billy2, lawful male asgardish Poison Mage --------- |........ +..<....| |..F....| +.......| |.......| ...@....| --------- [Billy2 the Poison Mixer] St6 Dx11 Co9 In21 Wi6 Ch7 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw22(22) AC9 Exp1 T5 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 54% Potion drop chance was reduced to 94% Monster death drops spawned with only 79% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26838 Monster spawn increase reached its maximum at turn 63560 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 100170 The monster class that cannot be genocided was jabberwock Today, this monster class was always generated invisible: turret The monster class that was spawned more often: worm (freq bonus 1) The monster species that spawned more often: mana stealer (freq bonus 4) The monster species that spawned more often: gonadic deva (freq bonus 4) The monster species that spawned more often: gravity hound (freq bonus 4) The monster species that spawned more often: gremlin deathsucker (freq bonus 12) The monster species that spawned more often: abyss knight (freq bonus 8) The monster species that spawned more often: randomisator lich (freq bonus 4) The monster species that spawned more often: mirkwood spider (freq bonus 8) The monster species that spawned more often: death elemental (freq bonus 6) The monster species that spawned more often: invisible warp patch (freq bonus 10) The monster species that spawned more often: anti-defense monster (freq bonus 14) The monster species that spawned more often: goals goblin (freq bonus 8) The monster species that spawned more often: lethe mold (freq bonus 9) The monster species that spawned more often: real inertia hound (freq bonus 12) The monster species that spawned more often: quaestor (freq bonus 6) The monster species that spawned more often: eastern ogre (freq bonus 3) The monster species that spawned more often: suxxor (freq bonus 4) The monster species that spawned more often: growlithe (freq bonus 2) The monster species that spawned more often: energy mushroom (freq bonus 4) The monster species that spawned more often: doom full refuge (freq bonus 6) The monster species that spawned more often: Grazzt (freq bonus 6) The monster species that never randomly spawned: segfaulter The monster species that never randomly spawned: greater dimmer The monster species that never randomly spawned: Ann Kathrin's girl shoe The monster species that never randomly spawned: fire tower The monster species that never randomly spawned: burly woman The monster species that never randomly spawned: elf-lord rogue The monster species that never randomly spawned: anthrazite fungus The monster species that never randomly spawned: large amulet trove The monster species that never randomly spawned: brown mushroom The monster species that never randomly spawned: Sadako The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was never generated: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: ruby dragon scales ((null)) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 7) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 24) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 159) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 17) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 6) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 6) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 13) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 4) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 12) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 66) The RNG hath decreed that this item was always generated cursed: droven greatsword (large obsidian sword) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this item was always generated cursed: amulet of magical breathing (octagonal) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: autodestruct de vice boots (explosive boots) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: recursion trap (freq bonus 4) Next attribute increase check would have come at turn 847 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had 1496 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (258) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...