billy2, lawful male asgardish Poison Mage F-. ---- ------ o@. ...........| ... .| | [Billy2 the Poison Mixer] St9 Dx9 Co12 In16 Wi7 Ch9 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw20(20) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 17 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 65% chance Scroll drop chance was reduced to 75% Ring drop chance was reduced to 64% Wand drop chance was reduced to 52% Amulet drop chance was reduced to 18% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 87% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33685 Monster spawn increase reached its maximum at turn 83455 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 450462 The monster class that cannot be genocided was grue The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: hidden morph vortex (freq bonus 9) The monster species that spawned more often: rust converter (freq bonus 8) The monster species that spawned more often: Hela, Queen of the Dead (freq bonus 4) The monster species that spawned more often: really dangerous stalk (freq bonus 21) The monster species that spawned more often: loss fly (freq bonus 4) The monster species that spawned more often: pit lord (freq bonus 12) The monster species that spawned more often: wight (freq bonus 5) The monster species that spawned more often: decaying permamimic (freq bonus 10) The monster species that spawned more often: warped shaman (freq bonus 7) The monster species that spawned more often: gretinah sephirah (freq bonus 6) The monster species that spawned more often: giant random monster (freq bonus 6) The monster species that spawned more often: slimy spore (freq bonus 8) The monster species that spawned more often: teleporting demon (freq bonus 16) The monster species that spawned more often: rope golem (freq bonus 3) The monster species that spawned more often: sererrog (freq bonus 14) The monster species that spawned more often: giant grey rat (freq bonus 8) The monster species that spawned more often: fragment (freq bonus 4) The monster species that spawned more often: psychic warp fungus (freq bonus 9) The monster species that spawned more often: lygrog (freq bonus 4) The monster species that spawned more often: troglodyte queen (freq bonus 3) The monster species that never randomly spawned: emperor permamimic The monster species that never randomly spawned: abnormal warp patch The monster species that never randomly spawned: athol The monster species that never randomly spawned: really dangerous growth The monster species that never randomly spawned: metal babau The monster species that never randomly spawned: giant red ant The monster species that never randomly spawned: flayed skull The monster species that never randomly spawned: bad fungus The monster species that never randomly spawned: inedible slime mold The monster species that never randomly spawned: firefighter The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was never generated: whispering helmet (spired helmet) The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was never generated: needle ((null)) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 30) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 69) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 6) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 6) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 16) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 21) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 7) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 4) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 14) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 4) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 21) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this item was always generated cursed: condome ((null)) The RNG hath decreed that this item was always generated cursed: DSTW stone (gray) The RNG hath decreed that this item was always generated cursed: mining helm (round helmet) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this trap was always invisible: slow gas trap The RNG hath decreed that this trap was generated more often: hostility trap (freq bonus 22) Next attribute increase check would have come at turn 215 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (247) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 19% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...