billy2, lawful male asgardish Poison Mage ----- |.@F| |...| |.... ----- [Billy2 the Poison Mixer] St11 Dx16 Co17 In14 Wi8 Ch7 PoiAsgMalLaw Dlvl:1 $1 HP19(19) Pw22(22) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. The moon is waning tonight. # Really quit [yes/no]? Your inventory Armor a - an uncursed +1 poisonous cloak (being worn) {4} Comestibles b - 2 uncursed food rations {2} Scrolls d - an uncursed scroll of identify {1} l - 5 uncursed scrolls of healing {5} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} Spellbooks h - a blessed spellbook of confuse monster (4:1) {1} i - a blessed spellbook of protection (0:3) {1} j - a blessed spellbook of cure blindness (0:2) {1} k - a blessed spellbook of poison blast (0:2) {1} Potions c - an uncursed potion of healing {1} Rings g - an uncursed ring of see invisible {1} Wands e - an uncursed wand of poison (0:1) {1} f - a blessed wand of venom scattering (0:-1) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 118 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 36 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 348 Wand drop chance was reduced to 92% Amulet drop chance was reduced to 17% Potion drop chance was reduced to 78% Monster death drops spawned with only 84% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27446 Monster spawn increase reached its maximum at turn 50375 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 758898 The monster class that cannot be genocided was wraith The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster species that spawned more often: orange fungus (freq bonus 5) The monster species that spawned more often: Skylla (freq bonus 7) The monster species that spawned more often: undead courier (freq bonus 5) The monster species that spawned more often: hunger vortex (freq bonus 12) The monster species that spawned more often: gemini beast (freq bonus 8) The monster species that spawned more often: juraian priest (freq bonus 5) The monster species that spawned more often: Suzuki-Dogezaemon (freq bonus 12) The monster species that spawned more often: karmic spore (freq bonus 64) The monster species that spawned more often: Elena (freq bonus 16) The monster species that spawned more often: magical girl (freq bonus 16) The monster species that spawned more often: uber wing baddie (freq bonus 3) The monster species that spawned more often: petty dwarven master thief (freq bonus 16) The monster species that spawned more often: selenite central command unit (freq bonus 4) The monster species that spawned more often: passive mind flayer (freq bonus 4) The monster species that spawned more often: jabberwock (freq bonus 8) The monster species that spawned more often: force fog cloud (freq bonus 6) The monster species that spawned more often: pale asian lady (freq bonus 8) The monster species that spawned more often: aureal (freq bonus 3) The monster species that spawned more often: young adult plain dragon (freq bonus 5) The monster species that spawned more often: spore force patch (freq bonus 8) The monster species that never randomly spawned: Elif The monster species that never randomly spawned: Kristin's lacquered noble sandal The monster species that never randomly spawned: platinum warp patch The monster species that never randomly spawned: star vampire The monster species that never randomly spawned: rock dweller The monster species that never randomly spawned: nether idiot The monster species that never randomly spawned: kobolt The monster species that never randomly spawned: baby purple dragon The monster species that never randomly spawned: lava trove The monster species that never randomly spawned: large jackal The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: bad luck (acyclic) The RNG hath decreed that this item was never generated: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: fixing (complete) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 20) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 15) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 28) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 6) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 23) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 80) The RNG hath decreed that this item was generated more often: leash ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 3) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 6) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 9) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 2) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 11) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 8) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this item was always generated cursed: hallucination (sky blue) The RNG hath decreed that this item was always generated cursed: cold resistance (brass) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this trap was always invisible: unlight trap The RNG hath decreed that this trap was generated more often: bank trap (freq bonus 4) Next attribute increase check would have come at turn 342 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (164) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...