billy2, lawful male aquarian Poison Mage - . |. +F---- -@...- ------ [Billy2 the Poison Mixer] St7 Dx21 Co15 In23 Wi9 Ch5 PoiAquMalLaw Dlvl:1 $0 HP16(16) Pw19(19) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male aquarian Poison Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy This cloak feels a little itchy. The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 43% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 19% Potion drop chance was reduced to 90% Monster death drops spawned with only 86% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38386 Monster spawn increase reached its maximum at turn 64662 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 683177 The monster class that cannot be genocided was ogre The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: king of the bongo (freq bonus 12) The monster species that spawned more often: sky dragon (freq bonus 10) The monster species that spawned more often: metallic yellow centipede (freq bonus 3) The monster species that spawned more often: wererabbit (freq bonus 10) The monster species that spawned more often: hairy stalk (freq bonus 3) The monster species that spawned more often: gauth (freq bonus 12) The monster species that spawned more often: Nakago, Shogun of Kotou (freq bonus 4) The monster species that spawned more often: sludge wall (freq bonus 6) The monster species that spawned more often: petty scary monster (freq bonus 4) The monster species that spawned more often: stinger (freq bonus 21) The monster species that spawned more often: giant swamp dragonfly (freq bonus 3) The monster species that spawned more often: dragonkin broodmaster (freq bonus 4) The monster species that spawned more often: unmasked Vorlon (freq bonus 12) The monster species that spawned more often: absent stalk (freq bonus 4) The monster species that spawned more often: triah sephirah (freq bonus 3) The monster species that spawned more often: clock growth (freq bonus 6) The monster species that spawned more often: blue-red force patch (freq bonus 5) The monster species that spawned more often: red river hog (freq bonus 5) The monster species that spawned more often: Hannah (freq bonus 4) The monster species that spawned more often: fragment grue (freq bonus 2) The monster species that never randomly spawned: deformed fish The monster species that never randomly spawned: dragon The monster species that never randomly spawned: domina The monster species that never randomly spawned: siena stalk The monster species that never randomly spawned: critically injured thief The monster species that never randomly spawned: petty army ant The monster species that never randomly spawned: pharaoh The monster species that never randomly spawned: githyanki pirate The monster species that never randomly spawned: nymphomaniac The monster species that never randomly spawned: runt shaman The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was never generated: amulet of depetrify (charmed) The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was never generated: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was never generated: flame shield (dark red shield) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 25) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 5) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 55) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 6) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 3) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 12) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 18) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 2) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 2) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 12) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 4) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 11) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 2) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 4) The RNG hath decreed that this item was always generated cursed: stone of vulnerability (gray) The RNG hath decreed that this item was always generated cursed: light (glass) The RNG hath decreed that this item was always generated cursed: bad effect (numbing) The RNG hath decreed that this item was always generated cursed: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was always generated cursed: large shield ((null)) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: acidpool (freq bonus 2) Next attribute increase check would have come at turn 1019 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining You could swim You could breathe water Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Seveso Toxin You could not have safely prayed (121) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - protection 1 protect 0% 100% c - cure blindness 2 healing 0% 100% d - poison blast 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Poison Mage...