billy2, lawful male asgardish Poison Mage ##------------###########----- ,.,,,,,,,,,,,, #,-..........|,,,,,,,,,,,....|## #,............, ------ #,|..........|,##########|....,# #,....----.^.., |$(([| #,|.%........|,# |...|,# #,...`| |...., |.@?.| ###,-.......%..|,# .%..|,########,....----...., |%)/?| #,,,|..........|,# |...|,,,,,,,,,,............, |./.?| ###,#%---------%--,# -----,########,.,,,,,,,,,,,, |.@..| #,,,,,,,,,,,,,),,,,# #,,,,,,,,,,,,## }.---- ##,#,###########,#### ,########,##########,## ,,} #,,,, ,,,,,,,,,,,, ,,,# #,#} ##,#, -.-----#######, }.-|--- #,,# #,,,, |.....|# #}}, }}....| ---.--}}}},#, |....}}------}} }}....| |........,}} }}.}..<.......} .}....} |.......|#, +.....}}}}....| -}}-.-} |........ } |....}}}...}..| }.....}.| ---}}}}}-}}}--- }}}}}}}-} [Billy2 the Green Poisoner] St9 Dx22 Co21 In25 Wi8 Ch9 PoiAsgMalLaw Dlvl:3 $38 HP-15(104) Pw105(105) AC1 Exp6 T857 Latest messages You are hit by the 1st shotgun shell! You are hit by the 2nd shotgun shell. You are hit by the 3rd shotgun shell! Akalapi wields a dagger! Akalapi thrusts his dagger. Akalapi hits you! Akalapi thrusts his dagger. Akalapi hits you! Akalapi thrusts his dagger. Akalapi hits you! Unknown command '^J'. What do you want to read? [hnprsHJ or ?*] As you read the scroll, it disappears. Your body is transported to another location! Phase door destination: 8,5 You see here a wand of cancellation. Akalapi wields a shotgun! Akalapi fires a shotgun shell! You are hit by a shotgun shell! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in hands) Armor x - an uncursed +0 cloak of magic resistance (being worn) B - an uncursed +0 Hawaiian shirt (being worn) Comestibles c - 3 uncursed food rations t - 2 blessed bananas F - an uncursed holy wafer Scrolls n - 6 uncursed scrolls of healing p - 2 uncursed scrolls of phase door r - an uncursed scroll of cure H - 4 uncursed scrolls of mana J - an uncursed scroll of standard id Rings h - an uncursed ring of polymorph control (on right hand) s - an uncursed ring of fire resistance Wands f - an uncursed wand of poison (0:7) g - an uncursed wand of venom scattering (0:7) D - an uncursed wand of cancellation (1:6) Tools m - an uncursed blindfold o - a cursed chest G - a cursed towel Contents of the chest: an uncursed potion of water an uncursed potion of speed an uncursed potion of sickness an uncursed spellbook of flame sphere (0:2) a blessed spellbook of poison blast (0:2) a blessed spellbook of cure blindness (1:4) a blessed spellbook of protection (4:4) a blessed spellbook of confuse monster (0:1) an uncursed scroll of magic mapping an uncursed scroll of healing an uncursed +1 poisonous cloak 43 gold pieces Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins Potion identification only worked 3 times out of 28 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 89% chance Book drop chance was reduced to 98% Scroll drop chance was reduced to 83% Ring drop chance was reduced to 84% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 52% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15128 Monster spawn increase reached its maximum at turn 87158 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 294840 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: nitrohack horror (freq bonus 12) The monster species that spawned more often: watch dragon (freq bonus 8) The monster species that spawned more often: plateau girl (freq bonus 6) The monster species that spawned more often: green dragon (freq bonus 3) The monster species that spawned more often: Almuth's cuddly-soft sneaker (freq bonus 15) The monster species that spawned more often: hehehe-he guy (freq bonus 20) The monster species that spawned more often: goblin dart-thrower (freq bonus 14) The monster species that spawned more often: devilfish (freq bonus 14) The monster species that spawned more often: baby plain dragon (freq bonus 4) The monster species that spawned more often: sylveon (freq bonus 6) The monster species that spawned more often: ECM archer (freq bonus 12) The monster species that spawned more often: thick carrion creeper (freq bonus 12) The monster species that spawned more often: irresistible patch (freq bonus 8) The monster species that spawned more often: quantum penetrator (freq bonus 3) The monster species that spawned more often: electric rat (freq bonus 8) The monster species that spawned more often: aewrog (freq bonus 4) The monster species that spawned more often: undefined ufo part (freq bonus 8) The monster species that spawned more often: Armed Kop Kommissioner (freq bonus 7) The monster species that spawned more often: six-headed snake (freq bonus 8) The monster species that spawned more often: giant anteater (freq bonus 14) The monster species that never randomly spawned: pope The monster species that never randomly spawned: eldritch patch The monster species that never randomly spawned: nethackfour horror The monster species that never randomly spawned: crapdog The monster species that never randomly spawned: fire metroid The monster species that never randomly spawned: crystal ice golem The monster species that never randomly spawned: moved one The monster species that never randomly spawned: Oberon Worker The monster species that never randomly spawned: sucking fiend The monster species that never randomly spawned: sea naga The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: probing (uranium) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: blank paper (unlabeled) The RNG hath decreed that this item was never generated: brass lantern ((null)) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 15) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 6) The RNG hath decreed that this item was generated more often: leash ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 6) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 11) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 34) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 8) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 7) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 7) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 3) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 7) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 8) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 14) The RNG hath decreed that this item was always generated cursed: dementia boots (ankle boots) The RNG hath decreed that this item was always generated cursed: light (glass) The RNG hath decreed that this item was always generated cursed: amulet of blindness (radiant) The RNG hath decreed that this item was always generated cursed: orthoclase (yellow) The RNG hath decreed that this item was always generated cursed: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this trap was always invisible: scent trap The RNG hath decreed that this trap was generated more often: antilevel trap (freq bonus 3) Next attribute increase check would have come at turn 1803 Strength training was 28 Dexterity training was 5 Wisdom training was 15 Constitution training was 6 You were poison resistant You were magic-protected You hungered rapidly You saw invisible You leeched mana You had automatic searching You had 514 points of nutrition remaining You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 92% b - protection 1 protect 0% 92% c - cure blindness 2 healing 0% 92% d - poison blast 4 attack 0% 302% Techniques known in the end Name Level Status reinforce memory 6X LIMIT(0) sigil of control 6X LIMIT(0) sigil of tempest 6X LIMIT(0) sigil of discharge 6X LIMIT(0) appraisal 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) power surge 4X LIMIT(0) draw energy 2X LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 32 times You killed 19 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (52 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (28 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...