billy2, lawful male aureal Barbarian -------- |.f....| |@$.B..| |......+ |......| -.--|--- [Billy2 the Plunderer] St12 Dx4 Co9 In5 Wi5 Ch6 BarAurMalLaw Dlvl:1 $0 HP20(20) Pw5(5) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male aureal Barbarian. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 103 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 110 Ring drop chance was reduced to 91% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 40% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 10% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29210 Monster spawn increase reached its maximum at turn 47696 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2207700 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: apelike creature (freq bonus 36) The monster species that spawned more often: wise spirit (freq bonus 38) The monster species that spawned more often: Thai's combat boot (freq bonus 37) The monster species that spawned more often: wheelchair girl (freq bonus 38) The monster species that spawned more often: vampire ogre (freq bonus 76) The monster species that spawned more often: diabolic potato (freq bonus 76) The monster species that spawned more often: wig sheep (freq bonus 74) The monster species that spawned more often: old bear (freq bonus 41) The monster species that spawned more often: hunting terror (freq bonus 38) The monster species that spawned more often: body of the unknown god (freq bonus 37) The monster species that spawned more often: sand wall (freq bonus 84) The monster species that spawned more often: taker fungus (freq bonus 78) The monster species that spawned more often: Nora (freq bonus 74) The monster species that spawned more often: lavender warp fungus (freq bonus 76) The monster species that spawned more often: sexy woman (freq bonus 40) The monster species that spawned more often: Wendy's favorite ballfish (freq bonus 84) The monster species that spawned more often: thick vrock (freq bonus 80) The monster species that spawned more often: baby sirrush (freq bonus 160) The monster species that spawned more often: Sophie (freq bonus 152) The monster species that spawned more often: giant stone crusher (freq bonus 76) The monster species that spawned more often: nexus mushroom (freq bonus 74) The monster species that never randomly spawned: three-headed troll The monster species that never randomly spawned: small tarantula The monster species that never randomly spawned: drakeema The monster species that never randomly spawned: Mirko The monster species that never randomly spawned: blank spore The monster species that never randomly spawned: wind warp patch The monster species that never randomly spawned: flame turret The monster species that never randomly spawned: Katia's leather boot The monster species that never randomly spawned: weremindflayer The monster species that never randomly spawned: Mizuki Rashoujin The monster class that always generated with extra speed: elemental The RNG hath decreed that this item was never generated: dwarvish spear (stout spear) The RNG hath decreed that this item was never generated: shotgun shell ((null)) The RNG hath decreed that this item was never generated: amulet of weak magic (weaksauce) The RNG hath decreed that this item was never generated: gain energy (cloudy) The RNG hath decreed that this item was never generated: restration (enamel) The RNG hath decreed that this item was never generated: stone of no return (gray) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 9) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 179) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 36) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 19) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 3) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 14) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 19) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 7) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 11) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 2) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 7) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 23) The RNG hath decreed that this item was always generated cursed: loadboulder (gray) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: statue ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of teal glass (teal) The RNG hath decreed that this item was always generated cursed: cloak of inventorylessness (glass cloak) The RNG hath decreed that this trap was always invisible: noise trap The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 4) Next attribute increase check would have come at turn 289 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were level-drain resistant You had infravision You had 1500 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Mitra You could not have safely prayed (322) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Barbarian...