billy2, lawful male angelic Jedi .-- | ..... |....... ..@.. ------- ..d.. ... [Billy2 the Youngling] St17 Dx7 Co13 In9 Wi10 Ch4 JedAngMalLaw Dlvl:1 $0 HP25(25) Pw8(8) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male angelic Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 9 Armor identification only worked 15 times out of 20 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 70% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 68% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34795 Monster spawn increase reached its maximum at turn 56716 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 786861 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: dog or other canine (freq bonus 4) The monster species that spawned more often: bad spore (freq bonus 16) The monster species that spawned more often: hells angel (freq bonus 12) The monster species that spawned more often: ore twen (freq bonus 7) The monster species that spawned more often: armored cow (freq bonus 6) The monster species that spawned more often: gnoph-keh (freq bonus 5) The monster species that spawned more often: giant chieftain (freq bonus 5) The monster species that spawned more often: adventurer stalk (freq bonus 12) The monster species that spawned more often: plasma mold (freq bonus 10) The monster species that spawned more often: flayer shaman (freq bonus 14) The monster species that spawned more often: wonderful unknown girl (freq bonus 20) The monster species that spawned more often: nitric acid cloud (freq bonus 7) The monster species that spawned more often: tree hugger (freq bonus 26) The monster species that spawned more often: FBI agent (freq bonus 12) The monster species that spawned more often: kobold hewer (freq bonus 16) The monster species that spawned more often: king cobra (freq bonus 28) The monster species that spawned more often: cyan light (freq bonus 18) The monster species that spawned more often: intelligent penetrator (freq bonus 10) The monster species that spawned more often: shard fungus (freq bonus 28) The monster species that spawned more often: absent fungus (freq bonus 9) The monster species that spawned more often: drone mushroom (freq bonus 14) The monster species that never randomly spawned: filthy guttersnipe The monster species that never randomly spawned: High Elvenking The monster species that never randomly spawned: volt monster The monster species that never randomly spawned: lizard-eel The monster species that never randomly spawned: thorn colony The monster species that never randomly spawned: killer chicken The monster species that never randomly spawned: nightblade The monster species that never randomly spawned: undead tourist The monster species that never randomly spawned: blood boss The monster species that never randomly spawned: onanocter 4d The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: bullwhip ((null)) The RNG hath decreed that this item was never generated: halberd (angled poleaxe) The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: short sword ((null)) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 35) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 39) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 102) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 14) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 2) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 40) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 7) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 4) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 50) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 2) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 16) The RNG hath decreed that this item was always generated cursed: heavy machine gun ((null)) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this item was always generated cursed: wine (violet-red) The RNG hath decreed that this item was always generated cursed: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was always generated cursed: lightning shield (dull yellow shield) The RNG hath decreed that this trap was always invisible: cyanide trap The RNG hath decreed that this trap was generated more often: ventilator (freq bonus 8) Next attribute increase check would have come at turn 622 Strength training was 0 Dexterity training was 0 Wisdom training was 4 Constitution training was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You saw invisible You had infravision You had 1500 points of nutrition remaining You were stealthy You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side You could not have safely prayed (343) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Jedi...