billy2, lawful male asgardish Poison Mage }}} ..... ...%... ..,@..} ..,,..} ###.} e [Billy2 the Purple Poisoner] St18 Dx22 Co17 In17 Wi11 Ch8 PoiAsgMalLaw Dlvl:6 $19 HP145(145) Pw169(182) AC-3 Exp10 T2981 Hun Latest messages Unknown command '^J'. You hit the 4chan warhorse! The 4chan warhorse kicks you! The 4chan warhorse's kick painfully slams into your nuts! The 4chan warhorse misses. Unknown command '^J'. You kill the 4chan warhorse! You hit the insectoid! The insectoid hits you! The insectoid stings you! Unknown command '^J'. You hit the insectoid! The insectoid misses. The insectoid just misses! Unknown command '^J'. You kill the insectoid! Welcome to experience level 10. You start to hunger rapidly! # Really quit [yes/no]? Final attributes You were piously aligned Your alignment was 21 Your max alignment was 21 You carried 0 sins Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 35 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 177 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 72% chance Scroll drop chance was reduced to 59% Wand drop chance was reduced to 65% Potion drop chance was reduced to 96% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20960 Monster spawn increase reached its maximum at turn 37453 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1035345 The monster class that cannot be genocided was blob The monster class that was spawned more often: quadruped (freq bonus 1) The monster species that spawned more often: cuntgun turret (freq bonus 4) The monster species that spawned more often: dreadlord (freq bonus 4) The monster species that spawned more often: roast culf (freq bonus 3) The monster species that spawned more often: Alexia's soft sneaker (freq bonus 4) The monster species that spawned more often: goldminer (freq bonus 10) The monster species that spawned more often: thorn warp fungus (freq bonus 7) The monster species that spawned more often: black (freq bonus 8) The monster species that spawned more often: Sogetsu Kazama (freq bonus 4) The monster species that spawned more often: hidden warp fungus (freq bonus 2) The monster species that spawned more often: bright blue jelly (freq bonus 3) The monster species that spawned more often: chasing garter snake (freq bonus 3) The monster species that spawned more often: protection monster (freq bonus 6) The monster species that spawned more often: rotting quylthulg (freq bonus 3) The monster species that spawned more often: jumping fire eel (freq bonus 12) The monster species that spawned more often: hard blue jelly (freq bonus 5) The monster species that spawned more often: corrosion trove (freq bonus 20) The monster species that spawned more often: giant pygmy blowdart (freq bonus 6) The monster species that spawned more often: ferrous spore (freq bonus 4) The monster species that spawned more often: karmic dragon (freq bonus 12) The monster species that spawned more often: sucker nymph (freq bonus 4) The monster species that never randomly spawned: disintegration trove The monster species that never randomly spawned: green mushroom patch The monster species that never randomly spawned: white mushroom The monster species that never randomly spawned: special warp fungus The monster species that never randomly spawned: pr0n girl The monster species that never randomly spawned: giant anteater The monster species that never randomly spawned: Microsoft employee The monster species that never randomly spawned: jedi The monster species that never randomly spawned: meduquasit The monster species that never randomly spawned: Sarina The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: immobility (motile) The RNG hath decreed that this item was never generated: wings of angel (wings) The RNG hath decreed that this item was never generated: ass kicker boots (clunky heels) The RNG hath decreed that this item was never generated: orcish shield (red-eyed shield) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 7) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 16) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 16) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 8) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 6) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 78) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 102) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 20) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 3) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 5) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: enchant armor (thin) The RNG hath decreed that this item was always generated cursed: black dress ((null)) The RNG hath decreed that this item was always generated cursed: amulet of swimming (watery) The RNG hath decreed that this trap was always invisible: giant chasm The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 9) Next attribute increase check would have come at turn 5387 Strength training was 24 Dexterity training was 22 Wisdom training was 33 Constitution training was 10 You were disintegration-resistant You were poison resistant You hungered rapidly You saw invisible You leeched mana You had 403 points of nutrition remaining You could swim You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 71% b - protection 1 protect 0% 71% c - cure blindness 2 healing 0% 71% d - poison blast 4 attack 0% 416% e - acid sphere 1 matter 0% 110% Techniques known in the end Name Level Status reinforce memory 10X Prepared(0) sigil of control 10X Prepared(0) sigil of tempest 10X Prepared(0) sigil of discharge 10X Prepared(0) appraisal 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) power surge 8X Prepared(0) draw energy 6X Prepared(0) Voluntary challenges You eaten 9 times You eaten food with animal by-products 4 times You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 233 times You killed 114 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (18 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (253 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (124 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (7 of 20) Goodbye billy2 the Poison Mage...