3@Wj You kill the jackal! 15(16)  Pw:2(2) AC:3 Exp:1 T:21 .%4@WZ##@#You see here a jackal corpse. 15(16)  Pw:2(2) AC:3 Exp:1 T:22 f6@Wr 15(16)  Pw:2(2) AC:3 Exp:1 T:23 #%@#6@W y 15(16)  Pw:2(2) AC:3 Exp:1 T:24 .f#@#6@W  15(16)  Pw:2(2) AC:3 Exp:1 T:25 .f##@#6@Wz 15(16)  Pw:2(2) AC:3 Exp:1 T:26 .##@#7@W 15(16)  Pw:2(2) AC:3 Exp:1 T:27 --.##@#.--7@W 15(16)  Pw:2(2) AC:3 Exp:1 T:28 -.##@#.-7@Wx 15(16)  Pw:2(2) AC:3 Exp:1 T:29 -#.##@#.-7@W0  16(16)  Pw:2(2) AC:3 Exp:1 T:30 .##@##.-7@W 16(16)  Pw:2(2) AC:3 Exp:1 T:31 -.##@.-8@W1 16(16)  Pw:2(2) AC:3 Exp:1 T:32 -.#|.##@|.-8@W  16(16)  Pw:2(2) AC:3 Exp:1 T:33 -#.@#-9@W9u 16(16)  Pw:2(2) AC:3 Exp:1 T:34 @.:@Wt) Weapons a - a +0 battle-axe (weapon in hands) b - a +0 short sword (alternate weapon; not wielded) Armor c - an uncursed +0 ring mail (being worn) Comestibles d - 2 uncursed food rations(end) ;@W[  16(16)  Pw:2(2) AC:3 Exp:1 T:34 <@Wy 16(16)  Pw:2(2) AC:3 Exp:1 T:35 #@.<@WC  16(16)  Pw:2(2) AC:3 Exp:1 T:36 #@.=@WO 16(16)  Pw:2(2) AC:3 Exp:1 T:37 ##@#=@W  16(16)  Pw:2(2) AC:3 Exp:1 T:38 #@###>@WfX 16(16)  Pw:2(2) AC:3 Exp:1 T:39 ##@###>@W@ 16(16)  Pw:2(2) AC:3 Exp:1 T:40 #@####?@W{, 16(16)  Pw:2(2) AC:3 Exp:1 T:41 ##@###@@Wc 16(16)  Pw:2(2) AC:3 Exp:1 T:42 +@###A@Wu &In what direction? [47896321><] A@W kWHAMMM!!! 16(16)  Pw:2(2) AC:3 Exp:1 T:43 B@W>4In what direction? [47896321><] B@WkWHAMMM!!! 16(16)  Pw:2(2) AC:3 Exp:1 T:44 C@Wh4In what direction? [47896321><] C@WWHAMMM!!! 16(16)  Pw:2(2) AC:3 Exp:1 T:45 fC@W 4In what direction? [47896321><] C@W WHAMMM!!! 16(16)  Pw:2(2) AC:3 Exp:1 T:46 #fD@WRF4In what direction? [47896321><] D@WQAs you kick the door, it crashes open! 16(16)  Pw:2(2) AC:3 Exp:1 T:47 ---........D@W) p 16(16)  Pw:2(2) AC:3 Exp:1 T:48 ----------............$.*.....-@-f##E@W7D 16(16)  Pw:2(2) AC:3 Exp:1 T:49 --|.|....||....@....|------f------##E@W  16(16)  Pw:2(2) AC:3 Exp:1 T:50 @f...E@W@.28 gold pieces.40 16(16)  Pw:2(2) AC:3 Exp:1 T:51 .fF@W  16(16)  Pw:2(2) AC:3 Exp:1 T:52 .@*f.F@WE  16(16)  Pw:2(2) AC:3 Exp:1 T:53 .@.fF@W  16(16)  Pw:2(2) AC:3 Exp:1 T:54 .@*f.G@W 16(16)  Pw:2(2) AC:3 Exp:1 T:55 f.@.G@W:.@You see here a green gem. 16(16)  Pw:2(2) AC:3 Exp:1 T:56 ..fH@W<e - a green gem. 16(16)  Pw:2(2) AC:3 Exp:1 T:57 .fI@W\ 16(16)  Pw:2(2) AC:3 Exp:1 T:58 .