billy2, lawful male randomized Archeologist -.-.-.- |.....| |.d.`.| ...@..| ------- [Billy2 the Digger] St13 Dx8 Co9 In12 Wi9 Ch6 ArcRanMalLaw Dlvl:1 $0 HP19(19) Pw13(13) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male randomized Archeologist. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # te: unknown extended command. # (2x) Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 124 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 297 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 90% Wand drop chance was reduced to 60% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 62% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42325 Monster spawn increase reached its maximum at turn 120015 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 105600 The monster class that cannot be genocided was kobold Today, this monster class was always generated invisible: pile of coins The monster class that was spawned more often: rub monster (freq bonus 4) The monster species that spawned more often: Gerion (freq bonus 6) The monster species that spawned more often: camouflaged watcher (freq bonus 24) The monster species that spawned more often: Daughter Lilith (freq bonus 20) The monster species that spawned more often: fire vortex (freq bonus 12) The monster species that spawned more often: slime bomb (freq bonus 18) The monster species that spawned more often: Katzou (freq bonus 7) The monster species that spawned more often: imba water elemental (freq bonus 24) The monster species that spawned more often: storm naga (freq bonus 7) The monster species that spawned more often: ego gas spore (freq bonus 10) The monster species that spawned more often: ochre draconian (freq bonus 5) The monster species that spawned more often: warty mushroom (freq bonus 5) The monster species that spawned more often: goldeen (freq bonus 8) The monster species that spawned more often: rainbow mushroom (freq bonus 32) The monster species that spawned more often: Desiree (freq bonus 11) The monster species that spawned more often: hill giant shaman (freq bonus 12) The monster species that spawned more often: bear clan mage (freq bonus 14) The monster species that spawned more often: secluded fungus (freq bonus 7) The monster species that spawned more often: humanlike construct (freq bonus 9) The monster species that spawned more often: crimson stalk (freq bonus 6) The monster species that spawned more often: poison lich (freq bonus 10) The monster species that never randomly spawned: Manuela The monster species that never randomly spawned: scorched archer The monster species that never randomly spawned: Old Man Willow The monster species that never randomly spawned: ordinator The monster species that never randomly spawned: fire spirit The monster species that never randomly spawned: blue force fungus The monster species that never randomly spawned: irresistible colony The monster species that never randomly spawned: umbra force fungus The monster species that never randomly spawned: topaz force patch The monster species that never randomly spawned: black bear cub The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was never generated: feminine pumps (female footwear) The RNG hath decreed that this item was never generated: blindness (yellow) The RNG hath decreed that this item was never generated: light (VERR YED HORRE) The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was never generated: vivianite (cyan) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 36) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 9) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 45) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 13) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 6) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 6) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 9) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 4) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 3) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 1) The RNG hath decreed that this item was always generated cursed: dark elven bow (black runed bow) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: mercurial athame ((null)) The RNG hath decreed that this item was always generated cursed: amulet of the RNG (autocursing) The RNG hath decreed that this item was always generated cursed: disintegration (solid) The RNG hath decreed that this trap was always invisible: bishop trap The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 12) Next attribute increase check would have come at turn 155 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Quetzalcoatl You could not have safely prayed (1408) You survived You didn't know any spells. Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Archeologist...