billy2, lawful male angelic Acid Mage ------------- |....d......| |.....@....{| |......$....| |...........| |...........| |...........| ----------.-- [Billy2 the Oozer] St5 Dx8 Co10 In14 Wi8 Ch6 AciAngMalLaw Dlvl:1 $0 HP19(19) Pw20(20) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male angelic Acid Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 249 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 106 Monsters only dropped their musable items with 56% chance Wand drop chance was reduced to 92% Monster death drops spawned with only 84% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60690 Monster spawn increase reached its maximum at turn 92695 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1077430 The monster class that cannot be genocided was blob The monster class that was spawned more often: naga (freq bonus 1) The monster species that spawned more often: brown icky thing (freq bonus 8) The monster species that spawned more often: eastern night sparrow (freq bonus 4) The monster species that spawned more often: out-of-jail convict (freq bonus 5) The monster species that spawned more often: desert colony (freq bonus 8) The monster species that spawned more often: volcano lord (freq bonus 8) The monster species that spawned more often: gloppy turret (freq bonus 10) The monster species that spawned more often: concrete elemental (freq bonus 6) The monster species that spawned more often: mana growth (freq bonus 20) The monster species that spawned more often: blister fungus (freq bonus 12) The monster species that spawned more often: Hailbush (freq bonus 8) The monster species that spawned more often: disintegrator lord (freq bonus 4) The monster species that spawned more often: petty xorn (freq bonus 3) The monster species that spawned more often: very old blue dragon (freq bonus 4) The monster species that spawned more often: war troll (freq bonus 4) The monster species that spawned more often: white jelly (freq bonus 6) The monster species that spawned more often: dwarven child (freq bonus 6) The monster species that spawned more often: heavy weapon dude (freq bonus 4) The monster species that spawned more often: ultra wight (freq bonus 40) The monster species that spawned more often: wig sheep (freq bonus 4) The monster species that spawned more often: air giant (freq bonus 6) The monster species that never randomly spawned: green colony The monster species that never randomly spawned: special growth The monster species that never randomly spawned: guardian o' the forest The monster species that never randomly spawned: kalmuth sephirah The monster species that never randomly spawned: moyatto ball The monster species that never randomly spawned: cornflake zombie The monster species that never randomly spawned: diamond dragon The monster species that never randomly spawned: chloroform penetrator The monster species that never randomly spawned: athena basher The monster species that never randomly spawned: really dangerous growth The RNG hath decreed that this item was never generated: magic flute (flute) The RNG hath decreed that this item was never generated: nasty stone (gray) The RNG hath decreed that this item was never generated: amulet of weak magic (weaksauce) The RNG hath decreed that this item was never generated: aquamarine (green) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: practice (insulating) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 7) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 7) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 14) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 8) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 7) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 4) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 8) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 10) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 2) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 2) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 12) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 30) The RNG hath decreed that this item was always generated cursed: undo genocide (42) The RNG hath decreed that this item was always generated cursed: cyan dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: silver shield ((null)) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this item was always generated cursed: high-heeled sandal ((null)) The RNG hath decreed that this trap was always invisible: hallucination trap The RNG hath decreed that this trap was generated more often: elemental portal (freq bonus 3) Next attribute increase check would have come at turn 360 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were acid resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was The Lord of the Pit You could not have safely prayed (454) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Acid Mage...