@..fI@W= 16(16)  Pw:2(2) AC:3 Exp:1 T:59 .@.fI@W  16(16)  Pw:2(2) AC:3 Exp:1 T:60 @f..I@Wz  16(16)  Pw:2(2) AC:3 Exp:1 T:61 f@#.#J@W 16(16)  Pw:2(2) AC:3 Exp:1 T:62 ..@fJ@W= You displaced your kitten. 16(16)  Pw:2(2) AC:3 Exp:1 T:63 f#@#K@W@< .##@# 16(16)  Pw:2(2) AC:3 Exp:1 T:63 K@W ###@ZThe kobold zombie misses. 16(16)  Pw:2(2) AC:3 Exp:1 T:66 L@WvA You destroy the kobold zombie! 16(16)  Pw:2(2) AC:3 Exp:1 T:67 :M@WG6zYou miss the newt. 16(16)  Pw:2(2) AC:3 Exp:1 T:68 M@WRYou kill the newt! 16(16)  Pw:2(2) AC:3 Exp:1 T:69 %N@W3 ,##@#You see here a newt corpse. 16(16)  Pw:2(2) AC:3 Exp:1 T:70  16(16)  Pw:2(2) AC:3 Exp:1 T:70 O@W*What do you want to eat? [d or ?*,] O@W q eat what?  Comestibles a - a newt corpse(end) P@W+This newt corpse tastes terrible! 16(16)  Pw:2(2) AC:3 Exp:1 T:71  16(16)  Pw:2(2) AC:3 Exp:1 T:72  16(16)  Pw:2(2) AC:3 Exp:1 T:73 #You finish eating the newt corpse. 16(16)  Pw:2(2) AC:3 Exp:1 T:74 Q@W  16(16)  Pw:2(2) AC:3 Exp:1 T:75 ##@#Q@W< 16(16)  Pw:2(2) AC:3 Exp:1 T:76 ##@##R@W 16(16)  Pw:2(2) AC:3 Exp:1 T:77 ##@R@WST 16(16)  Pw:2(2) AC:3 Exp:1 T:77 R@W" e 16(16)  Pw:2(2) AC:3 Exp:1 T:78 #@#S@WT 16(16)  Pw:2(2) AC:3 Exp:1 T:79 ##@###S@W r 16(16)  Pw:2(2) AC:3 Exp:1 T:80 @##T@W 16(16)  Pw:2(2) AC:3 Exp:1 T:81 #@#U@W  16(16)  Pw:2(2) AC:3 Exp:1 T:82 ###@#........>----V@W[]2 16(16)  Pw:2(2) AC:3 Exp:1 T:83 #-------#|......|@......|...|..|---V@WE 16(16)  Pw:2(2) AC:3 Exp:1 T:84 -##.@|-V@W s 16(16)  Pw:2(2) AC:3 Exp:1 T:85 .@W@Wk 16(16)  Pw:2(2) AC:3 Exp:1 T:86 .@W@W\fk 16(16)  Pw:2(2) AC:3 Exp:1 T:87 .@W@W k 16(16)  Pw:2(2) AC:3 Exp:1 T:88 .@X@W( y 16(16)  Pw:2(2) AC:3 Exp:1 T:89 @>X@W؛  16(16)  Pw:2(2) AC:3 Exp:1 T:90 #@#.Y@Wak 16(16)  Pw:2(2) AC:3 Exp:1 T:91 .@Y@Wv  16(16)  Pw:2(2) AC:3 Exp:1 T:92 #@#Z@WV  16(16)  Pw:2(2) AC:3 Exp:1 T:94 ##@###[@W 16(16)  Pw:2(2) AC:3 Exp:1 T:95 #@###[@W! 16(16)  Pw:2(2) AC:3 Exp:1 T:96 ----.+.$.....##@###[@W.  16(16)  Pw:2(2) AC:3 Exp:1 T:97 ---..|...#.@####\@W 16(16)  Pw:2(2) AC:3 Exp:1 T:98 .|@.....|##--------#\@Wܩ T 16(16)  Pw:2(2) AC:3 Exp:1 T:98 \@W 16(16)  Pw:2(2) AC:3 Exp:1 T:99 -.|#@#-]@WQ 16(16)  Pw:2(2) AC:3 Exp:1 T:100 #.@#]@W 16(16)  Pw:2(2) AC:3 Exp:1 T:101 -.@.^@W)@.You see here a light blue spellbook. 16(16)  Pw:2(2) AC:3 Exp:1 T:102 f.