billy2, lawful male asgardish Necromancer ----- |...+ |.Z.| |..@| -+-+- [Billy2 the Gravedigger] St7 Dx11 Co14 In13 Wi4 Ch6 NecAsgMalLaw Dlvl:1 $0 HP21(21) Pw21(21) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Necromancer. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Scrolls g - an uncursed scroll of enchant weapon {1} h - an uncursed scroll of enchant armor {1} i - an uncursed scroll of blank paper {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks j - a blessed spellbook of summon undead (3:2) {1} k - a blessed spellbook of command undead (0:5) {1} l - a blessed spellbook of drain life (0:2) {1} n - a blessed spellbook of knock (0:3) {1} Potions d - a blessed potion of urine {1} e - an uncursed potion of blindness {1} f - a blessed potion of booze {1} Rings b - an uncursed ring of infravision {1} c - an uncursed ring of poison resistance {1} Wands m - an uncursed wand of draining (0:2) {1} Tools o - an uncursed +0 pick-axe (alternate weapon; not wielded) {32} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 18 Gem identification only worked 100 times out of 206 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 54% chance Scroll drop chance was reduced to 70% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 30% of the time only Monster death drops spawned with only 66% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 18756 Monster spawn increase reached its maximum at turn 44367 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1185280 The monster class that cannot be genocided was zombie The monster class that was spawned more often: nymph (freq bonus 2) The monster species that spawned more often: desert patch (freq bonus 6) The monster species that spawned more often: prick witch (freq bonus 16) The monster species that spawned more often: Jonas the Schizo Autist (freq bonus 4) The monster species that spawned more often: paladin (freq bonus 5) The monster species that spawned more often: master rogue (freq bonus 6) The monster species that spawned more often: Windows 2000 (freq bonus 8) The monster species that spawned more often: Miyamoto Musashi (freq bonus 6) The monster species that spawned more often: blizzard trove (freq bonus 8) The monster species that spawned more often: black ogre (freq bonus 6) The monster species that spawned more often: dour rat (freq bonus 3) The monster species that spawned more often: stalking ogre (freq bonus 12) The monster species that spawned more often: maru mochi (freq bonus 5) The monster species that spawned more often: clock old horadrim (freq bonus 4) The monster species that spawned more often: orange growth (freq bonus 6) The monster species that spawned more often: humongous giant (freq bonus 16) The monster species that spawned more often: shatterwater vortex (freq bonus 8) The monster species that spawned more often: pellet mage (freq bonus 16) The monster species that spawned more often: spore warp fungus (freq bonus 12) The monster species that spawned more often: dancing candle flame (freq bonus 3) The monster species that spawned more often: leprechaun (freq bonus 5) The monster species that never randomly spawned: onanocter 7g The monster species that never randomly spawned: redguard lady The monster species that never randomly spawned: spectral tyrannosaur The monster species that never randomly spawned: coin turret The monster species that never randomly spawned: cutting terror The monster species that never randomly spawned: Mira The monster species that never randomly spawned: blink force fungus The monster species that never randomly spawned: centaur boss The monster species that never randomly spawned: emperor twen The monster species that never randomly spawned: petty ice toad The RNG hath decreed that this item was never generated: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was never generated: helm of obscured display (resounding helmet) The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: ruffled shirt ((null)) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 23) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 2) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 5) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 31) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 6) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 11) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 4) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 7) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 5) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 4) The RNG hath decreed that this item was always generated cursed: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was always generated cursed: maid dress (little black dress) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this trap was always invisible: shit pit The RNG hath decreed that this trap was generated more often: bar trap (freq bonus 3) Next attribute increase check would have come at turn 468 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were level-drain resistant You were immune to sickness You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nharlotep, Zugguthobal and Gothuulbe Your deity was Nharlotep You could not have safely prayed (1106) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 95% 400% b - command undead 5 attack 95% 400% c - drain life 3 attack 0% 200% d - knock 1 matter 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) raise zombies 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Legendary) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye billy2 the Necromancer...