billy2, lawful male asgardish Poison Mage ------ +..... |/...| |F$..| |@.%.+ ------ [Billy2 the Poison Mixer] St8 Dx8 Co11 In13 Wi7 Ch7 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw20(20) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 17 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 150 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 79% Ring drop chance was reduced to 59% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 102790 Monster spawn increase reached its maximum at turn 148930 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 307580 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: mummy (freq bonus 3) The monster species that spawned more often: young water dragon (freq bonus 4) The monster species that spawned more often: pale asian lady (freq bonus 4) The monster species that spawned more often: armed migo queen (freq bonus 8) The monster species that spawned more often: vlasta (freq bonus 6) The monster species that spawned more often: green fungus (freq bonus 5) The monster species that spawned more often: nerf orb (freq bonus 5) The monster species that spawned more often: BDSM lady (freq bonus 3) The monster species that spawned more often: type (freq bonus 6) The monster species that spawned more often: drone patch (freq bonus 4) The monster species that spawned more often: crappy brat (freq bonus 8) The monster species that spawned more often: supreme dimensional vortex (freq bonus 4) The monster species that spawned more often: bronze dragon worm (freq bonus 2) The monster species that spawned more often: exploitability turret (freq bonus 8) The monster species that spawned more often: gigant anteater (freq bonus 6) The monster species that spawned more often: hammerhead shark (freq bonus 4) The monster species that spawned more often: pure chaos horde (freq bonus 3) The monster species that spawned more often: silver spore (freq bonus 12) The monster species that spawned more often: dull stalk (freq bonus 7) The monster species that spawned more often: spark beast (freq bonus 3) The monster species that never randomly spawned: master mimic The monster species that never randomly spawned: Katharina's lovely girl boot The monster species that never randomly spawned: mini robo-ky The monster species that never randomly spawned: yellow warp fungus The monster species that never randomly spawned: Ujbilex The monster species that never randomly spawned: soldier The monster species that never randomly spawned: PHIX The monster species that never randomly spawned: visor sewer rat The monster species that never randomly spawned: guardian The monster species that never randomly spawned: Haku, the River Dragon The RNG hath decreed that this item was never generated: infravision (zinc) The RNG hath decreed that this item was never generated: demon crossbow ((null)) The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was never generated: bell ((null)) The RNG hath decreed that this item was never generated: extra healing (puce) The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 22) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 6) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 45) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 39) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 6) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 6) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 18) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 4) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 5) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 14) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 68) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 55) The RNG hath decreed that this item was always generated cursed: kokken ((null)) The RNG hath decreed that this item was always generated cursed: chatter stone (gray) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: chatter stone (gray) The RNG hath decreed that this item was always generated cursed: high-elven helm (runed helm) The RNG hath decreed that this trap was always invisible: guillotine trap The RNG hath decreed that this trap was generated more often: divine anger trap (freq bonus 5) Next attribute increase check would have come at turn 1039 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (557) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...