billy2, lawful male angelic Flame Mage } }-# ###},d ,!@@,, # ####+# [Billy2 the Broiler] St7 Dx15 Co16 In13 Wi12 Ch6 FlaAngMalLaw Dlvl:2 $43 HP-14(122) Pw83(123) AC-7 Exp8 T3250 Latest messages You feel dizzy! The angry watch leader swings her long sword. The angry watch leader hits you! The angry watch leader claws you! The angry watch leader swings her long sword. The angry watch leader hits you! (2x) Unknown command '^J'. (3x) In what direction? [47896321><] The angry watch leader is caught in the fireball! You are caught in the fireball! Warning: HP low! The angry watch leader swings her long sword. The angry watch leader hits you! You hear the howling of the CwnAnnwn... The angry watch leader claws you! The angry watch leader swings her long sword. The angry watch leader hits you! (2x) The angry watch leader swings her long sword. The angry watch leader hits you! You die... Your inventory Weapons a - a blessed +1 quarterstaff J - the uncursed +2 silver saber named Blue Unweather (weapon in hand) L - an uncursed +0 long sword N - the uncursed +0 silver saber named Werebane (wielded in other hand) Armor b - an uncursed +0 studded leather armor w - an uncursed +1 pair of water walking boots (being worn) y - an uncursed +0 set of white dragon scales z - the uncursed +0 cypher helm named Shpx Guvf Fuvg C - an uncursed +0 crystal plate mail (being worn) D - an uncursed +0 dwarvish iron helm (being worn) Comestibles r - an uncursed banana O - an uncursed lembas wafer U - a cursed lichen corpse Scrolls l - 4 uncursed scrolls of healing m - 4 uncursed scrolls of mana G - an uncursed scroll of armor specialization S - a cursed scroll of identify T - an uncursed scroll of blank paper Spellbooks h - a blessed spellbook of flame sphere (0:3) i - a blessed spellbook of fireball (0:4) j - a blessed spellbook of light (0:3) A - a blessed spellbook of magic missile (6:4) Potions F - an uncursed potion of fruit juice Q - an uncursed potion of sickness Rings g - a blessed +3 ring of gain wisdom v - an uncursed +1 ring of protection M - a blessed +2 ring of increase damage Wands f - an uncursed wand of fire (0:5) q - an uncursed wand of bad effect (0:5) Tools k - an uncursed oil lamp t - an uncursed tin whistle P - an uncursed partly used wax candle (lit) R - an uncursed blindfold Gems s - an uncursed +1 agate stone Final attributes You were piously aligned Your alignment was 28 Your max alignment was 28 You carried 0 sins Scroll identification only worked 100 times out of 183 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 64% Ring drop chance was reduced to 72% Wand drop chance was reduced to 70% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 53% of the time only Monster death drops spawned with only 88% chance Number of artifacts generated was 3 Number of fake artifacts generated was 3 Monster spawn increase started at turn 36655 Monster spawn increase reached its maximum at turn 113725 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 211684 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: ghost (freq bonus 1) The monster species that spawned more often: werepiercer (freq bonus 6) The monster species that spawned more often: Evillan (freq bonus 2) The monster species that spawned more often: Kisame Hoshigaki of the Mist (freq bonus 12) The monster species that spawned more often: charcoal mold (freq bonus 6) The monster species that spawned more often: vorkolak (freq bonus 6) The monster species that spawned more often: barracuda (freq bonus 6) The monster species that spawned more often: undead ordinator (freq bonus 10) The monster species that spawned more often: goodwife (freq bonus 20) The monster species that spawned more often: caterpie (freq bonus 8) The monster species that spawned more often: crystal warp patch (freq bonus 14) The monster species that spawned more often: armor-piercing monster (freq bonus 3) The monster species that spawned more often: earth demon (freq bonus 3) The monster species that spawned more often: =_S:  (freq bonus 9) The monster species that spawned more often: electric mage (freq bonus 10) The monster species that spawned more often: quagga (freq bonus 16) The monster species that spawned more often: wrinkled growth (freq bonus 3) The monster species that spawned more often: balrog captain (freq bonus 10) The monster species that spawned more often: really dangerous force patch (freq bonus 6) The monster species that spawned more often: pile of extremely dirty coins (freq bonus 3) The monster species that spawned more often: ice spider (freq bonus 10) The monster species that never randomly spawned: Cluser The monster species that never randomly spawned: pygmy warrior The monster species that never randomly spawned: octarine force fungus The monster species that never randomly spawned: two-headed troll The monster species that never randomly spawned: white blob The monster species that never randomly spawned: triton The monster species that never randomly spawned: giant gem trove The monster species that never randomly spawned: tiger shark The monster species that never randomly spawned: werekraken The monster species that never randomly spawned: cocktaur The RNG hath decreed that this item was never generated: know enchantment (sky blue) The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was never generated: troll hide (disgusting cloak) The RNG hath decreed that this item was never generated: black dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 40) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 14) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 55) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 3) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 18) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 166) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 5) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 4) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 9) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this item was always generated cursed: good night (nightly) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this item was always generated cursed: memory (turquoise) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: dart trap (freq bonus 3) Next attribute increase check would have come at turn 8747 Strength training was 39 Dexterity training was 22 Wisdom training was 15 Constitution training was 32 You were fire resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You saw invisible You had infravision You had 781 points of nutrition remaining You could fly You could walk on water You were wielding two weapons at once You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 68% b - fireball 4 matter 0% 323% c - light 1 divine 0% 73% d - magic missile 3 attack 90% 84% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) dazzle 8 R Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Reloading(527) turn undead 8 R Prepared(0) invoke deity 8 R Prepared(0) power surge 6X Prepared(0) draw energy 4X Prepared(0) Voluntary challenges You eaten 6 times You eaten food with animal by-products 3 times You eaten meat 2 times You have communicated with the gods 2 times You never prayed to the gods You hit with a wielded weapon 71 times You killed 66 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (5 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Basic] (max Expert) (27 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (59 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (23 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (64 of 160) Goodbye billy2 the Flame Mage...