billy2, lawful male asgardish Poison Mage -- #.| |# .... |.#...| |.@...| -F----- [Billy2 the Poison Mixer] St9 Dx13 Co22 In25 Wi10 Ch9 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw20(20) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 187 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 77% chance Ring drop chance was reduced to 82% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 75% Monster death drops spawned with only 70% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 50940 Monster spawn increase reached its maximum at turn 74417 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 523884 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: atzilut sephirah (freq bonus 28) The monster species that spawned more often: scruffy looking hobbit (freq bonus 6) The monster species that spawned more often: lich warrior (freq bonus 5) The monster species that spawned more often: lizard man (freq bonus 8) The monster species that spawned more often: Sandra's plateau boot (freq bonus 10) The monster species that spawned more often: baptist (freq bonus 7) The monster species that spawned more often: Thorwald (freq bonus 6) The monster species that spawned more often: black horror (freq bonus 10) The monster species that spawned more often: chaos butterfly (freq bonus 6) The monster species that spawned more often: gutraven (freq bonus 12) The monster species that spawned more often: snore mushroom (freq bonus 5) The monster species that spawned more often: tapicoa pudding (freq bonus 7) The monster species that spawned more often: quiver slot (freq bonus 5) The monster species that spawned more often: storm naga (freq bonus 12) The monster species that spawned more often: Hannah (freq bonus 5) The monster species that spawned more often: slow elemental (freq bonus 6) The monster species that spawned more often: agate colony (freq bonus 7) The monster species that spawned more often: barricaded door (freq bonus 10) The monster species that spawned more often: weretiger (freq bonus 6) The monster species that spawned more often: Janine's sneaker (freq bonus 6) The monster species that never randomly spawned: blackhorn The monster species that never randomly spawned: thorn warp fungus The monster species that never randomly spawned: shard mushroom The monster species that never randomly spawned: floating skull The monster species that never randomly spawned: sloppy spore The monster species that never randomly spawned: couatl The monster species that never randomly spawned: pile of titanium coins The monster species that never randomly spawned: asiyah sephirah The monster species that never randomly spawned: bitter soul The monster species that never randomly spawned: shambling terror The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: charoite (violet) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: helm of discovery (viking helmet) The RNG hath decreed that this item was never generated: long sword ((null)) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 24) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 19) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 16) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 5) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 12) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 14) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 100) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 5) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 7) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 50) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 27) The RNG hath decreed that this item was always generated cursed: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was always generated cursed: detect monsters (exploding) The RNG hath decreed that this item was always generated cursed: blue lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: cyan stone (teal) The RNG hath decreed that this item was always generated cursed: combat stilettos (heeled boots) The RNG hath decreed that this trap was always invisible: yellow spell trap The RNG hath decreed that this trap was generated more often: automatic switcher (freq bonus 12) Next attribute increase check would have come at turn 865 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (155) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...