billy2, lawful male asgardish Poison Mage ---------- .........| |........| ...)@F.... ---------- [Billy2 the Poison Mixer] St10 Dx9 Co8 In17 Wi6 Ch7 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw22(22) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 94% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 97% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16945 Monster spawn increase reached its maximum at turn 39566 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 372406 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: wrinkled fungus (freq bonus 2) The monster species that spawned more often: volcanic cattle (freq bonus 8) The monster species that spawned more often: wooden force patch (freq bonus 3) The monster species that spawned more often: zapdos (freq bonus 6) The monster species that spawned more often: swearing potato (freq bonus 5) The monster species that spawned more often: vampire orc (freq bonus 2) The monster species that spawned more often: wooden warp fungus (freq bonus 8) The monster species that spawned more often: menelrog (freq bonus 6) The monster species that spawned more often: envenomed lady (freq bonus 16) The monster species that spawned more often: jamclamper (freq bonus 10) The monster species that spawned more often: squirrel (freq bonus 8) The monster species that spawned more often: white sentai (freq bonus 8) The monster species that spawned more often: Rebel Ringfailure (freq bonus 2) The monster species that spawned more often: copper snake (freq bonus 3) The monster species that spawned more often: clock patch (freq bonus 3) The monster species that spawned more often: also matte (freq bonus 10) The monster species that spawned more often: plaguebearer of Nurgle (freq bonus 6) The monster species that spawned more often: thunder hammer (freq bonus 4) The monster species that spawned more often: ultra spider (freq bonus 3) The monster species that spawned more often: springy (freq bonus 6) The monster species that never randomly spawned: forest maggot The monster species that never randomly spawned: rumbler The monster species that never randomly spawned: bright blue colony The monster species that never randomly spawned: irish wolfhound The monster species that never randomly spawned: goblin shaman The monster species that never randomly spawned: Iwan The monster species that never randomly spawned: barracuda The monster species that never randomly spawned: purple stalk The monster species that never randomly spawned: ogre ego lord The monster species that never randomly spawned: young adult stone dragon The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: moonstone (white) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: amulet of polymorph (wired) The RNG hath decreed that this item was never generated: gauntlets of panic (slit gloves) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 37) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 18) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 2) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 6) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 11) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 6) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 3) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 15) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 13) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 52) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 7) The RNG hath decreed that this item was always generated cursed: cardboard fan ((null)) The RNG hath decreed that this item was always generated cursed: sickness (fizzy) The RNG hath decreed that this item was always generated cursed: poison resistance (pearl) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this item was always generated cursed: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this trap was always invisible: fumbling trap The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 5) Next attribute increase check would have come at turn 588 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (94) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...