billy2, lawful male asgardish Poison Mage --------.----- |..........$.| |............| |............| |........F@..| |............| -------------- [Billy2 the Poison Mixer] St7 Dx13 Co10 In12 Wi6 Ch6 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw21(21) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 310 Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 23 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 24 Gem identification only worked 100 times out of 257 Monsters only dropped their musable items with 65% chance Ring drop chance was reduced to 76% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 45% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 37% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 78590 Monster spawn increase reached its maximum at turn 94823 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1288615 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 2) The monster species that spawned more often: black lich (freq bonus 16) The monster species that spawned more often: undead foxhound agent (freq bonus 8) The monster species that spawned more often: nexus quylthulg (freq bonus 5) The monster species that spawned more often: acetic acid cloud (freq bonus 8) The monster species that spawned more often: undead chevalier (freq bonus 5) The monster species that spawned more often: juggernaut (freq bonus 10) The monster species that spawned more often: indigo growth (freq bonus 5) The monster species that spawned more often: azure puddle (freq bonus 5) The monster species that spawned more often: evasive vorpal jabberwock (freq bonus 5) The monster species that spawned more often: forest cattle (freq bonus 4) The monster species that spawned more often: lesser hell-beast (freq bonus 8) The monster species that spawned more often: bloodshot icky thing (freq bonus 18) The monster species that spawned more often: soft girl (freq bonus 8) The monster species that spawned more often: red colony (freq bonus 4) The monster species that spawned more often: adventurer growth (freq bonus 4) The monster species that spawned more often: greedy looking gnome (freq bonus 8) The monster species that spawned more often: nord (freq bonus 4) The monster species that spawned more often: guardian naga hatchling (freq bonus 6) The monster species that spawned more often: really dangerous mold (freq bonus 6) The monster species that spawned more often: gnomish brigand thief (freq bonus 3) The monster species that never randomly spawned: marsupilami The monster species that never randomly spawned: Sunali's hiking boot The monster species that never randomly spawned: rusalka The monster species that never randomly spawned: purple warp patch The monster species that never randomly spawned: Charlotte The monster species that never randomly spawned: well-hidden drow The monster species that never randomly spawned: elven smoker The monster species that never randomly spawned: creeper The monster species that never randomly spawned: nasty master mind flayer The monster species that never randomly spawned: herbalist The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 6) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 61) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 35) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 13) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 3) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 2) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 37) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 8) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 3) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 9) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 2) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 5) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 69) The RNG hath decreed that this item was always generated cursed: two-handed sword ((null)) The RNG hath decreed that this item was always generated cursed: boots of freedom (fleecy boots) The RNG hath decreed that this item was always generated cursed: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was always generated cursed: night vision (blueberry) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this trap was always invisible: magnet trap The RNG hath decreed that this trap was generated more often: plasma trap (freq bonus 20) Next attribute increase check would have come at turn 903 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (520) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 85% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...