billy2, lawful male asgardish Poison Mage ----------- |.........| |.........| ..@.......| |.F.......| |.........| |.........| --------|-- [Billy2 the Poison Mixer] St8 Dx13 Co13 In12 Wi7 Ch9 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw21(21) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 137 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 84% chance Book drop chance was reduced to 99% Scroll drop chance was reduced to 86% Ring drop chance was reduced to 75% Wand drop chance was reduced to 89% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28489 Monster spawn increase reached its maximum at turn 69086 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 401008 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: jelly (freq bonus 1) The monster species that spawned more often: full refuge (freq bonus 5) The monster species that spawned more often: stupid blonde girl (freq bonus 3) The monster species that spawned more often: flathead (freq bonus 8) The monster species that spawned more often: demon sprite (freq bonus 4) The monster species that spawned more often: tasloi sorcerer (freq bonus 9) The monster species that spawned more often: clock forest snake (freq bonus 18) The monster species that spawned more often: hungry growth (freq bonus 4) The monster species that spawned more often: muncher (freq bonus 2) The monster species that spawned more often: immunizer (freq bonus 4) The monster species that spawned more often: wailing spirit (freq bonus 3) The monster species that spawned more often: mountain awgwa (freq bonus 6) The monster species that spawned more often: Principal Natural Gas (freq bonus 5) The monster species that spawned more often: omega knight (freq bonus 2) The monster species that spawned more often: evasive cuntgun trooper (freq bonus 3) The monster species that spawned more often: innkeeper (freq bonus 12) The monster species that spawned more often: thematic fire elemental (freq bonus 2) The monster species that spawned more often: force scorpion (freq bonus 4) The monster species that spawned more often: colorful fungus (freq bonus 2) The monster species that spawned more often: gremlin leader (freq bonus 3) The monster species that spawned more often: nymphomaniac (freq bonus 4) The monster species that never randomly spawned: sucker colony The monster species that never randomly spawned: green shinto priest The monster species that never randomly spawned: Madeleine's calf-leather sandal The monster species that never randomly spawned: ape gigans The monster species that never randomly spawned: asshole gnome rogue The monster species that never randomly spawned: desert kobold The monster species that never randomly spawned: Nino The monster species that never randomly spawned: vampire lord The monster species that never randomly spawned: lavender patch The monster species that never randomly spawned: extremely cute cat The RNG hath decreed that this item was never generated: crystal plate mail ((null)) The RNG hath decreed that this item was never generated: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was never generated: mana (blooming) The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: venom shield (dark green shield) The RNG hath decreed that this item was never generated: turquoise (green) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 10) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 10) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 14) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 7) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 7) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 14) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 52) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 585) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 13) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 9) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 21) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 10) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 19) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: elven mace ((null)) The RNG hath decreed that this item was always generated cursed: orcish arrow (crude arrow) The RNG hath decreed that this item was always generated cursed: heavy concrete ball ((null)) The RNG hath decreed that this item was always generated cursed: charred bread ((null)) The RNG hath decreed that this item was always generated cursed: iron saber ((null)) The RNG hath decreed that this trap was always invisible: bisection trap The RNG hath decreed that this trap was generated more often: plasma trap (freq bonus 2) Next attribute increase check would have come at turn 1178 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (951) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 85% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...