billy2, lawful male angelic Flame Mage -+---------- ----- |................| |..d.............| -...@............. .....................| .............................| ..................................(... --------------------------------------- [Billy2 the Spark] St16 Dx15 Co10 In23 Wi9 Ch5 FlaAngMalLaw Dlvl:1 $0 HP19(19) Pw19(19) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male angelic Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 195 Ring drop chance was reduced to 78% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 49% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27507 Monster spawn increase reached its maximum at turn 65747 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 73610 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: quadruped (freq bonus 2) The monster species that spawned more often: balrog captain (freq bonus 3) The monster species that spawned more often: winter wolf (freq bonus 7) The monster species that spawned more often: reddish warp fungus (freq bonus 4) The monster species that spawned more often: ray bear (freq bonus 7) The monster species that spawned more often: dragon lady (freq bonus 3) The monster species that spawned more often: giant silver jellyfish (freq bonus 14) The monster species that spawned more often: forest giant (freq bonus 4) The monster species that spawned more often: goyaman (freq bonus 8) The monster species that spawned more often: lesser nishikiori (freq bonus 6) The monster species that spawned more often: hidden potato (freq bonus 4) The monster species that spawned more often: ogre zombie (freq bonus 12) The monster species that spawned more often: white icky thing (freq bonus 4) The monster species that spawned more often: water sprite (freq bonus 8) The monster species that spawned more often: petty air elemental (freq bonus 6) The monster species that spawned more often: misshapen (freq bonus 3) The monster species that spawned more often: ferrous warp fungus (freq bonus 4) The monster species that spawned more often: low priest (freq bonus 8) The monster species that spawned more often: hairy force patch (freq bonus 4) The monster species that spawned more often: lesser black reaver (freq bonus 14) The monster species that spawned more often: bright white force patch (freq bonus 8) The monster species that never randomly spawned: diamond dragon The monster species that never randomly spawned: undead zyborg The monster species that never randomly spawned: master colony lichen The monster species that never randomly spawned: death leprechaun The monster species that never randomly spawned: hollow fungus The monster species that never randomly spawned: gore warp patch The monster species that never randomly spawned: baby purple dragon The monster species that never randomly spawned: ruby spore The monster species that never randomly spawned: dark jelly The monster species that never randomly spawned: arcadian avenger The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: create monster (turquoise) The RNG hath decreed that this item was never generated: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was never generated: sickness resistance (fragile) The RNG hath decreed that this item was never generated: amulet of restful sleep (triangular) The RNG hath decreed that this item was never generated: botox resist (leafy) The RNG hath decreed that this item was never generated: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 19) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 20) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 23) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 95) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 8) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 3) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 57) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 8) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 3) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 11) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was always generated cursed: transistor (three-wired thing) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this item was always generated cursed: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this trap was always invisible: glyph of summoning The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 4) Next attribute increase check would have come at turn 1077 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You saw invisible You had infravision You had 1500 points of nutrition remaining You could fly You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (164) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 0% 300% c - detect monsters 4 divine 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Flame Mage...