billy2, lawful male asgardish Poison Mage -----.----- |...@.{...+ |..FX.....| |.......... ----------- [Billy2 the Poison Mixer] St11 Dx12 Co11 In17 Wi9 Ch10 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw20(20) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. You are lucky! Full moon tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 184 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 30 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 115 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 79% Ring drop chance was reduced to 83% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 94% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 104610 Monster spawn increase reached its maximum at turn 150170 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1210476 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: wraith (freq bonus 3) The monster color that was spawned more often: brown (freq bonus 4) The monster species that spawned more often: dungeon fern (freq bonus 8) The monster species that spawned more often: balor (freq bonus 20) The monster species that spawned more often: sludge force fungus (freq bonus 27) The monster species that spawned more often: golden naga (freq bonus 5) The monster species that spawned more often: sentient tree (freq bonus 30) The monster species that spawned more often: kalidah (freq bonus 5) The monster species that spawned more often: shadow breeder (freq bonus 6) The monster species that spawned more often: Mister Ancient Regime (freq bonus 10) The monster species that spawned more often: large fox (freq bonus 24) The monster species that spawned more often: false error (freq bonus 9) The monster species that spawned more often: giant brown rat (freq bonus 7) The monster species that spawned more often: l33t hack0r (freq bonus 5) The monster species that spawned more often: ancient silver dragon (freq bonus 4) The monster species that spawned more often: slime mushroom (freq bonus 4) The monster species that spawned more often: gug (freq bonus 18) The monster species that spawned more often: slashem horror (freq bonus 6) The monster species that spawned more often: veela (freq bonus 20) The monster species that spawned more often: carnivorous bag (freq bonus 4) The monster species that spawned more often: drone force patch (freq bonus 10) The monster species that spawned more often: giant piranha (freq bonus 14) The monster species that never randomly spawned: vampiric growth The monster species that never randomly spawned: cocoon imp The monster species that never randomly spawned: sadistic girl The monster species that never randomly spawned: romulanian soldier The monster species that never randomly spawned: troll clan chief The monster species that never randomly spawned: space monster The monster species that never randomly spawned: Dispator The monster species that never randomly spawned: undead mass The monster species that never randomly spawned: cuntgun trooper The monster species that never randomly spawned: hedrow warrior The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: zipper boots (persian boots) The RNG hath decreed that this item was never generated: Hacker's Food ((null)) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was never generated: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was never generated: magic banana ((null)) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 9) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 6) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 19) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 3) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 28) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 181) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 8) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 11) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 5) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 9) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 9) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 20) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 92) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 97) The RNG hath decreed that this item was always generated cursed: low effect stone (gray) The RNG hath decreed that this item was always generated cursed: charoite (violet) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: heretic cloak (godless cloak) The RNG hath decreed that this item was always generated cursed: frag grenade ((null)) The RNG hath decreed that this trap was always invisible: MC trap The RNG hath decreed that this trap was generated more often: egomonster trap (freq bonus 18) Next attribute increase check would have come at turn 1327 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (104) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...