billy2, lawful male angelic Flame Mage --------- |<...#.. | |.d...# ...+ |..........| |@....$....+ ------------ [Billy2 the Spark] St6 Dx15 Co9 In5 Wi9 Ch6 FlaAngMalLaw Dlvl:1 $0 HP19(19) Pw19(19) AC6 Exp1 T4 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male angelic Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 154 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 23 Gem identification only worked 100 times out of 128 Monsters only dropped their musable items with 97% chance Wand drop chance was reduced to 60% Amulet drop chance was reduced to 40% Potion drop chance was reduced to 82% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19762 Monster spawn increase reached its maximum at turn 34709 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1106313 The monster class that cannot be genocided was kobold The monster class that was spawned more often: dog or other canine (freq bonus 3) The monster species that spawned more often: brain golem (freq bonus 5) The monster species that spawned more often: Kerstin (freq bonus 8) The monster species that spawned more often: space monster (freq bonus 16) The monster species that spawned more often: killer bee (freq bonus 13) The monster species that spawned more often: petty hobbit brigand thief (freq bonus 8) The monster species that spawned more often: CD-ROM dragon (freq bonus 4) The monster species that spawned more often: insurmountable spore (freq bonus 10) The monster species that spawned more often: dark green ogre (freq bonus 7) The monster species that spawned more often: onanocter 9h (freq bonus 4) The monster species that spawned more often: deep troll (freq bonus 16) The monster species that spawned more often: Ruea's stiletto boot (freq bonus 6) The monster species that spawned more often: really good guard (freq bonus 4) The monster species that spawned more often: novel warp patch (freq bonus 7) The monster species that spawned more often: giant blue mouse (freq bonus 12) The monster species that spawned more often: reaper mushroom (freq bonus 10) The monster species that spawned more often: Fanny (freq bonus 10) The monster species that spawned more often: ultra jabberwock (freq bonus 6) The monster species that spawned more often: Jane (freq bonus 10) The monster species that spawned more often: garo (freq bonus 7) The monster species that spawned more often: Greta (freq bonus 7) The monster species that never randomly spawned: hell idiot The monster species that never randomly spawned: tentacled mermaid The monster species that never randomly spawned: drolem The monster species that never randomly spawned: sludge force fungus The monster species that never randomly spawned: frozen mage The monster species that never randomly spawned: antimatter vortex The monster species that never randomly spawned: Luisa's hugging boot The monster species that never randomly spawned: kith dragon The monster species that never randomly spawned: uruk berserker The monster species that never randomly spawned: Magdalena The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: nothing (oak) The RNG hath decreed that this item was never generated: boots of displacement (hugging boots) The RNG hath decreed that this item was never generated: The Nemean Lion hide ((null)) The RNG hath decreed that this item was never generated: opening (zinc) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was never generated: bad luck (acyclic) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 27) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 6) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 6) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 8) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 15) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 6) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 17) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 6) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 16) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 7) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 75) The RNG hath decreed that this item was always generated cursed: low boots (walking shoes) The RNG hath decreed that this item was always generated cursed: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield) The RNG hath decreed that this item was always generated cursed: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was always generated cursed: maid dress (little black dress) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: antilevel trap (freq bonus 3) Next attribute increase check would have come at turn 376 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You saw invisible You had infravision You had 1497 points of nutrition remaining You could fly You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (437) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 90% 300% c - light 1 divine 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Flame Mage...