billy2, lawful male angelic Jedi -.---- |..*.| |....| |....| |..Z.| |ZZd.| |Z@Z.| ------ [Billy2 the Youngling] St10 Dx7 Co13 In7 Wi12 Ch5 JedAngMalLaw Dlvl:1 $0 HP26(26) Pw8(8) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male angelic Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 160 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 15 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 179 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 75% Wand drop chance was reduced to 83% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12412 Monster spawn increase reached its maximum at turn 48796 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 4530024 The monster class that cannot be genocided was Zouthern animal Today, this monster class was always generated invisible: eye or sphere The monster class that was spawned more often: leprechaun (freq bonus 2) The monster species that spawned more often: tsetse fly (freq bonus 9) The monster species that spawned more often: string-tanga prostitute (freq bonus 5) The monster species that spawned more often: Rodney's Sister (freq bonus 6) The monster species that spawned more often: quantum spore (freq bonus 4) The monster species that spawned more often: purple ooze (freq bonus 4) The monster species that spawned more often: scarlet river hog (freq bonus 8) The monster species that spawned more often: absent mushroom (freq bonus 5) The monster species that spawned more often: Graz'zt (freq bonus 6) The monster species that spawned more often: frigid mist (freq bonus 8) The monster species that spawned more often: Arabella's hugging boot (freq bonus 6) The monster species that spawned more often: alakazam (freq bonus 12) The monster species that spawned more often: hidden bat (freq bonus 32) The monster species that spawned more often: petty gray wolf (freq bonus 4) The monster species that spawned more often: giant termite (freq bonus 16) The monster species that spawned more often: ogre ruler (freq bonus 6) The monster species that spawned more often: ent (freq bonus 8) The monster species that spawned more often: weresnake (freq bonus 3) The monster species that spawned more often: blue-green force fungus (freq bonus 20) The monster species that spawned more often: bone beetle (freq bonus 5) The monster species that spawned more often: human monkey (freq bonus 11) The monster species that never randomly spawned: ancient of ice The monster species that never randomly spawned: glass giant The monster species that never randomly spawned: fake spore The monster species that never randomly spawned: amanojaku The monster species that never randomly spawned: spike warp patch The monster species that never randomly spawned: the ultimate tank The monster species that never randomly spawned: blue colony The monster species that never randomly spawned: antimatter vortex The monster species that never randomly spawned: Sarah's hugging boot The monster species that never randomly spawned: wheelchair girl The monster class that more likely to generate with musable stuff: trove The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was never generated: sleeping (wedding) The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: sickle ((null)) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 38) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 23) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 76) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 8) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 3) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: cyan dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: teleport control (gold) The RNG hath decreed that this item was always generated cursed: opal (white) The RNG hath decreed that this item was always generated cursed: wooden flute (flute) The RNG hath decreed that this trap was always invisible: dropcurse trap The RNG hath decreed that this trap was generated more often: rust trap (freq bonus 2) Next attribute increase check would have come at turn 344 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You saw invisible You had infravision You had 1500 points of nutrition remaining You were stealthy You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side You could not have safely prayed (638) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Jedi...