billy2, lawful male asgardish Poison Mage ------------ +......@...| |......F...| |..........| |..........| |........{.| --.--------- [Billy2 the Poison Mixer] St10 Dx10 Co18 In25 Wi5 Ch9 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw22(22) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 99% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34225 Monster spawn increase reached its maximum at turn 90405 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 793845 The monster class that cannot be genocided was piercer The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: rawrog (freq bonus 8) The monster species that spawned more often: energy colony (freq bonus 4) The monster species that spawned more often: ass troll (freq bonus 8) The monster species that spawned more often: japanese girl (freq bonus 4) The monster species that spawned more often: sulfur force fungus (freq bonus 10) The monster species that spawned more often: Alexia's soft sneaker (freq bonus 4) The monster species that spawned more often: large racoon dog (freq bonus 8) The monster species that spawned more often: gnohar sephirah (freq bonus 2) The monster species that spawned more often: black horror (freq bonus 3) The monster species that spawned more often: clear centipede (freq bonus 3) The monster species that spawned more often: Walker (freq bonus 3) The monster species that spawned more often: garo master (freq bonus 24) The monster species that spawned more often: star byakhee (freq bonus 7) The monster species that spawned more often: great wyrm of magic (freq bonus 2) The monster species that spawned more often: blot sephirah (freq bonus 3) The monster species that spawned more often: phaser force patch (freq bonus 5) The monster species that spawned more often: hawk (freq bonus 3) The monster species that spawned more often: zruty (freq bonus 4) The monster species that spawned more often: undead rocker (freq bonus 8) The monster species that spawned more often: Almuth's block-heeled boot (freq bonus 10) The monster species that never randomly spawned: volt force patch The monster species that never randomly spawned: world's best soccer player The monster species that never randomly spawned: Father Dagon The monster species that never randomly spawned: white dragon The monster species that never randomly spawned: scarab The monster species that never randomly spawned: blood hawk The monster species that never randomly spawned: sue fungus The monster species that never randomly spawned: insurmountable warp patch The monster species that never randomly spawned: strip mine The monster species that never randomly spawned: clay-soldier The RNG hath decreed that this item was never generated: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was never generated: repair armor (pergament) The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 6) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 20) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 7) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 37) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 56) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 7) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 3) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 7) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 3) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this item was always generated cursed: banishment (cocky) The RNG hath decreed that this item was always generated cursed: mushroom ((null)) The RNG hath decreed that this item was always generated cursed: high boots (jackboots) The RNG hath decreed that this trap was always invisible: growing trap The RNG hath decreed that this trap was generated more often: petrification trap (freq bonus 3) Next attribute increase check would have come at turn 699 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (205) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...