billy2, lawful male angelic Flame Mage -- --- |}}}| --. |.----- ----}}}| -- .. ---- -----------.....-- ..}}}- ##---- ##### .| ---.. |..| |................---#}}}- #....-------%..----- . .-..----..| |---.............*.**}}.| ------..................|--.- |....|...- |..||(--------|-...#}.}.---.[...........[..------.|...| |........| |..|.| ..|....}I......--------+--......|.-|...- --..`.....-------|--.| ...|...}}}}.)...|.%..%|.$.|.........|-.>| |........%...........| ----|.#}}}}}..%..|..%% |!$.|...(.....-|..| -...........-|-----|.| |.}}}}}}.....|... -...|....--....|--- -.. ---.---..|.. |..| |.}}}}}......--|---|...|...-||....| -. |.G'..|..|.(| |..| |..}}}}}..#........|...|....--....---- |..@m.|..---- ----. |.}}}}}}}..........--|--.#...%.......-- |.._..|... .......... - ---.}}}}}}}-...-|-...............#......---- |..d.||... #.........}}..}}I}|..|..|..................<..%...- --------..+ -...}}..}}}}..(.|..|....----...---.........# | ---- |..}.}..}}}}..------...-- --..- -...........-- |.}}}....}}}................|......--....##.-- -}}}.....}}}.----------------...------......| |}}}.---.}}}}.| ----- ---.---- |}}-- ---}}}}| --- [Billy2 the Broiler] St11 Dx12 Co22 In25 Wi11 Ch10 FlaAngMalLaw Min:6 $0 HP-4(165) Pw31(145) AC4 Exp9 T2401 Latest messages The large dog misses the gold golem. The gold golem claws you! (2x) The large dog bites the gold golem. The gold golem claws the large dog. (2x) The invisible small mimic claws you! The large dog bites the gold golem. The gold golem misses the large dog. (2x) The gold golem claws you! (2x) The large dog bites the gold golem. (2x) The gold golem claws the large dog. (2x) The gold golem claws you! (2x) The large dog bites the gold golem. The gold golem claws the large dog. (2x) The gold golem claws you! (2x) The invisible small mimic claws you! The gold golem claws you! (2x) You hear the howling of the CwnAnnwn... The gold golem claws you! (4x) The gnome king hits you! (2x) You die... Your inventory Amulets w - a blessed amulet of drain resistance Weapons a - a blessed +1 quarterstaff (weapon in hands) G - an uncursed +0 battle-axe Armor d - an uncursed +0 elven cloak (being worn) L - an uncursed +0 pair of gauntlets of steel (being worn) U - an uncursed +0 pair of speed boots (being worn) Comestibles c - 3 uncursed food rations i - an uncursed huge chunk of meat r - 3 uncursed fortune cookies t - 4 uncursed bananas u - an uncursed lizard corpse I - 9 blessed watermelons M - 4 uncursed slime molds W - 2 uncursed carrots X - 4 uncursed oranges Scrolls h - a blessed scroll of mana l - an uncursed scroll of mana m - 3 uncursed scrolls of phase door Spellbooks J - an uncursed spellbook of cure blindness (0:0) Rings g - an uncursed ring of teleport control x - an uncursed -1 ring of gain strength z - a cursed ring of polymorph Wands f - an uncursed wand of fire (6:0) y - an uncursed wand of polymorph (0:-2) F - an uncursed wand of full healing (0:7) P - an uncursed wand of sleep (0:2) V - an uncursed wand of cold (0:3) Tools o - an uncursed large box p - an uncursed oil lamp (lit) B - an uncursed skeleton key C - an uncursed tin whistle E - an uncursed sack R - an uncursed +0 pick-axe (alternate weapon; not wielded) Contents of the large box: a cursed magic marker (0:92) a blessed potion of fruit juice an uncursed potion of down level a blessed potion of gain ability an uncursed -1 pair of fumble boots an uncursed lock pick a blessed crystal ball (0:9) an uncursed scroll of create monster a cursed scroll of mana a blessed scroll of phase door 3 uncursed slime molds an uncursed +0 pair of iron shoes an uncursed amulet of ESP an uncursed amulet of reflection an uncursed amulet of wrong seeing an uncursed amulet of ESP a cursed amulet of change an uncursed amulet of ESP a cursed amulet of restful sleep a cursed potion of healing a blessed potion of radium an uncursed potion of full healing an uncursed potion of speed an uncursed potion of acid an uncursed potion of ESP 2 uncursed potions of extra healing an uncursed spellbook of remove curse (0:3) a blessed spellbook of light (0:4) a blessed spellbook of fireball (0:4) a blessed spellbook of flame sphere (0:2) a blessed scroll of charging an uncursed scroll of charging an uncursed scroll of random enchantment 2 uncursed scrolls of cure an uncursed scroll of scare monster an uncursed scroll of teleportation an uncursed scroll of enchant armor 2 uncursed scrolls of mana an uncursed scroll of proof armor 661 gold pieces The sack is empty. Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins Scroll identification only worked 100 times out of 357 Potion identification only worked 3 times out of 19 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 23 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 184 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 58% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 72% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 99% Number of artifacts generated was 3 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18937 Monster spawn increase reached its maximum at turn 66552 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 59268 The monster class that cannot be genocided was trove The monster class that was spawned more often: mummy (freq bonus 1) The monster species that spawned more often: shaman (freq bonus 4) The monster species that spawned more often: H. (freq bonus 8) The monster species that spawned more often: disfigured one (freq bonus 4) The monster species that spawned more often: weapon imp (freq bonus 8) The monster species that spawned more often: large pile of porter coins (freq bonus 6) The monster species that spawned more often: moon rabbit (freq bonus 4) The monster species that spawned more often: vampiric patch (freq bonus 6) The monster species that spawned more often: healing gremlin (freq bonus 2) The monster species that spawned more often: smoke hound (freq bonus 12) The monster species that spawned more often: garo master (freq bonus 10) The monster species that spawned more often: frenzied ice spawn (freq bonus 3) The monster species that spawned more often: phaser fungus (freq bonus 6) The monster species that spawned more often: mind flayer (freq bonus 2) The monster species that spawned more often: chimera toad (freq bonus 3) The monster species that spawned more often: Little Marie (freq bonus 16) The monster species that spawned more often: zapdos (freq bonus 4) The monster species that spawned more often: insurmountable warp patch (freq bonus 6) The monster species that spawned more often: russian ant (freq bonus 24) The monster species that spawned more often: weedle (freq bonus 12) The monster species that spawned more often: millenum (freq bonus 4) The monster species that never randomly spawned: stygian doll The monster species that never randomly spawned: high warp patch The monster species that never randomly spawned: chromatic hound The monster species that never randomly spawned: the hidden The monster species that never randomly spawned: aquatic kobold The monster species that never randomly spawned: death leprechaun The monster species that never randomly spawned: shadow stalker The monster species that never randomly spawned: blink force fungus The monster species that never randomly spawned: Sonja The monster species that never randomly spawned: copper naga hatchling The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: fast forward stone (gray) The RNG hath decreed that this item was never generated: root password detection (XYZZY) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: disthene (teal) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 159) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 10) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 38) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 6) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 7) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 11) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 5) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 7) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 88) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 48) The RNG hath decreed that this item was always generated cursed: make visible (appearing) The RNG hath decreed that this item was always generated cursed: Hawaiian shirt ((null)) The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this trap was always invisible: training trap The RNG hath decreed that this trap was generated more often: teleportation trap (freq bonus 5) Next attribute increase check would have come at turn 4287 Strength training was 50 Dexterity training was 50 Wisdom training was 41 Constitution training was 16 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were paralyzed (-39) You saw invisible You had infravision You had 1185 points of nutrition remaining You were stealthy You could fly You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 76% b - fireball 4 matter 0% 346% c - light 1 divine 0% 76% d - remove curse 5 protect 0% 103% e - cure blindness 2 healing 0% 103% Techniques known in the end Name Level Status reinforce memory 9X LIMIT(0) dazzle 9 R LIMIT(0) appraisal 9 R LIMIT(0) phase door 9 R LIMIT(0) turn undead 9 R LIMIT(0) invoke deity 9 R LIMIT(0) power surge 7X LIMIT(0) draw energy 5X LIMIT(0) Vanquished creatures 0 giant ticks (2 created) 0 giant force ants (1 created) 0 phasing acid blobs (1 created) 0 quivering blobs (1 created) 0 onanocter 1as (1 created) a chicken 0 cockatrices (1 created) a jackal 0 wolf cubs (3 created) 0 rabid coyotes (1 created) 3 dogs (4 created) 0 large dogs (1 created) 0 hell hound pups (1 created) 0 porter floating eyes (1 created) a kitten (2 created) a housecat an extremely ugly cat 0 metal panthers (1 created) 0 large cats (1 created) 4 dwarves (6 created) 0 camo dwarves (1 created) a force dwarf a group dwarf (3 created) a normal dwarf 0 hobbit wizards (1 