billy2, lawful male asgardish Poison Mage ----------- ..........| |.........| |.........| .........| #-.$....... ,#........| |....F...| |....@...| |........| ---------- [Billy2 the Poison Mixer] St7 Dx14 Co17 In25 Wi7 Ch9 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw22(22) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 157 Monsters only dropped their musable items with 10% chance Wand drop chance was reduced to 96% Potion drop chance was reduced to 82% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 6965 Monster spawn increase reached its maximum at turn 37779 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 3626340 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: aloe gel (freq bonus 6) The monster species that spawned more often: Anastasia the Sweet Blonde (freq bonus 12) The monster species that spawned more often: passive ghost (freq bonus 8) The monster species that spawned more often: ruby mushroom (freq bonus 6) The monster species that spawned more often: boring dragon (freq bonus 6) The monster species that spawned more often: crimson spore (freq bonus 3) The monster species that spawned more often: maru mochi (freq bonus 8) The monster species that spawned more often: failed sorceror (freq bonus 8) The monster species that spawned more often: hairy warp fungus (freq bonus 5) The monster species that spawned more often: cloud stalker (freq bonus 16) The monster species that spawned more often: mana warp fungus (freq bonus 8) The monster species that spawned more often: light gold (freq bonus 10) The monster species that spawned more often: minotaur priestess (freq bonus 5) The monster species that spawned more often: Yumi Saotome (freq bonus 16) The monster species that spawned more often: luddite (freq bonus 16) The monster species that spawned more often: assassin bug (freq bonus 16) The monster species that spawned more often: daddy longlegs (freq bonus 6) The monster species that spawned more often: Olog-hai thief (freq bonus 4) The monster species that spawned more often: dreadblossom swarm (freq bonus 6) The monster species that spawned more often: tasloi mummy (freq bonus 6) The monster species that never randomly spawned: crypt creep The monster species that never randomly spawned: clay statue The monster species that never randomly spawned: dull grey ooze The monster species that never randomly spawned: young adult psychic dragon The monster species that never randomly spawned: gnome ruler The monster species that never randomly spawned: giant group mimic The monster species that never randomly spawned: zubat The monster species that never randomly spawned: shaped patch The monster species that never randomly spawned: mean colony The monster species that never randomly spawned: Eddie The RNG hath decreed that this item was never generated: book stone (gray) The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: mithril whip ((null)) The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 7) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 3) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 5) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 32) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 45) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 21) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 7) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 11) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 8) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 7) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 5) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 6) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 10) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 2) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 10) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 20) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this item was always generated cursed: heavy granite ball ((null)) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: pendulum trap (freq bonus 16) Next attribute increase check would have come at turn 855 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (163) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...