`@WB 16(16)  Pw:2(2) AC:3 Exp:1 T:103 f+@.`@W^ .@47 gold pieces.87 16(16)  Pw:2(2) AC:3 Exp:1 T:104 .+fa@W 16(16)  Pw:2(2) AC:3 Exp:1 T:105 .fb@WG 16(16)  Pw:2(2) AC:3 Exp:1 T:106 @.f..b@W @.You see here a light blue spellbook. 16(16)  Pw:2(2) AC:3 Exp:1 T:107 .fc@W 16(16)  Pw:2(2) AC:3 Exp:1 T:108 @f..c@WH  16(16)  Pw:2(2) AC:3 Exp:1 T:108 The kitten picks up a light blue spellbook. 16(16)  Pw:2(2) AC:3 Exp:1 T:109 .fd@W  16(16)  Pw:2(2) AC:3 Exp:1 T:110 .@.f.d@W& 16(16)  Pw:2(2) AC:3 Exp:1 T:111 ..@fe@Wc1 16(16)  Pw:2(2) AC:3 Exp:1 T:111 The kitten drops a light blue spellbook. 16(16)  Pw:2(2) AC:3 Exp:1 T:112 +.fe@W .@You see here a light blue spellbook. 16(16)  Pw:2(2) AC:3 Exp:1 T:113 f.f@W= f - a light blue spellbook. 16(16)  Pw:2(2) AC:3 Exp:1 T:114 f..g@WZ7What do you want to read? [f or ?*] h@WINThe words on the page seem to glow faintly.--More--h@W You begin to memorize the runes. 16(16)  Pw:2(2) AC:3 Exp:1 T:115  16(16)  Pw:2(2) AC:3 Exp:1 T:116  16(16)  Pw:2(2) AC:3 Exp:1 T:117  16(16)  Pw:2(2) AC:3 Exp:1 T:118  16(16)  Pw:2(2) AC:3 Exp:1 T:119  16(16)  Pw:2(2) AC:3 Exp:1 T:120  16(16)  Pw:2(2) AC:3 Exp:1 T:121 ...f....--More--i@W.AYou have keen knowledge of the spell.--More--i@WXYou learn the "wizard lock" spell. 16(16)  Pw:2(2) AC:3 Exp:1 T:122 ..fk@W5 Choose which spell to cast   Name Level Category Fail a - wizard lock 2 matter 100%(end) l@W#---------------|..............# 16(16)  Pw:2(2) AC:3 Exp:1 T:122 l@WL  16(16)  Pw:2(2) AC:3 Exp:1 T:123 ..@fm@Wo| 16(16)  Pw:2(2) AC:3 Exp:1 T:124 @f..m@Wv 16(16)  Pw:2(2) AC:3 Exp:1 T:125 @f.m@W) 16(16)  Pw:2(2) AC:3 Exp:1 T:126 @f..m@Wؿ  16(16)  Pw:2(2) AC:3 Exp:1 T:127 #@f..n@W 16(16)  Pw:2(2) AC:3 Exp:1 T:128 #@.f..n@W 16(16)  Pw:2(2) AC:3 Exp:1 T:129 `@#f.n@W] T 16(16)  Pw:2(2) AC:3 Exp:1 T:129 o@W With great effort you move the boulder. 16(16)  Pw:2(2) AC:3 Exp:1 T:130 `@##.o@W[ 16(16)  Pw:2(2) AC:3 Exp:1 T:131 `@##p@W8{ 16(16)  Pw:2(2) AC:3 Exp:1 T:132 `@##p@W  Choose which spell to cast   Name Level Category Fail a - wizard lock 2 matter 100%(end) q@W---------------|..............# 16(16)  Pw:2(2) AC:3 Exp:1 T:132 q@W e 16(16)  Pw:2(2) AC:3 Exp:1 T:133 #@#q@W r 16(16)  Pw:2(2) AC:3 Exp:1 T:134 ##@#r@W"r 16(16)  Pw:2(2) AC:3 Exp:1 T:135 ##@#r@WVO 16(16)  Pw:2(2) AC:3 Exp:1 T:136 ##@.fr@W 16(16)  Pw:2(2) AC:3 Exp:1 T:137 ##@.fs@W# 16(16)  Pw:2(2) AC:3 Exp:1 T:138 #...