billy2, lawful male asgardish Poison Mage ----------- |...@.....- |....F....| |....F...[+ ---.------- [Billy2 the Poison Mixer] St5 Dx16 Co6 In8 Wi11 Ch10 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw20(20) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. You are lucky! Full moon tonight. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 125 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 88% Wand drop chance was reduced to 94% Potion drop chance was reduced to 87% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27200 Monster spawn increase reached its maximum at turn 80020 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 725472 The monster class that cannot be genocided was worm The monster class that was spawned more often: (null) (freq bonus 2) The monster color that was spawned more often: bright cyan (freq bonus 3) The monster species that spawned more often: disguised soldier ant (freq bonus 6) The monster species that spawned more often: tear fungus (freq bonus 5) The monster species that spawned more often: poison prince (freq bonus 8) The monster species that spawned more often: blarog (freq bonus 4) The monster species that spawned more often: adult blood dragon (freq bonus 4) The monster species that spawned more often: newt (freq bonus 6) The monster species that spawned more often: Gunter (freq bonus 24) The monster species that spawned more often: spriggan (freq bonus 4) The monster species that spawned more often: dark permamimic (freq bonus 12) The monster species that spawned more often: speedster maggot (freq bonus 8) The monster species that spawned more often: centipede (freq bonus 8) The monster species that spawned more often: tiger (freq bonus 10) The monster species that spawned more often: rapidfire gloam (freq bonus 6) The monster species that spawned more often: yukionna (freq bonus 4) The monster species that spawned more often: hunting terror (freq bonus 6) The monster species that spawned more often: drug abuser (freq bonus 6) The monster species that spawned more often: volt force patch (freq bonus 12) The monster species that spawned more often: bramble thresher (freq bonus 4) The monster species that spawned more often: land drake (freq bonus 14) The monster species that spawned more often: hole stalk (freq bonus 4) The monster species that never randomly spawned: air death The monster species that never randomly spawned: mana fungus The monster species that never randomly spawned: golden force patch The monster species that never randomly spawned: heath The monster species that never randomly spawned: dungeon fern sprout The monster species that never randomly spawned: tu-tara warmonger The monster species that never randomly spawned: azure colony The monster species that never randomly spawned: centaur lord The monster species that never randomly spawned: zombified dog The monster species that never randomly spawned: Eveline's sweet wedge sandal The monster class that more likely to generate with musable stuff: bat or bird The RNG hath decreed that this item was never generated: failed training (finger-jamming) The RNG hath decreed that this item was never generated: peridot (radiant) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was never generated: shuriken (throwing star) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 55) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 25) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 19) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 204) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 7) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 191) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 84) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 2) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 6) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 11) The RNG hath decreed that this item was always generated cursed: heavy concrete ball ((null)) The RNG hath decreed that this item was always generated cursed: yellow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: filler cloak (mantle of coat) The RNG hath decreed that this item was always generated cursed: repair weapon (fine-printed) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: out of magic trap (freq bonus 7) Next attribute increase check would have come at turn 353 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (76) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...