billy2, lawful female vamgoyle Augurer ----- ---.:..--- .....?...| |F@?...... |..e.....| ---....--- ----- [Billy2 the College Student] St3 Dx8 Co3 In12 Wi13 Ch9 AugVgoFemLaw Dlvl:1 $0 HP12(12) Pw24(24) AC8 Exp1 T1 Latest messages Hello billy2, welcome to SlashEMExtended! You are a lawful female vamgoyle Augurer. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Your inventory Armor a - a blessed +0 leather armor (being worn) {60} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Spellbooks c - a blessed spellbook of identify (0:3) {1} Tools b - an uncursed blindfold {1} d - an uncursed tallow candle {1} Final attributes You have transgressed Your alignment was -100 Your max alignment was -100 You carried 110 sins Scroll identification only worked 100 times out of 118 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 25% Potion drop chance was reduced to 89% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59543 Monster spawn increase reached its maximum at turn 79735 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 866760 The monster class that cannot be genocided was imp or minor demon Today, this monster class was always generated invisible: quantum mechanic or other scientist The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: rothe (freq bonus 16) The monster species that spawned more often: giant armor trove (freq bonus 10) The monster species that spawned more often: bright white warp patch (freq bonus 15) The monster species that spawned more often: mail worm (freq bonus 5) The monster species that spawned more often: race X (freq bonus 4) The monster species that spawned more often: Stefan (freq bonus 16) The monster species that spawned more often: water giant (freq bonus 5) The monster species that spawned more often: jubjub bat (freq bonus 10) The monster species that spawned more often: turkey (freq bonus 16) The monster species that spawned more often: giant phase spider (freq bonus 4) The monster species that spawned more often: copper naga (freq bonus 8) The monster species that spawned more often: undead ringseeker (freq bonus 20) The monster species that spawned more often: huge brown bat (freq bonus 4) The monster species that spawned more often: transformer (freq bonus 6) The monster species that spawned more often: blue colony (freq bonus 10) The monster species that spawned more often: cabbalist (freq bonus 7) The monster species that spawned more often: Ludgera's sneaker (freq bonus 6) The monster species that spawned more often: water thief (freq bonus 8) The monster species that spawned more often: skunk (freq bonus 3) The monster species that spawned more often: blood hook (freq bonus 5) The monster species that never randomly spawned: giant orange frog The monster species that never randomly spawned: large cockroach The monster species that never randomly spawned: thief The monster species that never randomly spawned: cursed force patch The monster species that never randomly spawned: undead ninja The monster species that never randomly spawned: war troll The monster species that never randomly spawned: decapitated defiler The monster species that never randomly spawned: petty ki-rin The monster species that never randomly spawned: Kop Sergeant The monster species that never randomly spawned: Sailor Moon The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was never generated: wax candle (candle) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: sleep (mottled) The RNG hath decreed that this item was never generated: cure numbness (opaque) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 14) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 18) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 6) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 23) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 20) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 9) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 11) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 8) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 3) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 3) The RNG hath decreed that this item was always generated cursed: crossbow ((null)) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this item was always generated cursed: bad effect stone (gray) The RNG hath decreed that this item was always generated cursed: inferno (subsurface) The RNG hath decreed that this trap was always invisible: rmb loss trap The RNG hath decreed that this trap was generated more often: glass arrow trap (freq bonus 8) Next attribute increase check would have come at turn 820 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You saw invisible You were telepathic You had infravision You had 1500 points of nutrition remaining You were stealthy You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Dunlain, Savos Aren and Hert the Vampire Your deity was Dunlain You could not have safely prayed (163) You survived Spells known in the end Name Level Category Fail Memory a - identify 5 divine 95% 400% Techniques known in the end Name Level Status telekinesis 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Vanquished creatures 0 floating eyes (1 created) 0 carvers (1 created) 0 goblins (1 created) 0 pack rabbits (4 created) 0 sparrows (1 created) 0 lichens (1 created) 0 newts (1 created) 0 creatures vanquished. 10 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Augurer...