billy2, lawful male angelic Jedi -+---- |....| ....@| |...d., ....%| ------ [Billy2 the Youngling] St16 Dx3 Co8 In10 Wi10 Ch8 JedAngMalLaw Dlvl:1 $0 HP28(28) Pw11(11) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male angelic Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 110 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 135 Tool identification only worked 5 times out of 14 Wand drop chance was reduced to 79% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 56% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43565 Monster spawn increase reached its maximum at turn 55559 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 351210 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: centaur (freq bonus 4) The monster species that spawned more often: corrosive grue (freq bonus 12) The monster species that spawned more often: slut (freq bonus 12) The monster species that spawned more often: invisible stalk (freq bonus 6) The monster species that spawned more often: tomb mummy (freq bonus 6) The monster species that spawned more often: egodretch (freq bonus 8) The monster species that spawned more often: duck warrior (freq bonus 18) The monster species that spawned more often: volcano giant (freq bonus 10) The monster species that spawned more often: novice dark wall (freq bonus 40) The monster species that spawned more often: dehnah sephirah (freq bonus 18) The monster species that spawned more often: rain-guessing dragon (freq bonus 12) The monster species that spawned more often: wumpus (freq bonus 12) The monster species that spawned more often: ice mimic (freq bonus 14) The monster species that spawned more often: daddy longlegs (freq bonus 11) The monster species that spawned more often: giant brown locust (freq bonus 5) The monster species that spawned more often: lightning point (freq bonus 6) The monster species that spawned more often: pirate (freq bonus 5) The monster species that spawned more often: imp (freq bonus 12) The monster species that spawned more often: mumbling spirit (freq bonus 5) The monster species that spawned more often: black force patch (freq bonus 14) The monster species that spawned more often: mosquit swarm (freq bonus 7) The monster species that never randomly spawned: gnomish slime mage The monster species that never randomly spawned: swordsman The monster species that never randomly spawned: ice fly The monster species that never randomly spawned: dementia turret The monster species that never randomly spawned: l33t hack0r The monster species that never randomly spawned: hod sephirah The monster species that never randomly spawned: gnoph-keh The monster species that never randomly spawned: killer chicken The monster species that never randomly spawned: undead goff The monster species that never randomly spawned: clock warp fungus The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: wakame ((null)) The RNG hath decreed that this item was never generated: book stone (gray) The RNG hath decreed that this item was never generated: trap creation stone (gray) The RNG hath decreed that this item was never generated: create horde (black) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 17) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 39) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 18) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 14) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 17) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 46) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 8) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 4) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 10) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 9) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 9) The RNG hath decreed that this item was always generated cursed: silver dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: elven leather helm (leather hat) The RNG hath decreed that this item was always generated cursed: silver mace ((null)) The RNG hath decreed that this item was always generated cursed: elven arrow (runed arrow) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this trap was always invisible: rust trap The RNG hath decreed that this trap was generated more often: venom sprinkler (freq bonus 2) Next attribute increase check would have come at turn 515 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You saw invisible You had infravision You had 1500 points of nutrition remaining You were stealthy You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side You could not have safely prayed (228) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Jedi...