billy2, lawful male immunizer Druid -------.----- |.......B.._| .........@... ------------- [Billy2 the Fire Tower Caster] St18/02 Dx13 Co15 In9 Wi7 Ch11 DrdImmMalLaw Dlvl:1 $0 HP9(9) Pw13(13) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male immunizer Druid. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # (2x) Really quit [yes/no]? Your inventory Weapons a - an uncursed +0 club (weapon in hand) {12} b - an uncursed -1 bow (alternate weapon; not wielded) {12} c - 50 blessed +0 arrows (in quiver) {25} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Spellbooks d - an uncursed spellbook of create familiar (0:2) {1} e - an uncursed spellbook of charm monster (0:1) {1} Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 132 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 20 Gem identification only worked 100 times out of 159 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 98% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 76% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16642 Monster spawn increase reached its maximum at turn 33884 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 641424 The monster class that cannot be genocided was snake The monster class that was spawned more often: umber hulk (freq bonus 4) The monster color that was spawned more often: orange (freq bonus 4) The monster species that spawned more often: crystal mushroom (freq bonus 8) The monster species that spawned more often: nether nymph (freq bonus 112) The monster species that spawned more often: void fungus (freq bonus 9) The monster species that spawned more often: Julietta (freq bonus 12) The monster species that spawned more often: mini rust monster (freq bonus 7) The monster species that spawned more often: cooling turret (freq bonus 7) The monster species that spawned more often: bat (freq bonus 28) The monster species that spawned more often: energy force fungus (freq bonus 6) The monster species that spawned more often: ultra cockroach (freq bonus 7) The monster species that spawned more often: porter gray ooze (freq bonus 12) The monster species that spawned more often: lavender stalk (freq bonus 20) The monster species that spawned more often: dense ice vortex (freq bonus 14) The monster species that spawned more often: thick jellyfish (freq bonus 72) The monster species that spawned more often: disintegrating sphere (freq bonus 5) The monster species that spawned more often: The Mason (freq bonus 6) The monster species that spawned more often: horned reaper (freq bonus 5) The monster species that spawned more often: Dr. Delilah (freq bonus 18) The monster species that spawned more often: turtle (freq bonus 8) The monster species that spawned more often: fiery nymphomaniac (freq bonus 5) The monster species that spawned more often: Windows 95 (freq bonus 6) The monster species that never randomly spawned: nightmare unicorn The monster species that never randomly spawned: bread-and butterfly The monster species that never randomly spawned: Nakoruru The monster species that never randomly spawned: boil-covered wretch The monster species that never randomly spawned: barbarian The monster species that never randomly spawned: Adonai ha Aretz, Prince of Earth The monster species that never randomly spawned: timid goblin The monster species that never randomly spawned: jumping babelfish The monster species that never randomly spawned: unnethackplus horror The monster species that never randomly spawned: vampiric fungus The RNG hath decreed that this item was never generated: endure heat (spotted) The RNG hath decreed that this item was never generated: carrot ((null)) The RNG hath decreed that this item was never generated: finger bending (flapping) The RNG hath decreed that this item was never generated: curing uniform (clean white clothes) The RNG hath decreed that this item was never generated: boots of safeguard (orange boots) The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 21) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 9) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 11) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 31) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 12) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 2) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 7) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 10) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 5) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 13) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 19) The RNG hath decreed that this item was always generated cursed: dwarvish iron helm (hard hat) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this item was always generated cursed: cream pie ((null)) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this trap was always invisible: cyanide trap The RNG hath decreed that this trap was generated more often: volt trap (freq bonus 3) Next attribute increase check would have come at turn 2142 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tal Rascha, Blood Raven and B-a-a-l Your deity was Tal Rascha You could not have safely prayed (1659) You survived Spells known in the end Name Level Category Fail Memory a - create familiar 7 healing 99% 600% b - charm monster 4 enchant 90% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye billy2 the Druid...