billy2, lawful male aureal Barbarian ---------- --........-- ---.-- ------------- +...---$...| ##----....----## |$$$$$......# |...| |...| #,-...........,# |$$$$.....#.| |...----...| #,|.........)|,# |$$f@.......|,--..<.....-- #,|..........|,# |$$$$.......|,,-.-.--#---############# #,|..........|,# |$$$$.......-,,,,,,,,,,,,,,,,,,,,,,,,## #,|..........|,# ----+--+-----#,#,,,##########,,--#--,,# #,----....----,-------- #,# #,# #,--(..--,######## #,# ------ #,-..))).| #,# #,,..#--.|,,,,,,,,# #,# ##|.[))).| -|----,# ##,### #,,|.}##.-,,####-.- #,# |.[)).)| |.....,# #,,,,,, ,,,##-#-}|#,### |.| #,# -------- |....|####,--.-+----,##- .--#,,,---.---,# |..)).,,,,`|......>|,# -- ###,.......,# ------#####|.......|,# ##---.---## |........,# |.| |.`.....|## --- --------- [Billy2 the Bandit] St15 Dx14 Co18 In5 Wi7 Ch6 BarAurMalLaw Dlvl:3 $61 HP-6(90) Pw24(24) AC-1 Exp7 T1346 Latest messages The pile of copper coins bites you! You kill the pile of copper coins! (2x) You see here a scroll of healing. e - an uncursed scroll of healing. You see here a sycamore wand. The pile of silver coins zaps itself with a tapered wand! The pile of silver coins changes! The pile of silver coins turns into a dire tiger! G - a sycamore wand. You smite the pile of copper coins! You kill the pile of copper coins! The dire tiger claws you! (2x) The dire tiger bites you! You miss the dire tiger. The dire tiger claws you! (2x) The dire tiger bites you! Unknown command '^J'. (2x) You smite the dire tiger. The dire tiger claws you! (2x) You die... Your inventory Weapons b - an uncursed +0 axe (alternate weapon; not wielded) y - an uncursed +1 silver saber (weapon in foreclaw) Armor c - an uncursed +0 ring mail (being worn) k - an uncursed +0 dwarvish roundshield (being worn) u - an uncursed +0 elven cloak z - an uncursed +0 cloak of invisibility A - an uncursed +0 pair of elven boots (being worn) Comestibles d - an uncursed food ration Scrolls e - 6 uncursed scrolls of healing g - 3 uncursed scrolls of phase door i - an uncursed scroll of cure x - an uncursed scroll of destroy armor C - a blessed scroll of mana D - an uncursed scroll of enchant armor F - a cursed scroll of cure Wands G - an uncursed wand of extra healing (0:-1) Tools o - a cursed chest s - a heavily cursed magic whistle Contents of the chest: an uncursed potion of oil an uncursed potion of clairvoyance an uncursed scroll of magic mapping a blessed scroll of mana a cursed scroll of healing 4 uncursed scrolls of mana an uncursed scroll of healing an uncursed +0 helm of obscured display Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins Scroll identification only worked 100 times out of 132 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 395 Monsters only dropped their musable items with 95% chance Book drop chance was reduced to 91% Scroll drop chance was reduced to 72% Potion drop chance was reduced to 85% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20912 Monster spawn increase reached its maximum at turn 96389 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 438150 The monster class that cannot be genocided was piercer The monster class that was spawned more often: snake (freq bonus 4) The monster color that was spawned more often: bright cyan (freq bonus 4) The monster species that spawned more often: adult golden dragon (freq bonus 36) The monster species that spawned more often: houou (freq bonus 12) The monster species that spawned more often: Melanie's hugging boot (freq bonus 7) The monster species that spawned more often: microscopic space fleet (freq bonus 5) The monster species that spawned more often: walking corpse (freq bonus 8) The monster species that spawned more often: giant mottled termite (freq bonus 7) The monster species that spawned more often: Holy Planetar (freq bonus 20) The monster species that spawned more often: evasive GI trooper (freq bonus 7) The monster species that spawned more often: night ogre (freq bonus 18) The monster species that spawned more often: Pazuzu (freq bonus 5) The monster species that spawned more often: crunchy warp patch (freq bonus 6) The monster species that spawned more often: slimebeth (freq bonus 7) The monster species that spawned more often: big bug (freq bonus 12) The monster species that spawned more often: cheerful leprechaun (freq bonus 9) The monster species that spawned more often: burning eye (freq bonus 12) The monster species that spawned more often: nexus monster (freq bonus 12) The monster species that spawned more often: embracing octopus (freq bonus 16) The monster species that spawned more often: black mold (freq bonus 42) The monster species that spawned more often: fly of Mordor (freq bonus 10) The monster species that spawned more often: squeaker (freq bonus 9) The monster species that never randomly spawned: invincible superman The monster species that never randomly spawned: stinging insect The monster species that never randomly spawned: errand boy The monster species that never randomly spawned: crackling blob The monster species that never randomly spawned: devilfish The monster species that never randomly spawned: large newt The monster species that never randomly spawned: faberge