billy2, lawful male angelic Acid Mage ------- ...?..| |._.d.| |..r.@| -+----- [Billy2 the Oozer] St10 Dx14 Co11 In22 Wi7 Ch8 AciAngMalLaw Dlvl:1 $4 HP19(19) Pw18(18) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male angelic Acid Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 187 Ring identification only worked 4 times out of 11 Spellbook identification only worked 2 times out of 37 Gem identification only worked 100 times out of 195 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 46% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 63% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30294 Monster spawn increase reached its maximum at turn 48490 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 619416 The monster class that cannot be genocided was orc The monster class that was spawned more often: humanoid (freq bonus 1) The monster species that spawned more often: Agrat-bat-mahlaht, Princess of Ice (freq bonus 3) The monster species that spawned more often: sue colony (freq bonus 4) The monster species that spawned more often: healing patch (freq bonus 6) The monster species that spawned more often: undead mummy (freq bonus 3) The monster species that spawned more often: mud elemental (freq bonus 5) The monster species that spawned more often: ice monster (freq bonus 8) The monster species that spawned more often: petty elf-lord (freq bonus 4) The monster species that spawned more often: vampire ogre (freq bonus 3) The monster species that spawned more often: abyss spider (freq bonus 5) The monster species that spawned more often: glare turret (freq bonus 3) The monster species that spawned more often: gnashing mumak (freq bonus 4) The monster species that spawned more often: debuff turret (freq bonus 5) The monster species that spawned more often: epidote mushroom (freq bonus 5) The monster species that spawned more often: Johanetta's pointy girl shoe (freq bonus 8) The monster species that spawned more often: celestial summoner (freq bonus 4) The monster species that spawned more often: Freddie (freq bonus 3) The monster species that spawned more often: Warder Sergeant (freq bonus 6) The monster species that spawned more often: female girl (freq bonus 8) The monster species that spawned more often: nautilus neer-do-well (freq bonus 4) The monster species that spawned more often: black mushroom (freq bonus 2) The monster species that never randomly spawned: golden spore The monster species that never randomly spawned: special patch The monster species that never randomly spawned: nasty spined devil The monster species that never randomly spawned: brain golem The monster species that never randomly spawned: watcher geist The monster species that never randomly spawned: cursed mold The monster species that never randomly spawned: selenite service droid The monster species that never randomly spawned: six of spades The monster species that never randomly spawned: blue dragon The monster species that never randomly spawned: Romann The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: glass hostage chain ((null)) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: remove curse (wiry) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 6) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 3) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 7) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 14) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 18) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 18) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 13) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 15) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 11) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 12) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 5) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 8) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 5) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 7) The RNG hath decreed that this item was always generated cursed: speedbug stone (gray) The RNG hath decreed that this item was always generated cursed: inferno (subsurface) The RNG hath decreed that this item was always generated cursed: haste monster (royal) The RNG hath decreed that this item was always generated cursed: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this trap was always invisible: banana trap The RNG hath decreed that this trap was generated more often: magnet trap (freq bonus 2) Next attribute increase check would have come at turn 185 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were acid resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was The Lord of the Pit You could not have safely prayed (227) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Acid Mage...