billy2, lawful male asgardish Poison Mage | -----.. ----- |.........F.| ...........@| |...........| -----.. ----- | [Billy2 the Poison Mixer] St7 Dx14 Co11 In19 Wi5 Ch7 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw20(20) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. You are lucky! Full moon tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 35 Wand identification only worked 3 times out of 7 Gem identification only worked 100 times out of 202 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 80% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 66% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23114 Monster spawn increase reached its maximum at turn 102464 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 90100 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: lich (freq bonus 1) The monster species that spawned more often: white naga hatchling (freq bonus 4) The monster species that spawned more often: undead bloodseeker (freq bonus 12) The monster species that spawned more often: giant garbage rat (freq bonus 4) The monster species that spawned more often: tree warp patch (freq bonus 3) The monster species that spawned more often: lava demon (freq bonus 3) The monster species that spawned more often: jesed sephirah (freq bonus 6) The monster species that spawned more often: pikachu (freq bonus 16) The monster species that spawned more often: duergar (freq bonus 3) The monster species that spawned more often: deep sea drowning fish (freq bonus 6) The monster species that spawned more often: mobile replicating machine gun automata type IX (freq bonus 6) The monster species that spawned more often: undead monk (freq bonus 4) The monster species that spawned more often: greater astral elemental (freq bonus 6) The monster species that spawned more often: silver warp fungus (freq bonus 6) The monster species that spawned more often: vampire ruler (freq bonus 4) The monster species that spawned more often: lowercase minotaur (freq bonus 7) The monster species that spawned more often: Dr. Munoz (freq bonus 12) The monster species that spawned more often: grey reaver (freq bonus 14) The monster species that spawned more often: concorde 6 (freq bonus 8) The monster species that spawned more often: crimson stalk (freq bonus 9) The monster species that spawned more often: moldy force fungus (freq bonus 8) The monster species that never randomly spawned: fake patch The monster species that never randomly spawned: giant fire ant The monster species that never randomly spawned: bad monster The monster species that never randomly spawned: Telpan The monster species that never randomly spawned: very strong turret The monster species that never randomly spawned: porter phaser stalk The monster species that never randomly spawned: paralyzed ufo part The monster species that never randomly spawned: elusive lich The monster species that never randomly spawned: nastinator The monster species that never randomly spawned: purple worm The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was never generated: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was never generated: amulet versus stone (lunate) The RNG hath decreed that this item was never generated: rebel stone (gray) The RNG hath decreed that this item was never generated: summon undead (shining) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 23) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 2) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 20) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 11) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 3) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 7) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 4) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 10) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 11) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 7) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 10) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 4) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 19) The RNG hath decreed that this item was always generated cursed: war hat (wide metal helm) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this item was always generated cursed: disintegration beam (bursting) The RNG hath decreed that this item was always generated cursed: spinel (violet) The RNG hath decreed that this item was always generated cursed: anhydrite (teal) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: air trap (freq bonus 8) Next attribute increase check would have come at turn 798 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (1083) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...