sphere The monster species that never randomly spawned: fallen pirate The monster species that never randomly spawned: glass elemental The monster species that never randomly spawned: water spore The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: heavy conundrum ball ((null)) The RNG hath decreed that this item was never generated: failed training (finger-jamming) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 10) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 14) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 19) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 13) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 3) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 5) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 11) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 9) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 10) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 95) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 10) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 8) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 22) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this item was always generated cursed: kyrt shirt ((null)) The RNG hath decreed that this item was always generated cursed: shield ((null)) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: eucalyptus leaf ((null)) The RNG hath decreed that this trap was always invisible: metabolic trap The RNG hath decreed that this trap was generated more often: glyph of summoning (freq bonus 2) Next attribute increase check would have come at turn 3696 Strength training was 35 Dexterity training was 35 Wisdom training was 9 Constitution training was 12 You were poison resistant You were level-drain resistant Your chance to block was 34% You had infravision You had 1092 points of nutrition remaining You were stealthy You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Mitra You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status berserk 7X Prepared(0) appraisal 7 R Reloading(132) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Vanquished creatures 10 ants 2 mimic ants 5 fireflies a large cockroach 2 giant grasshoppers a killer bee a honey bee a normal ant 2 giant ants a fire ant a petty shock ant 0 jackals (2 created) a fox a little dog 10 gas spores (16 created) 5 ego gas spores (6 created) 0 hidden gas spores (1 created) a strange terminal a floating eye (5 created) 0 burning eyes (1 created) 0 kittens (1 created) 0 blue jellies (1 created) 0 hard blue jellies (1 created) a cave kobold 0 kobold archers (1 created) a goblin 0 Mordor orcs (1 created) a sheep a scavenger 0 millipedes (1 created) 2 grid bugs 0 large bats (1 created) an emu 0 lichens (1 created) 0 spore lichens (1 created) 0 brown molds (1 created) 0 mean molds (1 created) 0 orange mushrooms (1 created) a golden growth a cyan mold (2 created) 0 cyan colonies (1 created) 0 sparkling growths (1 created) 0 Keystone Policemen (1 created) 0 Keystone Detectives (1 created) 0 nexus naga hatchlings (1 created) a copper naga hatchling a rattlesnake 25 kobold zombies an ossium animatum a controller 5 gnome zombies 0 gecko zombies (1 created) an archer 2 life seekers an orc zombie 0 creeping 42's (1 created) a vicar 0 furries (1 created) a werejackal 2 Green-elves 0 item masters (5 created) 0 shopkeepers (2 created) 0 newts (1 created) a twen a gray twen 12 piles of copper coins (23 created) 7 piles of silver coins (16 created) 0 gold mimics (1 created) a creeping copper coins 0 fake coinses (1 created) a pile of killer coins (6 created) 0 piles of flying coins (1 created) 0 piles of creeping gold coins (1 created) 0 piles of killer gold coins (1 created) 0 piles of titanium coins (1 created) a novice dark wall a blubbering icky thing 0 scroll troves (1 created) 0 energy troves (1 created) 0 numb troves (1 created) 122 creatures vanquished. 200 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 148 times You killed 96 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (117 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Basic] (max Expert) (51 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye billy2 the Barbarian... You died in The Dungeons of Doom on dungeon level 3 with 4923 points, and 61 pieces of gold, after 1346 moves. Killer: a monster (dire tiger) You were level 7 with a maximum of 90 hit points when you died. You reached the 187th place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 11793365 Bluescreen-Bin-Iro-Mal-Neu ascended to demigod-hood. 596 [729] 3 10087420 Janszobar-Wiz-Gno-Mal-Neu died in Gehennom on level 70 [max 72]. Killed by a blast of disintegration. 456 [531] 185 5422 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 4. Killed by a monster (Raini of Moloch). - [96] 186 5270 noobster-Zyb-Clk-Mal-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (Kop Kommissioner), while fainted from lack of food. - [79] *187 4923 billy2-Bar-Aur-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (dire tiger). - [90] 188 4644 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 5. 64 [66] 189 4604 Janszobar-Wiz-Bas-Mal-Neu quit in The Dungeons of Doom on level 2. 24 [62]