billy2, lawful male asgardish Poison Mage ------ -------- |..@..........| |.F...........| |.............| |...........$.| .........F....| |.............| -x------------- [Billy2 the Poison Mixer] St9 Dx11 Co17 In17 Wi8 Ch3 PoiAsgMalLaw Dlvl:1 $1 HP19(19) Pw20(20) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. The moon is waxing tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 20 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 52 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 16 Monsters only dropped their musable items with 55% chance Scroll drop chance was reduced to 76% Ring drop chance was reduced to 72% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 49% Potion drop chance was reduced to 86% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15691 Monster spawn increase reached its maximum at turn 35849 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 211140 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: golem (freq bonus 3) The monster species that spawned more often: rhydon (freq bonus 8) The monster species that spawned more often: watercaul (freq bonus 8) The monster species that spawned more often: munchkin (freq bonus 14) The monster species that spawned more often: Meltem (freq bonus 24) The monster species that spawned more often: Gudrun's combat boot (freq bonus 5) The monster species that spawned more often: gray ogre (freq bonus 6) The monster species that spawned more often: celtic leprechaun (freq bonus 4) The monster species that spawned more often: quartz piercer (freq bonus 6) The monster species that spawned more often: magic eye (freq bonus 12) The monster species that spawned more often: high priest mummy (freq bonus 6) The monster species that spawned more often: crystal patch (freq bonus 6) The monster species that spawned more often: huge pile of killer coins (freq bonus 16) The monster species that spawned more often: ravenous bat (freq bonus 10) The monster species that spawned more often: russian ant (freq bonus 8) The monster species that spawned more often: Olog-hai thief (freq bonus 12) The monster species that spawned more often: eldritch colony (freq bonus 8) The monster species that spawned more often: ur-vile (freq bonus 5) The monster species that spawned more often: Morrigan the Succubus (freq bonus 9) The monster species that spawned more often: stronger turret (freq bonus 4) The monster species that spawned more often: adult deep dragon (freq bonus 8) The monster species that never randomly spawned: Antimatter Kchief The monster species that never randomly spawned: porter genetic engineer The monster species that never randomly spawned: migo warrior The monster species that never randomly spawned: actual monster generator The monster species that never randomly spawned: thrasher The monster species that never randomly spawned: inertia force patch The monster species that never randomly spawned: yellow yeek The monster species that never randomly spawned: The Babbage Analytical Engine The monster species that never randomly spawned: otyugh The monster species that never randomly spawned: Wendy's sexy leather pump The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: levitation boots (snow boots) The RNG hath decreed that this item was never generated: aklys (thonged club) The RNG hath decreed that this item was never generated: amulet of quick attack (leftangular) The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: recovery (reddish) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 28) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 14) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 17) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 16) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 7) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 9) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 6) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 26) The RNG hath decreed that this item was always generated cursed: amulet of unchanging (concave) The RNG hath decreed that this item was always generated cursed: white sweets ((null)) The RNG hath decreed that this item was always generated cursed: trap detection (HOYO HOYO) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: grappling hook (iron hook) The RNG hath decreed that this trap was always invisible: trap door The RNG hath decreed that this trap was generated more often: glyph of summoning (freq bonus 3) Next attribute increase check would have come at turn 1052 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (342) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...