billy2, lawful male asgardish Chevalier ----- |.... |@..| |.D.| |...| ----- [Billy2 the Basher] St14 Dx10 Co14 In14 Wi12 Ch6 CheAsgMalLaw Dlvl:1 $0 HP24(24) Pw22(22) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations billy2, welcome to SlashEMExtended! You are a lawful male asgardish Chevalier. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Your inventory Weapons a - a blessed +0 trident (weapon in hand) {10} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles e - a blessed clove of garlic {1} f - a blessed sprig of wolfsbane {1} Scrolls h - a blessed scroll of blank paper {1} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks g - a blessed spellbook of healing (7:4) {1} Potions d - 2 potions of holy water {2} Tools i - a blessed saddle {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 101 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 16 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 115 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 79% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 74% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 40% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 42% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17533 Monster spawn increase reached its maximum at turn 34605 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 678091 The monster class that cannot be genocided was turret The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: pellet mage (freq bonus 4) The monster species that spawned more often: cheshire cat (freq bonus 2) The monster species that spawned more often: greater dimensional portal (freq bonus 36) The monster species that spawned more often: militant paladin (freq bonus 12) The monster species that spawned more often: group gremlin (freq bonus 8) The monster species that spawned more often: soft force fungus (freq bonus 4) The monster species that spawned more often: undead artist (freq bonus 8) The monster species that spawned more often: Bitchy Lara (freq bonus 8) The monster species that spawned more often: dark gray stalk (freq bonus 7) The monster species that spawned more often: disgusting spore (freq bonus 4) The monster species that spawned more often: quantum statistical mechanic (freq bonus 3) The monster species that spawned more often: mountain centaur (freq bonus 3) The monster species that spawned more often: baby rainbow dragon (freq bonus 3) The monster species that spawned more often: spell golem (freq bonus 9) The monster species that spawned more often: moved shaman (freq bonus 10) The monster species that spawned more often: tunnel spider (freq bonus 4) The monster species that spawned more often: radio operator (freq bonus 3) The monster species that spawned more often: vampire spawn (freq bonus 2) The monster species that spawned more often: rotting mushroom patch (freq bonus 2) The monster species that spawned more often: pile of killer coins (freq bonus 5) The monster species that never randomly spawned: Carina's profiled combat boot The monster species that never randomly spawned: cave giant The monster species that never randomly spawned: wooden fungus The monster species that never randomly spawned: Antonia's leather pump The monster species that never randomly spawned: petty venom slime The monster species that never randomly spawned: blink spore The monster species that never randomly spawned: undead transsylvanian The monster species that never randomly spawned: Signor Niccolo Davelli The monster species that never randomly spawned: jungle hunter The monster species that never randomly spawned: vampire The monster class that more likely to generate with musable stuff: troll The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: garnet (red) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: bodyglove (tight black clothes) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 7) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 16) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 13) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 35) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 6) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 11) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 18) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 3) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 10) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 9) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 10) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 8) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this item was always generated cursed: stone dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: toxic (wasteful) The RNG hath decreed that this item was always generated cursed: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: slow gas trap (freq bonus 54) Next attribute increase check would have come at turn 671 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your chance to block was 29% You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Buddha You could not have safely prayed (230) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) healing hands 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (20 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well billy2 the Chevalier...