billy2, lawful male aureal Barbarian ------ |....| |.r... .d<..| |.@{.. ------ [Billy2 the Plunderer] St7 Dx10 Co7 In4 Wi6 Ch6 BarAurMalLaw Dlvl:1 $0 HP20(20) Pw5(5) AC6 Exp1 T2 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male aureal Barbarian. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 6 Ring drop chance was reduced to 73% Potion drop chance was reduced to 96% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 90020 Monster spawn increase reached its maximum at turn 125981 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 115254 The monster class that cannot be genocided was grue The monster class that was spawned more often: apelike creature (freq bonus 8) The monster species that spawned more often: hairy mold (freq bonus 34) The monster species that spawned more often: peasant (freq bonus 30) The monster species that spawned more often: storm caller (freq bonus 40) The monster species that spawned more often: fire cattle (freq bonus 11) The monster species that spawned more often: griffon (freq bonus 26) The monster species that spawned more often: forest centaur (freq bonus 18) The monster species that spawned more often: Kati's high-heeled sandal (freq bonus 18) The monster species that spawned more often: nightly growth (freq bonus 48) The monster species that spawned more often: kangaskhan (freq bonus 11) The monster species that spawned more often: petty roc (freq bonus 24) The monster species that spawned more often: neau rubber (freq bonus 11) The monster species that spawned more often: sulfur spore (freq bonus 24) The monster species that spawned more often: chloroform piercer (freq bonus 20) The monster species that spawned more often: rifleman (freq bonus 11) The monster species that spawned more often: poison spitter (freq bonus 120) The monster species that spawned more often: flayed skull (freq bonus 13) The monster species that spawned more often: worm that walks (freq bonus 14) The monster species that spawned more often: Warder Kommissioner (freq bonus 26) The monster species that spawned more often: petty xorn (freq bonus 10) The monster species that spawned more often: racist troll (freq bonus 22) The monster species that never randomly spawned: female ronin The monster species that never randomly spawned: Feagwath, the Undead Sorcerer The monster species that never randomly spawned: giant silver frog The monster species that never randomly spawned: Desiree The monster species that never randomly spawned: nurse The monster species that never randomly spawned: clay warp patch The monster species that never randomly spawned: intel scribe The monster species that never randomly spawned: goodwife The monster species that never randomly spawned: elf champion The monster species that never randomly spawned: castigant The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)) The RNG hath decreed that this item was never generated: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was never generated: studded leather armor ((null)) The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 14) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 6) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 15) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 7) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 8) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 37) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 31) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 10) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 7) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 7) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 9) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 5) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: drain resistance (brittle) The RNG hath decreed that this item was always generated cursed: bugle ((null)) The RNG hath decreed that this item was always generated cursed: gain level (overpowered) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 6) Next attribute increase check would have come at turn 257 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were level-drain resistant You had infravision You had 1499 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Mitra You could not have safely prayed (257) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Barbarian...