billy2, lawful male asgardish Poison Mage ------.---- |.........+ |.........| |....xxF..| |.......@.| ----------- [Billy2 the Poison Mixer] St7 Dx12 Co10 In23 Wi12 Ch9 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw20(20) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Wand identification only worked 3 times out of 14 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 98% Ring drop chance was reduced to 67% Wand drop chance was reduced to 65% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46847 Monster spawn increase reached its maximum at turn 83137 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 195920 The monster class that cannot be genocided was vortex The monster class that was spawned more often: grue (freq bonus 2) The monster species that spawned more often: huge pseudodragon (freq bonus 12) The monster species that spawned more often: centaur shaman (freq bonus 5) The monster species that spawned more often: disgusting warp patch (freq bonus 5) The monster species that spawned more often: giant mayfly (freq bonus 8) The monster species that spawned more often: ocean naga hatchling (freq bonus 7) The monster species that spawned more often: bright blue jelly (freq bonus 4) The monster species that spawned more often: tomb spitter (freq bonus 8) The monster species that spawned more often: bright white force patch (freq bonus 6) The monster species that spawned more often: petty blinking eye (freq bonus 6) The monster species that spawned more often: petty creeping mithril coins (freq bonus 10) The monster species that spawned more often: levitator (freq bonus 3) The monster species that spawned more often: black horse (freq bonus 6) The monster species that spawned more often: purple spore (freq bonus 7) The monster species that spawned more often: green mushroom (freq bonus 8) The monster species that spawned more often: gazer horror (freq bonus 16) The monster species that spawned more often: crater spore (freq bonus 20) The monster species that spawned more often: parrot chick (freq bonus 6) The monster species that spawned more often: sphinx (freq bonus 8) The monster species that spawned more often: floating spirit (freq bonus 5) The monster species that spawned more often: lilac warp patch (freq bonus 4) The monster species that never randomly spawned: pheasant The monster species that never randomly spawned: elder elementalist The monster species that never randomly spawned: lava grue The monster species that never randomly spawned: unequipping wall The monster species that never randomly spawned: dragonbreath nymph The monster species that never randomly spawned: hi-speed automaton The monster species that never randomly spawned: real vibration hound The monster species that never randomly spawned: poison spore lichen The monster species that never randomly spawned: clay force patch The monster species that never randomly spawned: ghoul lord The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was never generated: cloak of leech (energizer cloak) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: special effects (draconian) The RNG hath decreed that this item was never generated: stinking cloud (VELOX NEB) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 59) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 34) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 16) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 24) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 11) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 32) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 4) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 2) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 6) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 3) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 59) The RNG hath decreed that this item was always generated cursed: silver chakram (silver circular blade) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this item was always generated cursed: heretic cloak (godless cloak) The RNG hath decreed that this item was always generated cursed: finger bending (flapping) The RNG hath decreed that this item was always generated cursed: batarang ((null)) The RNG hath decreed that this trap was always invisible: Only %a%s can go there! The RNG hath decreed that this trap was generated more often: dart trap (freq bonus 2) Next attribute increase check would have come at turn 1135 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (280) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...