billy2, lawful male asgardish Poison Mage - --- --------------------------- +...............................| |.......................F.......| |.......................@.......| --------------------------------- [Billy2 the Poison Mixer] St11 Dx12 Co9 In15 Wi5 Ch11 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw22(22) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. You are lucky! Full moon tonight. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 15 Armor identification only worked 15 times out of 30 Gem identification only worked 100 times out of 361 Scroll drop chance was reduced to 83% Ring drop chance was reduced to 90% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 55% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14530 Monster spawn increase reached its maximum at turn 36190 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 76680 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: jabberwock (freq bonus 4) The monster species that spawned more often: orange dragon (freq bonus 10) The monster species that spawned more often: ice spirit (freq bonus 12) The monster species that spawned more often: grid xorn (freq bonus 12) The monster species that spawned more often: borrowing cube (freq bonus 5) The monster species that spawned more often: gazer horror (freq bonus 7) The monster species that spawned more often: ferrous mold (freq bonus 10) The monster species that spawned more often: master punisher (freq bonus 12) The monster species that spawned more often: stupid blonde girl (freq bonus 10) The monster species that spawned more often: lesser wall monster (freq bonus 7) The monster species that spawned more often: secluded fungus (freq bonus 14) The monster species that spawned more often: aqua muncher (freq bonus 16) The monster species that spawned more often: force fog cloud (freq bonus 28) The monster species that spawned more often: evasive maggot (freq bonus 8) The monster species that spawned more often: great ice wyrm (freq bonus 7) The monster species that spawned more often: Chelsea Rorec (freq bonus 22) The monster species that spawned more often: lovely girl (freq bonus 7) The monster species that spawned more often: giant chieftain (freq bonus 14) The monster species that spawned more often: octarine fungus (freq bonus 8) The monster species that spawned more often: gas bomb (freq bonus 14) The monster species that spawned more often: pink icky thing (freq bonus 24) The monster species that never randomly spawned: porter bad egg The monster species that never randomly spawned: novel stalk The monster species that never randomly spawned: Sabine The monster species that never randomly spawned: shock hound The monster species that never randomly spawned: fallen shaman The monster species that never randomly spawned: time traveler The monster species that never randomly spawned: mutant fly The monster species that never randomly spawned: Ghost of Heel The monster species that never randomly spawned: red storm The monster species that never randomly spawned: slow elemental The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: stairstrap stone (gray) The RNG hath decreed that this item was never generated: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: rapier ((null)) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: adornment (wooden) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 7) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 73) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 18) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 25) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 22) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 8) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 8) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 8) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 12) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 12) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 6) The RNG hath decreed that this item was always generated cursed: adom cloak (mysterious cloak) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was always generated cursed: flame whip ((null)) The RNG hath decreed that this item was always generated cursed: heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: missingno trap (freq bonus 2) Next attribute increase check would have come at turn 374 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (429) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 37% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...