billy2, lawful male asgardish Poison Mage ---- |..# | |.F## .. #@.....| |.....# | ------- [Billy2 the Poison Mixer] St9 Dx15 Co18 In24 Wi15 Ch7 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw21(21) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. There is a staircase up here. You see here a wooden box {500}. The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 150 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 74% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18576 Monster spawn increase reached its maximum at turn 45232 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 52071 The monster class that cannot be genocided was golem The monster class that was spawned more often: wraith (freq bonus 3) The monster species that spawned more often: dark gray fungus (freq bonus 12) The monster species that spawned more often: death brawler (freq bonus 5) The monster species that spawned more often: charcoal mold (freq bonus 16) The monster species that spawned more often: anti-vampire (freq bonus 10) The monster species that spawned more often: Carmilla (freq bonus 10) The monster species that spawned more often: gatsu (freq bonus 8) The monster species that spawned more often: Pre-Crisis Mike Tyson (freq bonus 10) The monster species that spawned more often: multi-hued mushroom (freq bonus 8) The monster species that spawned more often: group goblin (freq bonus 7) The monster species that spawned more often: infected dove (freq bonus 10) The monster species that spawned more often: joyous lady (freq bonus 6) The monster species that spawned more often: wood elf warrior (freq bonus 42) The monster species that spawned more often: The Wing Zero (freq bonus 5) The monster species that spawned more often: bloody eye (freq bonus 8) The monster species that spawned more often: nexus growth (freq bonus 10) The monster species that spawned more often: huge ogre (freq bonus 5) The monster species that spawned more often: steel knight (freq bonus 5) The monster species that spawned more often: rock lizard (freq bonus 6) The monster species that spawned more often: onanocter 5e (freq bonus 14) The monster species that spawned more often: inertia monster (freq bonus 10) The monster species that never randomly spawned: mizuchi The monster species that never randomly spawned: sand wall The monster species that never randomly spawned: copperhead snake The monster species that never randomly spawned: nitrohack horror The monster species that never randomly spawned: jackal demon The monster species that never randomly spawned: basher The monster species that never randomly spawned: greater lava demon The monster species that never randomly spawned: sludge warp patch The monster species that never randomly spawned: hound of Tindalos The monster species that never randomly spawned: bad bug The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: helm of obscured display (resounding helmet) The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: dwarvish short sword (broad short sword) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 7) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 58) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 16) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 25) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 39) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 34) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 11) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 3) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 13) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 2) The RNG hath decreed that this item was always generated cursed: medical kit (leather bag) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this item was always generated cursed: chaos gloves (transparent gloves) The RNG hath decreed that this item was always generated cursed: ice box of waterproofing (cooling box) The RNG hath decreed that this trap was always invisible: glass arrow trap The RNG hath decreed that this trap was generated more often: status trap (freq bonus 1) Next attribute increase check would have come at turn 343 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (517) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...