billy2, lawful male angelic Acid Mage -------- -....+.| |....d.| |...@..| -- ----- [Billy2 the Oozer] St9 Dx15 Co9 In18 Wi12 Ch6 AciAngMalLaw Dlvl:1 $0 HP19(19) Pw18(18) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male angelic Acid Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 260 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 162 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 72% Potion drop chance was reduced to 75% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15553 Monster spawn increase reached its maximum at turn 35786 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 206052 The monster class that cannot be genocided was golem The monster class that was spawned more often: xorn (freq bonus 2) The monster species that spawned more often: undead lunatic (freq bonus 12) The monster species that spawned more often: black widow (freq bonus 3) The monster species that spawned more often: cadaver (freq bonus 6) The monster species that spawned more often: nondescript colony (freq bonus 4) The monster species that spawned more often: Krooella the Kobold Queen (freq bonus 4) The monster species that spawned more often: undead soul killer (freq bonus 15) The monster species that spawned more often: friendly adventurer (freq bonus 7) The monster species that spawned more often: mage (freq bonus 5) The monster species that spawned more often: black numenorean (freq bonus 5) The monster species that spawned more often: cyan starlit sky (freq bonus 8) The monster species that spawned more often: death trash-hauler (freq bonus 20) The monster species that spawned more often: quartz penetrator (freq bonus 4) The monster species that spawned more often: mumbling spirit (freq bonus 3) The monster species that spawned more often: dream warp fungus (freq bonus 4) The monster species that spawned more often: petty nupperibo (freq bonus 6) The monster species that spawned more often: orange ant (freq bonus 5) The monster species that spawned more often: porter Mordor orc (freq bonus 8) The monster species that spawned more often: thirteen-headed hydra (freq bonus 24) The monster species that spawned more often: disgusting spore (freq bonus 6) The monster species that spawned more often: sludge stalk (freq bonus 6) The monster species that never randomly spawned: fire lich The monster species that never randomly spawned: Agone The monster species that never randomly spawned: wainrider The monster species that never randomly spawned: decayed force patch The monster species that never randomly spawned: Leo The monster species that never randomly spawned: forest bear The monster species that never randomly spawned: daemonette of Slaanesh The monster species that never randomly spawned: bronze beetle The monster species that never randomly spawned: ettin mummy The monster species that never randomly spawned: karmic warp fungus The RNG hath decreed that this item was never generated: psybeam (psionic) The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was never generated: wings of angel (wings) The RNG hath decreed that this item was never generated: invisibility (dark brown) The RNG hath decreed that this item was never generated: nothing (oak) The RNG hath decreed that this item was never generated: amulet versus stone (lunate) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 6) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 34) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 9) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 15) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 25) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 13) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 8) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 3) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 11) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 12) The RNG hath decreed that this item was always generated cursed: locking (aluminum) The RNG hath decreed that this item was always generated cursed: protective gloves (english gloves) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this item was always generated cursed: extra healing (plaid) The RNG hath decreed that this item was always generated cursed: bubblebeam (biblic) The RNG hath decreed that this trap was always invisible: paralysis trap The RNG hath decreed that this trap was generated more often: dart trap (freq bonus 4) Next attribute increase check would have come at turn 652 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were acid resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was The Lord of the Pit You could not have safely prayed (1044) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Acid Mage...