billy2, lawful male asgardish Poison Mage -------------- |............. |........F@..| |............. +........----- |....... -+------ [Billy2 the Poison Mixer] St3 Dx14 Co13 In18 Wi7 Ch10 PoiAsgMalLaw Dlvl:1 $0 HP19(19) Pw21(21) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 194 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 23 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 176 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 91% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 79% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32245 Monster spawn increase reached its maximum at turn 72935 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 343728 The monster class that cannot be genocided was ghost The monster class that was spawned more often: gnome (freq bonus 1) The monster color that was spawned more often: red (freq bonus 2) The monster species that spawned more often: greater draconic quylthulg (freq bonus 5) The monster species that spawned more often: pisaca ruler (freq bonus 4) The monster species that spawned more often: Noviere (freq bonus 3) The monster species that spawned more often: snake sniper (freq bonus 10) The monster species that spawned more often: brown firebird (freq bonus 3) The monster species that spawned more often: earth giant (freq bonus 2) The monster species that spawned more often: king toad (freq bonus 8) The monster species that spawned more often: hateful soul (freq bonus 4) The monster species that spawned more often: imperial cobra (freq bonus 3) The monster species that spawned more often: smoke golem (freq bonus 3) The monster species that spawned more often: group dwarf (freq bonus 4) The monster species that spawned more often: force hezrou (freq bonus 5) The monster species that spawned more often: gecko (freq bonus 10) The monster species that spawned more often: electric eel (freq bonus 4) The monster species that spawned more often: amnesiac (freq bonus 6) The monster species that spawned more often: young adult mercurial dragon (freq bonus 3) The monster species that spawned more often: cursing eye (freq bonus 8) The monster species that spawned more often: *šœwž¸øéƒfl0ëñ†‡ÒmM¿‰­{3« (freq bonus 10) The monster species that spawned more often: temple guard (freq bonus 4) The monster species that spawned more often: immobile warp fungus (freq bonus 20) The monster species that never randomly spawned: fleshhound of Khorne The monster species that never randomly spawned: stairstrap snake The monster species that never randomly spawned: clinging blob The monster species that never randomly spawned: petty rabid rabbit The monster species that never randomly spawned: sylph elemental The monster species that never randomly spawned: deceiving patch The monster species that never randomly spawned: Microsoft employee The monster species that never randomly spawned: wrinkled colony The monster species that never randomly spawned: moldy force fungus The monster species that never randomly spawned: blue dragon worm The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: tooled horn (horn) The RNG hath decreed that this item was never generated: frost horn (horn) The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: helm of telepathy (visored helmet) The RNG hath decreed that this item was never generated: bill-guisarme (hooked polearm) The RNG hath decreed that this item was never generated: rhodochrosite (red) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 3) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 20) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 8) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 85) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 19) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 10) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 11) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 4) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 2) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this item was always generated cursed: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: nether beam (crashbug) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: purple dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: monster cube The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 5) Next attribute increase check would have come at turn 1131 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (227) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...