@fs@W 16(16)  Pw:2(2) AC:3 Exp:1 T:139 ..#@f#s@W  16(16)  Pw:2(2) AC:3 Exp:1 T:140 @.f..#t@W 16(16)  Pw:2(2) AC:3 Exp:1 T:141 #f.#@#t@W% 16(16)  Pw:2(2) AC:3 Exp:1 T:142 .#f.##@##t@WN  16(16)  Pw:2(2) AC:3 Exp:1 T:143 .####@#t@W  16(16)  Pw:2(2) AC:3 Exp:1 T:144 ###@#u@W 16(16)  Pw:2(2) AC:3 Exp:1 T:145 ###@#u@We 16(16)  Pw:2(2) AC:3 Exp:1 T:146 #f@#u@W  16(16)  Pw:2(2) AC:3 Exp:1 T:147 #f@v@Wi 16(16)  Pw:2(2) AC:3 Exp:1 T:148 #@f#v@Wv 16(16)  Pw:2(2) AC:3 Exp:1 T:149 @f.v@W 16(16)  Pw:2(2) AC:3 Exp:1 T:150 @...fv@W  16(16)  Pw:2(2) AC:3 Exp:1 T:151 @.f.v@Wג  16(16)  Pw:2(2) AC:3 Exp:1 T:152 @.f..w@W5] 16(16)  Pw:2(2) AC:3 Exp:1 T:153 @.f.w@W 16(16)  Pw:2(2) AC:3 Exp:1 T:154 #f#@..y@Wz$ 16(16)  Pw:2(2) AC:3 Exp:1 T:155 #@..y@W+  16(16)  Pw:2(2) AC:3 Exp:1 T:156 ##@##y@Wq  16(16)  Pw:2(2) AC:3 Exp:1 T:157 @###z@WUU 16(16)  Pw:2(2) AC:3 Exp:1 T:157 z@W 16(16)  Pw:2(2) AC:3 Exp:1 T:158 ##f@##z@W  16(16)  Pw:2(2) AC:3 Exp:1 T:159 #@#fz@W 16(16)  Pw:2(2) AC:3 Exp:1 T:160 #@###{@W@#@### 16(16)  Pw:2(2) AC:3 Exp:1 T:161 {@Wp  16(16)  Pw:2(2) AC:3 Exp:1 T:165 x#@f###{@W @## 16(16)  Pw:2(2) AC:3 Exp:1 T:165 The grid bug bites!You get zapped! 15(16)  Pw:2(2) AC:3 Exp:1 T:165  15(16)  Pw:2(2) AC:3 Exp:1 T:166 f#|@W|h .#@# 15(16)  Pw:2(2) AC:3 Exp:1 T:166 The grid bug bites!You get zapped! 14(16)  Pw:2(2) AC:3 Exp:1 T:166  14(16)  Pw:2(2) AC:3 Exp:1 T:167 f|@W &x..f@ 14(16)  Pw:2(2) AC:3 Exp:1 T:167 The kitten misses the grid bug. 14(16)  Pw:2(2) AC:3 Exp:1 T:168 }@W}R.x@. 14(16)  Pw:2(2) AC:3 Exp:1 T:168 The kitten bites the grid bug.The grid bug is killed! 14(16)  Pw:2(2) AC:3 Exp:1 T:169 .}@W.  14(16)  Pw:2(2) AC:3 Exp:1 T:170 .@.f.~@WO& 14(16)  Pw:2(2) AC:3 Exp:1 T:171 @.f.~@W  14(16)  Pw:2(2) AC:3 Exp:1 T:172 f@...~@W 14(16)  Pw:2(2) AC:3 Exp:1 T:173 .f@##@WB 14(16)  Pw:2(2) AC:3 Exp:1 T:174 ..f@#@W? 14(16)  Pw:2(2) AC:3 Exp:1 T:175 #f@##@W{  14(16)  Pw:2(2) AC:3 Exp:1 T:176 ####@fx@W5You miss the grid bug. 14(16)  Pw:2(2) AC:3 Exp:1 T:177 fx##@Ww}###@## 14(16)  Pw:2(2) AC:3 Exp:1 T:177 The grid bug bites!You get zapped! 