created) 0 dwarf lords (1 created) 0 skulk blades (1 created) 0 flayers (1 created) 16 cocoon imps a homunculus a dretch 0 imps (1 created) 0 quasits (1 created) a crap-colored jelly 3 kobolds 0 fallens (1 created) a small kobold a kobold chieftain 0 small mimics (1 created) 0 small healing mimics (1 created) a goblin 0 group goblins (3 created) a hobgoblin a Mordor orc 0 goblin fighters (1 created) a timid goblin 0 rock piercers (1 created) 0 culves (1 created) a roe deer 0 sewer rats (3 created) a visor sewer rat 0 rattatas (6 created) a ferret kit 0 thorn beasts (1 created) a healthy cave spider 0 small tarantulas (1 created) 0 tiny lurkers (2 created) 0 white unicorn foals (1 created) 0 white unicorns (1 created) 0 winged white unicorns (1 created) 0 black unicorns (1 created) 2 larvae 3 armored larvae 2 maggots an evasive maggot a grid bug (5 created) a hidden bat 0 housebats (1 created) a sparrow a weak crow a large bat a batman an unidentified raven 0 plains centaurs (1 created) 0 invisible badguys (1 created) a dancing candle flame 0 lichens (1 created) a porter lichen 0 spore lichens (1 created) 0 immobile molds (1 created) a blue patch 2 mean molds (1 created) 0 pale molds (1 created) 0 pale growths (1 created) 0 pale mushrooms (1 created) 0 slow force fungi (1 created) 0 sucker mushrooms (1 created) a violet stalk 0 false molds (1 created) 0 fake colonies (3 created) a mana mold 0 blue-red mushrooms (1 created) 2 sub-gnomes (3 created) 4 gnomes (5 created) 5 gnome stalkers a panotty (2 created) an Emmelie's sneaker an intermediate gnome (3 created) 0 gnome guards (1 created) 4 gnome lords (8 created) 2 group gnome lords 2 gnomish wizards (3 created) 0 angsty gnomes (1 created) 0 deep gnomes (1 created) 0 gnome kings (1 created) a little giant (3 created) 2 Uniform Kops 0 Keystone Officers (1 created) 0 Kop Kommissioners (1 created) 2 mummies a kobold mummy 0 gnome mummies (1 created) 0 tomb mummies (1 created) a dwarf mummy 0 gray oozes (1 created) a mini rust monster 0 stone rattlesnakes (1 created) 7 garter snakes a monkey 5 kobold zombies (7 created) 2 controllers a gnome zombie (2 created) a dwarf zombie 6 human zombies (7 created) a zombie (2 created) a ghoul 0 gold golems (2 created) a squint-eyed rogue 2 humans a heretic a navi a mugger a little boy 0 Woodland-elves (1 created) a pencil elf 0 elams (1 created) 0 Green-elves (1 created) 0 wereboars (1 created) 0 Grey-elves (1 created) a zyborg 0 wizards (1 created) 0 item masters (6 created) 0 shopkeepers (4 created) 0 watchmen (2 created) 0 watch captains (1 created) 0 tortoises (1 created) a hata-hata 2 hata-matas 0 large eels (1 created) 0 jellyfish (5 created) 0 legged tuna (1 created) 0 thick jellyfish (2 created) 0 babelfish (3 created) a functioning babelfish 0 leeches (1 created) 0 giant oysters (1 created) 0 werepiranhas (1 created) a piranha 0 visor piranhas (1 created) 0 sharks (3 created) 0 electric eels (2 created) 0 tentacled atlanteans (1 created) a gecko 0 iguanas (1 created) 0 hidden lizards (1 created) 0 grass lizards (1 created) 0 lizard-eels (1 created) 0 piles of copper coins (1 created) 0 floor grues (1 created) a novice light wall a novice medium wall an apprentice light wall an apprentice dark wall an empire state building 0 small turrets (2 created) 0 neolithic turrets (1 created) a disintegration trove a health trove 0 acid troves (2 created) 146 creatures vanquished. 302 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 7 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 2 times You never prayed to the gods You hit with a wielded weapon 179 times You killed 131 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (199 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (2 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (25 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (84 of 160) Goodbye billy2 the Flame Mage... You died in The Gnomish Mines on dungeon level 6 with 15753 points, and 661 pieces of gold, after 2401 moves. Killer: a monster (gnome king), while reading a cursed book You were level 9 with a maximum of 165 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 991225 billy2-Poi-Asg-Mal-Law died in The Dungeons of Doom on level 19 [max 25]. Killed by petrification. 143 [239] 2 242187 billy2-Poi-Asg-Fem-Cha was poisoned in The Dungeons of Doom on level 14. Poisoned by a rotted troll corpse. 194 [194] 3 42272 sharkeye-Wiz-Asg-Mal-Cha died in The Dungeons of Doom on level 8 [max 9]. Killed by a wand of dream eater. - [126] 4 20436 billy2-Poi-Asg-Mal-Law quit in The Dungeons of Doom on level 6. 145 [145] * 5 15753 billy2-Fla-Ang-Mal-Law died in The Gnomish Mines on * level 6. Killed by a monster (gnome king), while reading a cursed book. - [165] 6 13764 billy2-Fla-Ang-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (krabby). - [117] 7 9020 sharkeye-Wiz-Ran-Mal-Law died in The Gnomish Mines on level 7. Killed by a monster (invisible Mr. Syktywkar, the shopkeeper). - [95]