billy2, lawful male angelic Jedi ------.------- |........w.... |......d@....| -------------- [Billy2 the Youngling] St18/02 Dx7 Co11 In10 Wi13 Ch7 JedAngMalLaw Dlvl:1 $0 HP26(26) Pw11(11) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male angelic Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # (3x) Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 143 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 72% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 94% Potion drop chance was reduced to 90% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40450 Monster spawn increase reached its maximum at turn 171106 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 821400 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: flying fish (freq bonus 1) The monster color that was spawned more often: white (freq bonus 1) The monster species that spawned more often: haunted spirit (freq bonus 6) The monster species that spawned more often: cat lich (freq bonus 16) The monster species that spawned more often: green giant (freq bonus 10) The monster species that spawned more often: archeologist (freq bonus 20) The monster species that spawned more often: Dudley's Dungeon Terminator (freq bonus 3) The monster species that spawned more often: file read error (freq bonus 2) The monster species that spawned more often: redguard girl (freq bonus 3) The monster species that spawned more often: undead monk (freq bonus 24) The monster species that spawned more often: Ruea (freq bonus 4) The monster species that spawned more often: petty nalfeshnee (freq bonus 3) The monster species that spawned more often: angry watchman (freq bonus 3) The monster species that spawned more often: dust monster (freq bonus 4) The monster species that spawned more often: mean warp patch (freq bonus 2) The monster species that spawned more often: winged-demon (freq bonus 6) The monster species that spawned more often: consul (freq bonus 7) The monster species that spawned more often: lower suzuki-dogezaemon (freq bonus 4) The monster species that spawned more often: black poison (freq bonus 8) The monster species that spawned more often: porter phaser stalk (freq bonus 6) The monster species that spawned more often: obsidian snake-woman (freq bonus 6) The monster species that spawned more often: reaper mold (freq bonus 21) The monster species that never randomly spawned: purple crocodile The monster species that never randomly spawned: undead bully The monster species that never randomly spawned: lavender force patch The monster species that never randomly spawned: water monster The monster species that never randomly spawned: novice lich The monster species that never randomly spawned: rusting hulk The monster species that never randomly spawned: petty giant spider The monster species that never randomly spawned: eastern tengu The monster species that never randomly spawned: teal force fungus The monster species that never randomly spawned: knapsack sheep The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: confusion stone (gray) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: nonintrinsical stone (gray) The RNG hath decreed that this item was never generated: turn undead (copper) The RNG hath decreed that this item was never generated: elven arrow (runed arrow) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 13) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 10) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 16) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 6) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 13) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 10) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 16) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 8) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 3) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 10) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 74) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 98) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 46) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this item was always generated cursed: hallucination (sky blue) The RNG hath decreed that this item was always generated cursed: leash ((null)) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this trap was always invisible: sound trap The RNG hath decreed that this trap was generated more often: amnesia trap (freq bonus 1) Next attribute increase check would have come at turn 787 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You saw invisible You had infravision You had 1500 points of nutrition remaining You were stealthy You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side You could not have safely prayed (110) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Jedi...