billy2, lawful male asgardish Poison Mage ---- --- .@F...(| |....$.| |......| -------- [Billy2 the Poison Mixer] St9 Dx10 Co15 In13 Wi7 Ch3 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw22(22) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. You are lucky! Full moon tonight. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 122 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 59% chance Ring drop chance was reduced to 84% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57340 Monster spawn increase reached its maximum at turn 135220 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 596280 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 2) The monster species that spawned more often: training snake (freq bonus 5) The monster species that spawned more often: Cray (freq bonus 8) The monster species that spawned more often: fire hulk (freq bonus 8) The monster species that spawned more often: Ruggo the Gnome King (freq bonus 8) The monster species that spawned more often: green worm mass (freq bonus 12) The monster species that spawned more often: spell golem (freq bonus 4) The monster species that spawned more often: underground bird (freq bonus 3) The monster species that spawned more often: cape buffalo (freq bonus 4) The monster species that spawned more often: sulfur patch (freq bonus 6) The monster species that spawned more often: petro permamimic (freq bonus 8) The monster species that spawned more often: umbra spore (freq bonus 12) The monster species that spawned more often: moonbridge mage (freq bonus 6) The monster species that spawned more often: werepenetrator (freq bonus 8) The monster species that spawned more often: diseased rat (freq bonus 10) The monster species that spawned more often: lava dragon (freq bonus 20) The monster species that spawned more often: karate sister (freq bonus 10) The monster species that spawned more often: master robot (freq bonus 3) The monster species that spawned more often: shaped patch (freq bonus 26) The monster species that spawned more often: infidel (freq bonus 5) The monster species that spawned more often: dark gray spore (freq bonus 3) The monster species that never randomly spawned: moon borloth The monster species that never randomly spawned: Aburame Shino The monster species that never randomly spawned: giant pygmy shaman The monster species that never randomly spawned: young adult deep dragon The monster species that never randomly spawned: invincible superman The monster species that never randomly spawned: ice turret The monster species that never randomly spawned: porter army ant The monster species that never randomly spawned: dark green sentai The monster species that never randomly spawned: stone mold The monster species that never randomly spawned: bad witch The monster class that always generated with extra speed: piercer The RNG hath decreed that this item was never generated: rot thirteen stone (gray) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: combat stilettos (heeled boots) The RNG hath decreed that this item was never generated: ice beam (nebulous) The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 19) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 9) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 8) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 6) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 18) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 20) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 10) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 12) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 106) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 3) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 8) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 9) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 9) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: warping (zone-specific) The RNG hath decreed that this item was always generated cursed: egoism (enviable) The RNG hath decreed that this item was always generated cursed: red dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this trap was always invisible: glass bolt trap The RNG hath decreed that this trap was generated more often: tech trap (freq bonus 1) Next attribute increase check would have come at turn 262 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (155) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...