billy2, lawful male angelic Electric Mage ----- ----------- |...| |........... ..<.| |. |.d.| | |.... +.@.| ----- [Billy2 the Charger] St7 Dx16 Co9 In9 Wi9 Ch7 EleAngMalLaw Dlvl:1 $0 HP19(19) Pw18(18) AC5 Exp1 T4 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male angelic Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. The shock hound pup bites the turkey chick. The turkey chick is killed! You hear a door open. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 11 You carried 0 sins Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 167 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 84% chance Concealing monsters were spawned underneath items 41% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 7173 Monster spawn increase reached its maximum at turn 23289 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 224050 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: cat or other feline (freq bonus 4) The monster species that spawned more often: weremimic (freq bonus 14) The monster species that spawned more often: Jane's hugging boot (freq bonus 7) The monster species that spawned more often: blood claw (freq bonus 16) The monster species that spawned more often: clay growth (freq bonus 12) The monster species that spawned more often: gentleman (freq bonus 5) The monster species that spawned more often: nonethical nurse (freq bonus 8) The monster species that spawned more often: dangerous granny (freq bonus 8) The monster species that spawned more often: Flying Spaghetti Monster (freq bonus 9) The monster species that spawned more often: jumping babelfish (freq bonus 10) The monster species that spawned more often: blue-green fungus (freq bonus 14) The monster species that spawned more often: stupefying turret (freq bonus 9) The monster species that spawned more often: abnormal vampire (freq bonus 10) The monster species that spawned more often: phasing dingo puppy (freq bonus 18) The monster species that spawned more often: watch lieutenant (freq bonus 5) The monster species that spawned more often: metallic yellow centipede (freq bonus 16) The monster species that spawned more often: floating permamimic (freq bonus 14) The monster species that spawned more often: moldy warp patch (freq bonus 6) The monster species that spawned more often: lava trove (freq bonus 12) The monster species that spawned more often: sokosolver (freq bonus 12) The monster species that spawned more often: perpendicular guard (freq bonus 6) The monster species that never randomly spawned: gravity patch The monster species that never randomly spawned: blood banshee The monster species that never randomly spawned: sticky spore The monster species that never randomly spawned: semi-novice ranger The monster species that never randomly spawned: darker thief The monster species that never randomly spawned: acheri The monster species that never randomly spawned: cat mummy The monster species that never randomly spawned: swamp ogre The monster species that never randomly spawned: blank force fungus The monster species that never randomly spawned: poison kobold The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: extra healing (plaid) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 40) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 36) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 58) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 5) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 10) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 10) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 5) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 11) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 12) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 21) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this item was always generated cursed: amulet versus stone (lunate) The RNG hath decreed that this item was always generated cursed: ice box (cooling box) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of drain resistance (warped) The RNG hath decreed that this trap was always invisible: speed trap The RNG hath decreed that this trap was generated more often: automatic vulnerability trap (freq bonus 3) Next attribute increase check would have come at turn 693 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You saw invisible You had infravision You had 1497 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison You could not have safely prayed (420) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Electric Mage...