billy2, lawful male angelic Acid Mage -------- -------- ------------ |.....@......................| |......d.....................| ------------------------------ [Billy2 the Oozer] St5 Dx13 Co17 In12 Wi9 Ch5 AciAngMalLaw Dlvl:1 $0 HP19(19) Pw19(19) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male angelic Acid Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {2} Scrolls e - an uncursed scroll of identify {1} k - 5 uncursed scrolls of healing {5} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} n - 2 uncursed scrolls of standard id {2} o - an uncursed scroll of cure {1} Spellbooks h - a blessed spellbook of acid sphere (0:4) {1} i - a blessed spellbook of acid stream (7:2) {1} Potions d - a blessed potion of extra healing {1} Rings g - an uncursed ring of free action {1} Wands f - an uncursed wand of acid (0:7) {1} Tools j - an uncursed blindfold {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 219 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 94% chance Wand drop chance was reduced to 97% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 90% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41740 Monster spawn increase reached its maximum at turn 93627 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1065434 The monster class that cannot be genocided was worm The monster class that was spawned more often: worm (freq bonus 3) The monster species that spawned more often: undead transsylvanian (freq bonus 18) The monster species that spawned more often: orc champion (freq bonus 20) The monster species that spawned more often: Gazer Akai (freq bonus 8) The monster species that spawned more often: dust devil (freq bonus 8) The monster species that spawned more often: The Marquis de la Tour (freq bonus 12) The monster species that spawned more often: crowned queen bee (freq bonus 5) The monster species that spawned more often: master intrinsic eating mimic (freq bonus 5) The monster species that spawned more often: aquatic dragonfly (freq bonus 4) The monster species that spawned more often: fishing rod (freq bonus 4) The monster species that spawned more often: carnivorous gel (freq bonus 8) The monster species that spawned more often: black patch (freq bonus 7) The monster species that spawned more often: suspicious vortex (freq bonus 12) The monster species that spawned more often: tribute master (freq bonus 8) The monster species that spawned more often: greater lava demon (freq bonus 5) The monster species that spawned more often: lethe patch (freq bonus 12) The monster species that spawned more often: noxious fume (freq bonus 4) The monster species that spawned more often: little lurker (freq bonus 6) The monster species that spawned more often: weeping angel (freq bonus 20) The monster species that spawned more often: Su-Dic (freq bonus 10) The monster species that spawned more often: gray mushroom (freq bonus 20) The monster species that never randomly spawned: magic book permamimic The monster species that never randomly spawned: volareon The monster species that never randomly spawned: toxic grue The monster species that never randomly spawned: black wasp The monster species that never randomly spawned: giant item trove The monster species that never randomly spawned: undead slayer The monster species that never randomly spawned: fake stalk The monster species that never randomly spawned: desu sentai The monster species that never randomly spawned: cuttenclip lieutenant The monster species that never randomly spawned: inertia rubber The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: cloak of leech (energizer cloak) The RNG hath decreed that this item was never generated: sludge (litter) The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was never generated: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was never generated: scalpel ((null)) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 97) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 35) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 14) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 15) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 7) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 90) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 11) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 2) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 4) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 20) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 77) The RNG hath decreed that this item was always generated cursed: nasty stone (gray) The RNG hath decreed that this item was always generated cursed: orcish arrow (crude arrow) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: sack (bag) The RNG hath decreed that this item was always generated cursed: inferno (enveloped) The RNG hath decreed that this trap was always invisible: trap of rottenness The RNG hath decreed that this trap was generated more often: quicksand (freq bonus 1) Next attribute increase check would have come at turn 351 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were acid resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was The Lord of the Pit You could not have safely prayed (188) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 85% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Acid Mage...