billy2, lawful male asgardish Poison Mage ------ |....| |...@| |$.F%. |....| ------ [Billy2 the Poison Mixer] St8 Dx16 Co16 In14 Wi7 Ch7 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw20(20) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. The moon is waxing tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 104 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 175 Monsters only dropped their musable items with 45% chance Scroll drop chance was reduced to 91% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 10% Concealing monsters were spawned underneath items 84% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31214 Monster spawn increase reached its maximum at turn 68971 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 91512 The monster class that cannot be genocided was elemental The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 2) The monster species that spawned more often: rutterkin (freq bonus 4) The monster species that spawned more often: time patch (freq bonus 12) The monster species that spawned more often: brown thunderlord (freq bonus 3) The monster species that spawned more often: concrete ogre (freq bonus 14) The monster species that spawned more often: venom warp fungus (freq bonus 3) The monster species that spawned more often: slow fungus (freq bonus 4) The monster species that spawned more often: rothe (freq bonus 5) The monster species that spawned more often: Thunderous Kop (freq bonus 18) The monster species that spawned more often: ooze spirit (freq bonus 14) The monster species that spawned more often: flying caterwaul (freq bonus 5) The monster species that spawned more often: slimy mushroom (freq bonus 8) The monster species that spawned more often: acidic spore (freq bonus 8) The monster species that spawned more often: evasive atomic soldier (freq bonus 16) The monster species that spawned more often: shaolin priestess (freq bonus 7) The monster species that spawned more often: venom growth (freq bonus 28) The monster species that spawned more often: flying leocrotta (freq bonus 14) The monster species that spawned more often: real plasma hound (freq bonus 24) The monster species that spawned more often: Officer Kchief (freq bonus 6) The monster species that spawned more often: sand lancer (freq bonus 6) The monster species that spawned more often: mean nurse (freq bonus 8) The monster species that never randomly spawned: colombian potato The monster species that never randomly spawned: adventurer naga hatchling The monster species that never randomly spawned: radioactive gnoll The monster species that never randomly spawned: Edriel The monster species that never randomly spawned: really dangerous warp patch The monster species that never randomly spawned: fantastic gelatinous cube The monster species that never randomly spawned: thorn patch The monster species that never randomly spawned: bad vortex The monster species that never randomly spawned: elf-lord rogue The monster species that never randomly spawned: kaleidoscope ant The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was never generated: heavy clay ball ((null)) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was never generated: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 8) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 15) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 8) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 18) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 24) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 189) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 16) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 4) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 91) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 98) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 11) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 7) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 17) The RNG hath decreed that this item was always generated cursed: glass hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: amulet of magical breathing (octagonal) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this trap was always invisible: land mine The RNG hath decreed that this trap was generated more often: status trap (freq bonus 10) Next attribute increase check would have come at turn 2306 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (417) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...