billy2, lawful male asgardish Poison Mage ---------- |........| |..F...... |$.<.....| |..@.....| -----.---- [Billy2 the Poison Mixer] St10 Dx15 Co15 In12 Wi6 Ch5 PoiAsgMalLaw Dlvl:1 $2 HP19(19) Pw22(22) AC8 Exp1 T2 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 9 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 194 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 80% Amulet drop chance was reduced to 71% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 98510 Monster spawn increase reached its maximum at turn 201390 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 2427038 The monster class that cannot be genocided was dragon The monster class that was spawned more often: wraith (freq bonus 3) The monster species that spawned more often: chipmunk (freq bonus 5) The monster species that spawned more often: insurmountable growth (freq bonus 8) The monster species that spawned more often: shadow master (freq bonus 5) The monster species that spawned more often: blazing fern (freq bonus 6) The monster species that spawned more often: blink (freq bonus 16) The monster species that spawned more often: clay stalk (freq bonus 5) The monster species that spawned more often: stone force fungus (freq bonus 5) The monster species that spawned more often: timid goblin (freq bonus 8) The monster species that spawned more often: bramble warp patch (freq bonus 10) The monster species that spawned more often: battering giant (freq bonus 30) The monster species that spawned more often: pearl unicorn (freq bonus 16) The monster species that spawned more often: fire monster (freq bonus 6) The monster species that spawned more often: Elena (freq bonus 10) The monster species that spawned more often: trebuchet dragon (freq bonus 4) The monster species that spawned more often: Touda, the Shikigami (freq bonus 4) The monster species that spawned more often: rust digger (freq bonus 6) The monster species that spawned more often: tiger man (freq bonus 16) The monster species that spawned more often: juggernaut of Khorne (freq bonus 6) The monster species that spawned more often: scarlet warp patch (freq bonus 14) The monster species that spawned more often: anime girl (freq bonus 9) The monster species that never randomly spawned: tunnel queen The monster species that never randomly spawned: storeclerk The monster species that never randomly spawned: abnormal force fungus The monster species that never randomly spawned: rifed sephirah The monster species that never randomly spawned: Medusa The monster species that never randomly spawned: gas goblin The monster species that never randomly spawned: wood elf tracker The monster species that never randomly spawned: Natascha's plateau boot The monster species that never randomly spawned: disgusting patch The monster species that never randomly spawned: crimson growth The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: food ration ((null)) The RNG hath decreed that this item was never generated: create horde (black) The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was never generated: elven spear (runed spear) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 3) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 9) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 15) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 17) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 14) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 2) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 23) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 8) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 5) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 4) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 10) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 8) The RNG hath decreed that this item was always generated cursed: crysknife ((null)) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was always generated cursed: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was always generated cursed: gray dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: unskilled stone (gray) The RNG hath decreed that this trap was always invisible: venom sprinkler The RNG hath decreed that this trap was generated more often: dart trap (freq bonus 5) Next attribute increase check would have come at turn 193 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had 1499 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (103) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 85% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...