billy2, chaotic female undefined Slave Master ------------ .@d.?......+ |..........| |..*........ ..........| --.--------- [Billy2 the Slave Trader] St8 Dx16 Co15 In5 Wi8 Ch4 SlaUndFemCha Dlvl:1 $0 HP17(17) Pw11(11) AC8 Exp1 T1 Latest messages Hello billy2, welcome to SlashEMExtended! You are a chaotic female undefined Slave Master. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Your inventory Comestibles a - 3 uncursed carrots {2} b - 5 uncursed apples {3} c - 3 uncursed generic error eggs {2} d - an uncursed egg {1} e - 2 uncursed fortune cookies {1} Scrolls i - a blessed scroll of identify {1} j - 5 uncursed scrolls of enchant armor {3} k - 4 uncursed scrolls of genocide {2} l - 3 uncursed scrolls of identify {2} m - 2 uncursed scrolls of confuse monster {1} n - an uncursed scroll of amnesia {1} Tools f - an uncursed tinning kit (3:2) {1} g - an uncursed tin whistle {1} h - an uncursed large box {501} Contents of the large box: 50 gold pieces {0} an uncursed potion of numbness {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 121 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 21 Scroll drop chance was reduced to 89% Wand drop chance was reduced to 82% Potion drop chance was reduced to 78% Monster death drops spawned with only 93% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39110 Monster spawn increase reached its maximum at turn 55934 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1261008 The monster class that cannot be genocided was kobold The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: golden mold (freq bonus 2) The monster species that spawned more often: roc (freq bonus 10) The monster species that spawned more often: consumed fire boar (freq bonus 24) The monster species that spawned more often: mean fungus (freq bonus 6) The monster species that spawned more often: gnome mummy (freq bonus 5) The monster species that spawned more often: gnashing mumak (freq bonus 5) The monster species that spawned more often: white growth (freq bonus 4) The monster species that spawned more often: field vole (freq bonus 5) The monster species that spawned more often: Katzou (freq bonus 8) The monster species that spawned more often: leveling trove (freq bonus 4) The monster species that spawned more often: lilac growth (freq bonus 3) The monster species that spawned more often: rebel giant (freq bonus 6) The monster species that spawned more often: null patch (freq bonus 14) The monster species that spawned more often: Megumi Kannazuki (freq bonus 3) The monster species that spawned more often: dark force patch (freq bonus 14) The monster species that spawned more often: maru mochi (freq bonus 2) The monster species that spawned more often: The Sweet Redguard Girl (freq bonus 3) The monster species that spawned more often: arphexad (freq bonus 14) The monster species that spawned more often: hidden warp fungus (freq bonus 8) The monster species that spawned more often: apprentice light wall (freq bonus 6) The monster species that never randomly spawned: porter rock kobold The monster species that never randomly spawned: Roy The monster species that never randomly spawned: undead diver The monster species that never randomly spawned: mind force fungus The monster species that never randomly spawned: Ymir the Original Giant The monster species that never randomly spawned: snore force patch The monster species that never randomly spawned: giant green dragonfly The monster species that never randomly spawned: adult sarkany The monster species that never randomly spawned: animated leather peep-toe The monster species that never randomly spawned: reddish patch The RNG hath decreed that this item was never generated: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was never generated: school cap ((null)) The RNG hath decreed that this item was never generated: directional swap stone (gray) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: oil (murky) The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 6) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 24) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 105) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 8) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 13) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 5) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 2) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 10) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 11) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 2) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 26) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 92) The RNG hath decreed that this item was always generated cursed: wind (timber) The RNG hath decreed that this item was always generated cursed: confusion (orange) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: gnomish helm (little red hat) The RNG hath decreed that this item was always generated cursed: heavy clay ball ((null)) The RNG hath decreed that this trap was always invisible: bear trap The RNG hath decreed that this trap was generated more often: flood trap (freq bonus 8) Next attribute increase check would have come at turn 319 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were cold resistant You had 1500 points of nutrition remaining You aggravated monsters You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Airyaman, Gandarewa and Daevas Your deity was Daevas You could not have safely prayed (366) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye billy2 the Slave Master...