billy2, lawful male aureal Barbarian ------------.------ ----- |...................$...| |........@d..........Z..| |.......................| |........................ ------------------------- [Billy2 the Plunderer] St15 Dx7 Co14 In10 Wi4 Ch3 BarAurMalLaw Dlvl:1 $0 HP20(20) Pw5(5) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello billy2, welcome to SlashEMExtended! You are a lawful male aureal Barbarian. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 50 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 136 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 77% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 69% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25785 Monster spawn increase reached its maximum at turn 40478 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 391797 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: nymph (freq bonus 6) The monster species that spawned more often: shadow breeder (freq bonus 28) The monster species that spawned more often: reddish spore (freq bonus 7) The monster species that spawned more often: ass (freq bonus 26) The monster species that spawned more often: gyarados (freq bonus 8) The monster species that spawned more often: enclave stormtrooper (freq bonus 22) The monster species that spawned more often: moose (freq bonus 15) The monster species that spawned more often: orange starlit sky (freq bonus 8) The monster species that spawned more often: shounan funamushi (freq bonus 7) The monster species that spawned more often: garter snake (freq bonus 8) The monster species that spawned more often: ice toad (freq bonus 7) The monster species that spawned more often: sparkling warp patch (freq bonus 40) The monster species that spawned more often: large chicken (freq bonus 32) The monster species that spawned more often: shard growth (freq bonus 11) The monster species that spawned more often: bulldog (freq bonus 9) The monster species that spawned more often: metal mechanic (freq bonus 20) The monster species that spawned more often: wild woman (freq bonus 11) The monster species that spawned more often: machine turret (freq bonus 8) The monster species that spawned more often: cerulean force fungus (freq bonus 8) The monster species that spawned more often: sucker warp fungus (freq bonus 10) The monster species that spawned more often: young adult mercurial dragon (freq bonus 10) The monster species that never randomly spawned: racoon dog The monster species that never randomly spawned: ice turret The monster species that never randomly spawned: cursed stalk The monster species that never randomly spawned: hungry fungus The monster species that never randomly spawned: jumping ice eel The monster species that never randomly spawned: Baphomet The monster species that never randomly spawned: undead jedi The monster species that never randomly spawned: amorphous force fungus The monster species that never randomly spawned: illusion weaver The monster species that never randomly spawned: yellow dragon The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: blinding venom (splash of venom) The RNG hath decreed that this item was never generated: bugging (wooden) The RNG hath decreed that this item was never generated: dragon horned headpiece (headpiece) The RNG hath decreed that this item was never generated: plain dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 47) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 3) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 3) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 119) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 12) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 13) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 7) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 15) The RNG hath decreed that this item was always generated cursed: make invisible (marble) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: create familiar (wormwood) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this trap was always invisible: disenchantment trap The RNG hath decreed that this trap was generated more often: auto destruct trap (freq bonus 3) Next attribute increase check would have come at turn 1139 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were level-drain resistant You had infravision You had 1500 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Mitra You could not have safely prayed (337) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Barbarian...