13(16)  Pw:2(2) AC:3 Exp:1 T:177 fThe kitten misses the grid bug. 13(16)  Pw:2(2) AC:3 Exp:1 T:178 @W(##x#@# 13(16)  Pw:2(2) AC:3 Exp:1 T:178 You hear some noises. 13(16)  Pw:2(2) AC:3 Exp:1 T:179 @W[ 14(16)  Pw:2(2) AC:3 Exp:1 T:180 ###@#@W ] 14(16)  Pw:2(2) AC:3 Exp:1 T:180 @W  14(16)  Pw:2(2) AC:3 Exp:1 T:181 ###@@W  14(16)  Pw:2(2) AC:3 Exp:1 T:182 #f@@W} 14(16)  Pw:2(2) AC:3 Exp:1 T:183 #f@@WM 14(16)  Pw:2(2) AC:3 Exp:1 T:184 ...@f@Wm  14(16)  Pw:2(2) AC:3 Exp:1 T:185 #@f.#@W/ 14(16)  Pw:2(2) AC:3 Exp:1 T:186 ##@..@W@n 14(16)  Pw:2(2) AC:3 Exp:1 T:187 #@#@W5  14(16)  Pw:2(2) AC:3 Exp:1 T:188 ##@##@WS. 14(16)  Pw:2(2) AC:3 Exp:1 T:189 ##@####@W- 14(16)  Pw:2(2) AC:3 Exp:1 T:190 ##@###@WaP  14(16)  Pw:2(2) AC:3 Exp:1 T:191 ##@###@W,5 14(16)  Pw:2(2) AC:3 Exp:1 T:192 ##@###@Wm 14(16)  Pw:2(2) AC:3 Exp:1 T:193 ##@###@Wi 14(16)  Pw:2(2) AC:3 Exp:1 T:194 ##@###@W  15(16)  Pw:2(2) AC:3 Exp:1 T:195 ##@###@W 15(16)  Pw:2(2) AC:3 Exp:1 T:196 ##@###@W 15(16)  Pw:2(2) AC:3 Exp:1 T:197 ##@###@WKJ 15(16)  Pw:2(2) AC:3 Exp:1 T:198 ##@f##@W"  15(16)  Pw:2(2) AC:3 Exp:1 T:199 #@###@Wk!\ 15(16)  Pw:2(2) AC:3 Exp:1 T:199 @Wb\ 15(16)  Pw:2(2) AC:3 Exp:1 T:199 @WM  15(16)  Pw:2(2) AC:3 Exp:1 T:200 +@###@WWvThat door is closed. 15(16)  Pw:2(2) AC:3 Exp:1 T:200 @Wu3In what direction? [47896321><] @WXAs you kick the door, it crashes open! 15(16)  Pw:2(2) AC:3 Exp:1 T:201 --|.|...|.....|...----@W 15(16)  Pw:2(2) AC:3 Exp:1 T:202 ---....|@##.|.@Wϊ 15(16)  Pw:2(2) AC:3 Exp:1 T:203 -|@.#-@Wz 15(16)  Pw:2(2) AC:3 Exp:1 T:204 .@@W 15(16)  Pw:2(2) AC:3 Exp:1 T:205 .@##@W 15(16)  Pw:2(2) AC:3 Exp:1 T:206 .@#@W=b 15(16)  Pw:2(2) AC:3 Exp:1 T:207 #@##@WP 15(16)  Pw:2(2) AC:3 Exp:1 T:208 ####@#@W  15(16)  Pw:2(2) AC:3 Exp:1 T:209 ###@#@W4] 15(16)  Pw:2(2) AC:3 Exp:1 T:209 @W  16(16)  Pw:2(2) AC:3 Exp:1 T:210 ###@#@W 16(16)  Pw:2(2) AC:3 Exp:1 T:211 ##@#@W 16(16)  Pw:2(2) AC:3 Exp:1 T:212 ##@#@W_ 16(16)  Pw:2(2) AC:3 Exp:1 T:213 ##@@W؋oThat door is closed. 16(16)  Pw:2(2) AC:3 Exp:1 T:213 @Wڱ4In what direction? [47896321><] @WlWHAMMM!!! 16(16)  Pw:2(2) AC:3 Exp:1 T:214 @Wq4In what direction? [47896321><] @WAs you kick the door, it crashes open! 16(16)  Pw:2(2) AC:3 Exp:1 T:215 .@W>mUnavailable command '^J'. 16(16)  Pw:2(2) AC:3 Exp:1 T:215 @Wrl*Really save? [yn] (n) @W CySaving...Be seeing you...